First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
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154
Core/IO/reader/PLYReader.hh
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154
Core/IO/reader/PLYReader.hh
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/*===========================================================================*\
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* *
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* OpenMesh *
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* Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen *
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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* *
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* License *
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* *
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* This library is free software; you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as published *
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* by the Free Software Foundation, version 2.1. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
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* *
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\*===========================================================================*/
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//=============================================================================
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//
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// Implements a reader module for OFF files
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//
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//=============================================================================
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#ifndef __PLYREADER_HH__
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#define __PLYREADER_HH__
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//=== INCLUDES ================================================================
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#include <iostream>
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#include <string>
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#include <stdio.h>
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#include <fstream>
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#include <OpenMesh/Core/System/config.h>
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#include <OpenMesh/Core/Utils/SingletonT.hh>
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#include <OpenMesh/Core/IO/reader/BaseReader.hh>
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#ifndef WIN32
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#include <string.h>
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#endif
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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namespace IO {
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//== FORWARDS =================================================================
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class BaseImporter;
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//== IMPLEMENTATION ===========================================================
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/**
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Implementation of the PLY format reader. This class is singleton'ed by
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SingletonT to OFFReader.
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*/
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class _PLYReader_ : public BaseReader
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{
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public:
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_PLYReader_();
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std::string get_description() const { return "PLY polygon file format"; }
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std::string get_extensions() const { return "ply"; }
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std::string get_magic() const { return "PLY"; }
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bool read(const std::string& _filename,
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BaseImporter& _bi,
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Options& _opt);
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bool can_u_read(const std::string& _filename) const;
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enum ValueType {
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Unsupported ,
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ValueTypeFLOAT32, ValueTypeFLOAT,
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ValueTypeUINT8, ValueTypeINT32, ValueTypeINT ,
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ValueTypeUCHAR
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};
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private:
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bool can_u_read(std::istream& _is) const;
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bool read(std::fstream& _in, BaseImporter& _bi, Options& _opt ) const;
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bool read_ascii(std::fstream& _in, BaseImporter& _bi) const;
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bool read_binary(std::fstream& _in, BaseImporter& _bi, bool swap) const;
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float readToFloatValue(ValueType _type , std::fstream& _in) const;
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void readValue(ValueType _type , std::fstream& _in, float& _value) const;
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void readValue(ValueType _type , std::fstream& _in, unsigned int& _value) const;
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void readValue(ValueType _type , std::fstream& _in, int& _value) const;
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//available options for reading
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mutable Options options_;
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//options that the user wants to read
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mutable Options userOptions_;
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mutable unsigned int vertexCount_;
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mutable unsigned int faceCount_;
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mutable ValueType vertexType_;
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mutable uint vertexDimension_;
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mutable ValueType faceIndexType_;
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mutable ValueType faceEntryType_;
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enum VertexProperty {
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XCOORD,YCOORD,ZCOORD,
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TEXX,TEXY,
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COLORRED,COLORGREEN,COLORBLUE,COLORALPHA
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};
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// number of vertex properties
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mutable unsigned int vertexPropertyCount_;
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mutable std::map< int , std::pair< VertexProperty, ValueType> > vertexPropertyMap_;
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};
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//== TYPE DEFINITION ==========================================================
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/// Declare the single entity of the PLY reader
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extern _PLYReader_ __PLYReaderInstance;
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_PLYReader_& PLYReader();
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//=============================================================================
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} // namespace IO
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} // namespace OpenMesh
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//=============================================================================
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#endif
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//=============================================================================
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