First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
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Core/Mesh/ArrayKernel.hh
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786
Core/Mesh/ArrayKernel.hh
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1801 $
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// $Date: 2008-05-19 11:53:56 +0200 (Mo, 19. Mai 2008) $
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//
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//=============================================================================
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//=============================================================================
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//
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// CLASS ArrayKernel
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//
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//=============================================================================
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#ifndef OPENMESH_ARRAY_KERNEL_HH
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#define OPENMESH_ARRAY_KERNEL_HH
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//== INCLUDES =================================================================
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#include <vector>
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#include <OpenMesh/Core/System/config.h>
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#include <OpenMesh/Core/Utils/GenProg.hh>
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#include <OpenMesh/Core/Mesh/ArrayItems.hh>
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#include <OpenMesh/Core/Mesh/BaseKernel.hh>
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#include <OpenMesh/Core/Mesh/Status.hh>
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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//== CLASS DEFINITION =========================================================
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/** \ingroup mesh_kernels_group
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Mesh kernel using arrays for mesh item storage.
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This mesh kernel uses the std::vector as container to store the
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mesh items. Therefore all handle types are internally represented
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by integers. To get the index from a handle use the handle's \c
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idx() method.
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\note For a description of the minimal kernel interface see
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OpenMesh::Mesh::BaseKernel.
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\note You do not have to use this class directly, use the predefined
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mesh-kernel combinations in \ref mesh_types_group.
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\see OpenMesh::Concepts::KernelT, \ref mesh_type
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*/
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class ArrayKernel : public BaseKernel, public ArrayItems
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{
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public:
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// handles
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typedef OpenMesh::VertexHandle VertexHandle;
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typedef OpenMesh::HalfedgeHandle HalfedgeHandle;
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typedef OpenMesh::EdgeHandle EdgeHandle;
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typedef OpenMesh::FaceHandle FaceHandle;
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typedef Attributes::StatusInfo StatusInfo;
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typedef VPropHandleT<StatusInfo> VertexStatusPropertyHandle;
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typedef HPropHandleT<StatusInfo> HalfedgeStatusPropertyHandle;
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typedef EPropHandleT<StatusInfo> EdgeStatusPropertyHandle;
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typedef FPropHandleT<StatusInfo> FaceStatusPropertyHandle;
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public:
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// --- constructor/destructor ---
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ArrayKernel();
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virtual ~ArrayKernel();
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/** ArrayKernel uses the default copy constructor and assignment operator, which means
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that the connectivity and all properties are copied, including reference
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counters, allocated bit status masks, etc.. In contrast assign_connectivity
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copies only the connectivity, i.e. vertices, edges, faces and their status fields.
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NOTE: The geometry (the points property) is NOT copied. Poly/TriConnectivity
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override(and hide) that function to provide connectivity consistence.*/
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void assign_connectivity(const ArrayKernel& _other);
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// --- handle -> item ---
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VertexHandle handle(const Vertex& _v) const
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{return VertexHandle(&_v - &vertices_.front()); }
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HalfedgeHandle handle(const Halfedge& _he) const
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{
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uint eh(((char*)&edges_.front() - (char*)&_he) % sizeof(Edge));
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assert((&_he == &edges_[eh].halfedges_[0]) ||
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(&_he == &edges_[eh].halfedges_[1]));
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return ((&_he == &edges_[eh].halfedges_[0]) ?
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HalfedgeHandle(eh<<1) : HalfedgeHandle((eh<<1)+1));
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}
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EdgeHandle handle(const Edge& _e) const
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{ return EdgeHandle(&_e - &edges_.front()); }
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FaceHandle handle(const Face& _f) const
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{ return FaceHandle(&_f - &faces_.front()); }
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#define SIGNED(x) signed( (x) )
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//checks handle validity - useful for debugging
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bool is_valid_handle(VertexHandle _vh) const
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{ return 0 <= _vh.idx() && _vh.idx() < SIGNED(n_vertices()); }
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bool is_valid_handle(HalfedgeHandle _heh) const
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{ return 0 <= _heh.idx() && _heh.idx() < SIGNED(n_edges()*2); }
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bool is_valid_handle(EdgeHandle _eh) const
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{ return 0 <= _eh.idx() && _eh.idx() < SIGNED(n_edges()); }
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bool is_valid_handle(FaceHandle _fh) const
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{ return 0 <= _fh.idx() && _fh.idx() < SIGNED(n_faces()); }
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// --- item -> handle ---
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const Vertex& vertex(VertexHandle _vh) const
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{
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assert(is_valid_handle(_vh));
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return vertices_[_vh.idx()];
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}
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Vertex& vertex(VertexHandle _vh)
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{
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assert(is_valid_handle(_vh));
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return vertices_[_vh.idx()];
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}
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const Halfedge& halfedge(HalfedgeHandle _heh) const
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{
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assert(is_valid_handle(_heh));
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return edges_[_heh.idx() >> 1].halfedges_[_heh.idx() & 1];
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}
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Halfedge& halfedge(HalfedgeHandle _heh)
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{
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assert(is_valid_handle(_heh));
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return edges_[_heh.idx() >> 1].halfedges_[_heh.idx() & 1];
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}
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const Edge& edge(EdgeHandle _eh) const
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{
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assert(is_valid_handle(_eh));
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return edges_[_eh.idx()];
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}
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Edge& edge(EdgeHandle _eh)
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{
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assert(is_valid_handle(_eh));
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return edges_[_eh.idx()];
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}
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const Face& face(FaceHandle _fh) const
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{
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assert(is_valid_handle(_fh));
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return faces_[_fh.idx()];
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}
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Face& face(FaceHandle _fh)
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{
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assert(is_valid_handle(_fh));
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return faces_[_fh.idx()];
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}
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#undef SIGNED
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// --- get i'th items ---
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VertexHandle vertex_handle(uint _i) const
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{ return (_i < n_vertices()) ? handle( vertices_[_i] ) : VertexHandle(); }
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HalfedgeHandle halfedge_handle(uint _i) const
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{
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return (_i < n_halfedges()) ?
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halfedge_handle(edge_handle(_i/2), _i%2) : HalfedgeHandle();
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}
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EdgeHandle edge_handle(uint _i) const
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{ return (_i < n_edges()) ? handle(edges_[_i]) : EdgeHandle(); }
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FaceHandle face_handle(uint _i) const
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{ return (_i < n_faces()) ? handle(faces_[_i]) : FaceHandle(); }
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public:
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inline VertexHandle new_vertex()
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{
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vertices_.push_back(Vertex());
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vprops_resize(n_vertices());//TODO:should it be push_back()?
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return handle(vertices_.back());
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}
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inline HalfedgeHandle new_edge(VertexHandle _start_vh, VertexHandle _end_vh)
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{
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// assert(_start_vh != _end_vh);
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edges_.push_back(Edge());
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eprops_resize(n_edges());//TODO:should it be push_back()?
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hprops_resize(n_halfedges());//TODO:should it be push_back()?
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EdgeHandle eh(handle(edges_.back()));
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HalfedgeHandle heh0(halfedge_handle(eh, 0));
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HalfedgeHandle heh1(halfedge_handle(eh, 1));
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set_vertex_handle(heh0, _end_vh);
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set_vertex_handle(heh1, _start_vh);
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return heh0;
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}
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inline FaceHandle new_face()
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{
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faces_.push_back(Face());
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fprops_resize(n_faces());
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return handle(faces_.back());
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}
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inline FaceHandle new_face(const Face& _f)
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{
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faces_.push_back(_f);
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fprops_resize(n_faces());
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return handle(faces_.back());
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}
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public:
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// --- resize/reserve ---
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void resize( uint _n_vertices, uint _n_edges, uint _n_faces );
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void reserve(uint _n_vertices, uint _n_edges, uint _n_faces );
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// --- deletion ---
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void garbage_collection(bool _v=true, bool _e=true, bool _f=true);
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void clear();
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// --- number of items ---
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uint n_vertices() const { return vertices_.size(); }
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uint n_halfedges() const { return 2*edges_.size(); }
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uint n_edges() const { return edges_.size(); }
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uint n_faces() const { return faces_.size(); }
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bool vertices_empty() const { return vertices_.empty(); }
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bool halfedges_empty() const { return edges_.empty(); }
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bool edges_empty() const { return edges_.empty(); }
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bool faces_empty() const { return faces_.empty(); }
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// --- vertex connectivity ---
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HalfedgeHandle halfedge_handle(VertexHandle _vh) const
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{ return vertex(_vh).halfedge_handle_; }
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void set_halfedge_handle(VertexHandle _vh, HalfedgeHandle _heh)
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{
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// assert(is_valid_handle(_heh));
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vertex(_vh).halfedge_handle_ = _heh;
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}
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bool is_isolated(VertexHandle _vh) const
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{ return !halfedge_handle(_vh).is_valid(); }
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void set_isolated(VertexHandle _vh)
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{ vertex(_vh).halfedge_handle_.invalidate(); }
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uint delete_isolated_vertices();
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// --- halfedge connectivity ---
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VertexHandle to_vertex_handle(HalfedgeHandle _heh) const
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{ return halfedge(_heh).vertex_handle_; }
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VertexHandle from_vertex_handle(HalfedgeHandle _heh) const
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{ return to_vertex_handle(opposite_halfedge_handle(_heh)); }
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void set_vertex_handle(HalfedgeHandle _heh, VertexHandle _vh)
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{
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// assert(is_valid_handle(_vh));
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halfedge(_heh).vertex_handle_ = _vh;
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}
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FaceHandle face_handle(HalfedgeHandle _heh) const
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{ return halfedge(_heh).face_handle_; }
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void set_face_handle(HalfedgeHandle _heh, FaceHandle _fh)
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{
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// assert(is_valid_handle(_fh));
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halfedge(_heh).face_handle_ = _fh;
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}
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void set_boundary(HalfedgeHandle _heh)
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{ halfedge(_heh).face_handle_.invalidate(); }
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/// Is halfedge _heh a boundary halfedge (is its face handle invalid) ?
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bool is_boundary(HalfedgeHandle _heh) const
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{ return !face_handle(_heh).is_valid(); }
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HalfedgeHandle next_halfedge_handle(HalfedgeHandle _heh) const
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{ return halfedge(_heh).next_halfedge_handle_; }
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void set_next_halfedge_handle(HalfedgeHandle _heh, HalfedgeHandle _nheh)
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{
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assert(is_valid_handle(_nheh));
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// assert(to_vertex_handle(_heh) == from_vertex_handle(_nheh));
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halfedge(_heh).next_halfedge_handle_ = _nheh;
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set_prev_halfedge_handle(_nheh, _heh);
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}
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void set_prev_halfedge_handle(HalfedgeHandle _heh, HalfedgeHandle _pheh)
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{
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assert(is_valid_handle(_pheh));
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set_prev_halfedge_handle(_heh, _pheh, HasPrevHalfedge());
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}
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void set_prev_halfedge_handle(HalfedgeHandle _heh, HalfedgeHandle _pheh,
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GenProg::True)
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{ halfedge(_heh).prev_halfedge_handle_ = _pheh; }
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void set_prev_halfedge_handle(HalfedgeHandle /* _heh */, HalfedgeHandle /* _pheh */,
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GenProg::False)
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{}
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HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh) const
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{ return prev_halfedge_handle(_heh, HasPrevHalfedge() ); }
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HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh, GenProg::True) const
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{ return halfedge(_heh).prev_halfedge_handle_; }
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HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh, GenProg::False) const
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{
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if (is_boundary(_heh))
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{//iterating around the vertex should be faster than iterating the boundary
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HalfedgeHandle curr_heh(opposite_halfedge_handle(_heh));
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HalfedgeHandle next_heh(next_halfedge_handle(curr_heh));
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do
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{
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curr_heh = opposite_halfedge_handle(next_heh);
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next_heh = next_halfedge_handle(curr_heh);
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}
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while (next_heh != _heh);
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return curr_heh;
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}
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else
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{
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HalfedgeHandle heh(_heh);
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HalfedgeHandle next_heh(next_halfedge_handle(heh));
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while (next_heh != _heh) {
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heh = next_heh;
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next_heh = next_halfedge_handle(next_heh);
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}
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return heh;
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}
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}
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HalfedgeHandle opposite_halfedge_handle(HalfedgeHandle _heh) const
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{ return HalfedgeHandle((_heh.idx() & 1) ? _heh.idx()-1 : _heh.idx()+1); }
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HalfedgeHandle ccw_rotated_halfedge_handle(HalfedgeHandle _heh) const
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{ return opposite_halfedge_handle(prev_halfedge_handle(_heh)); }
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HalfedgeHandle cw_rotated_halfedge_handle(HalfedgeHandle _heh) const
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{ return next_halfedge_handle(opposite_halfedge_handle(_heh)); }
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// --- edge connectivity ---
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HalfedgeHandle halfedge_handle(EdgeHandle _eh, uint _i) const
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{
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assert(_i<=1);
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return HalfedgeHandle((_eh.idx() << 1) + _i);
|
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}
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EdgeHandle edge_handle(HalfedgeHandle _heh) const
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{ return EdgeHandle(_heh.idx() >> 1); }
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// --- face connectivity ---
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HalfedgeHandle halfedge_handle(FaceHandle _fh) const
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||||
{ return face(_fh).halfedge_handle_; }
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void set_halfedge_handle(FaceHandle _fh, HalfedgeHandle _heh)
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||||
{
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||||
// assert(is_valid_handle(_heh));
|
||||
face(_fh).halfedge_handle_ = _heh;
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||||
}
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||||
|
||||
/// Status Query API
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||||
//------------------------------------------------------------ vertex status
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||||
const StatusInfo& status(VertexHandle _vh) const
|
||||
{ return property(vertex_status_, _vh); }
|
||||
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||||
StatusInfo& status(VertexHandle _vh)
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||||
{ return property(vertex_status_, _vh); }
|
||||
|
||||
//----------------------------------------------------------- halfedge status
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||||
const StatusInfo& status(HalfedgeHandle _hh) const
|
||||
{ return property(halfedge_status_, _hh); }
|
||||
|
||||
StatusInfo& status(HalfedgeHandle _hh)
|
||||
{ return property(halfedge_status_, _hh); }
|
||||
|
||||
//--------------------------------------------------------------- edge status
|
||||
const StatusInfo& status(EdgeHandle _eh) const
|
||||
{ return property(edge_status_, _eh); }
|
||||
|
||||
StatusInfo& status(EdgeHandle _eh)
|
||||
{ return property(edge_status_, _eh); }
|
||||
|
||||
//--------------------------------------------------------------- face status
|
||||
const StatusInfo& status(FaceHandle _fh) const
|
||||
{ return property(face_status_, _fh); }
|
||||
|
||||
StatusInfo& status(FaceHandle _fh)
|
||||
{ return property(face_status_, _fh); }
|
||||
|
||||
inline bool has_vertex_status() const
|
||||
{ return vertex_status_.is_valid(); }
|
||||
|
||||
inline bool has_halfedge_status() const
|
||||
{ return halfedge_status_.is_valid(); }
|
||||
|
||||
inline bool has_edge_status() const
|
||||
{ return edge_status_.is_valid(); }
|
||||
|
||||
inline bool has_face_status() const
|
||||
{ return face_status_.is_valid(); }
|
||||
|
||||
inline VertexStatusPropertyHandle vertex_status_pph() const
|
||||
{ return vertex_status_; }
|
||||
|
||||
inline HalfedgeStatusPropertyHandle halfedge_status_pph() const
|
||||
{ return halfedge_status_; }
|
||||
|
||||
inline EdgeStatusPropertyHandle edge_status_pph() const
|
||||
{ return edge_status_; }
|
||||
|
||||
inline FaceStatusPropertyHandle face_status_pph() const
|
||||
{ return face_status_; }
|
||||
|
||||
/// status property by handle
|
||||
inline VertexStatusPropertyHandle status_pph(VertexHandle /*_hnd*/) const
|
||||
{ return vertex_status_pph(); }
|
||||
|
||||
inline HalfedgeStatusPropertyHandle status_pph(HalfedgeHandle /*_hnd*/) const
|
||||
{ return halfedge_status_pph(); }
|
||||
|
||||
inline EdgeStatusPropertyHandle status_pph(EdgeHandle /*_hnd*/) const
|
||||
{ return edge_status_pph(); }
|
||||
|
||||
inline FaceStatusPropertyHandle status_pph(FaceHandle /*_hnd*/) const
|
||||
{ return face_status_pph(); }
|
||||
|
||||
/// Status Request API
|
||||
void request_vertex_status()
|
||||
{
|
||||
if (!refcount_vstatus_++)
|
||||
add_property( vertex_status_, "v:status" );
|
||||
}
|
||||
|
||||
void request_halfedge_status()
|
||||
{
|
||||
if (!refcount_hstatus_++)
|
||||
add_property( halfedge_status_, "h:status" );
|
||||
}
|
||||
|
||||
void request_edge_status()
|
||||
{
|
||||
if (!refcount_estatus_++)
|
||||
add_property( edge_status_, "e:status" );
|
||||
}
|
||||
|
||||
void request_face_status()
|
||||
{
|
||||
if (!refcount_fstatus_++)
|
||||
add_property( face_status_, "f:status" );
|
||||
}
|
||||
|
||||
/// Status Release API
|
||||
void release_vertex_status()
|
||||
{
|
||||
if ((refcount_vstatus_ > 0) && (! --refcount_vstatus_))
|
||||
remove_property(vertex_status_);
|
||||
}
|
||||
|
||||
void release_halfedge_status()
|
||||
{
|
||||
if ((refcount_hstatus_ > 0) && (! --refcount_hstatus_))
|
||||
remove_property(halfedge_status_);
|
||||
}
|
||||
|
||||
void release_edge_status()
|
||||
{
|
||||
if ((refcount_estatus_ > 0) && (! --refcount_estatus_))
|
||||
remove_property(edge_status_);
|
||||
}
|
||||
|
||||
void release_face_status()
|
||||
{
|
||||
if ((refcount_fstatus_ > 0) && (! --refcount_fstatus_))
|
||||
remove_property(face_status_);
|
||||
}
|
||||
|
||||
/// --- StatusSet API ---
|
||||
|
||||
template <class Handle>
|
||||
class StatusSetT
|
||||
{
|
||||
protected:
|
||||
ArrayKernel& kernel_;
|
||||
|
||||
public:
|
||||
const uint bit_mask_;
|
||||
|
||||
public:
|
||||
StatusSetT(ArrayKernel& _kernel, uint _bit_mask)
|
||||
: kernel_(_kernel), bit_mask_(_bit_mask)
|
||||
{}
|
||||
|
||||
~StatusSetT()
|
||||
{}
|
||||
|
||||
inline bool is_in(Handle _hnd) const
|
||||
{ return kernel_.status(_hnd).is_bit_set(bit_mask_); }
|
||||
|
||||
inline void insert(Handle _hnd)
|
||||
{ return kernel_.status(_hnd).set_bit(bit_mask_); }
|
||||
|
||||
inline void erase(Handle _hnd)
|
||||
{ return kernel_.status(_hnd).unset_bit(bit_mask_); }
|
||||
|
||||
/// Note: 0(n) complexity
|
||||
uint size() const
|
||||
{
|
||||
uint n_elements = kernel_.status_pph(Handle()).is_valid() ?
|
||||
kernel_.property(kernel_.status_pph(Handle())).n_elements() : 0;
|
||||
uint sz = 0;
|
||||
for (uint i = 0; i < n_elements; ++i)
|
||||
{
|
||||
sz += (uint)is_in(Handle(i));
|
||||
}
|
||||
return sz;
|
||||
}
|
||||
|
||||
/// Note: O(n) complexity
|
||||
void clear()
|
||||
{
|
||||
uint n_elements = kernel_.status_pph(Handle()).is_valid() ?
|
||||
kernel_.property(kernel_.status_pph(Handle())).n_elements() : 0;
|
||||
for (uint i = 0; i < n_elements; ++i)
|
||||
{
|
||||
erase(Handle(i));
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
friend class StatusSetT<VertexHandle>;
|
||||
friend class StatusSetT<EdgeHandle>;
|
||||
friend class StatusSetT<FaceHandle>;
|
||||
friend class StatusSetT<HalfedgeHandle>;
|
||||
|
||||
/// --- AutoStatusSet API ---
|
||||
|
||||
template <class Handle>
|
||||
class AutoStatusSetT : public StatusSetT<Handle>
|
||||
{
|
||||
private:
|
||||
typedef StatusSetT<Handle> Base;
|
||||
public:
|
||||
AutoStatusSetT(ArrayKernel& _kernel)
|
||||
: StatusSetT<Handle>(_kernel, _kernel.pop_bit_mask(Handle()))
|
||||
{ /*assert(size() == 0);*/ } //the set should be empty on creation
|
||||
|
||||
~AutoStatusSetT()
|
||||
{
|
||||
//assert(size() == 0);//the set should be empty on leave?
|
||||
Base::kernel_.push_bit_mask(Handle(), Base::bit_mask_);
|
||||
}
|
||||
};
|
||||
|
||||
friend class AutoStatusSetT<VertexHandle>;
|
||||
friend class AutoStatusSetT<EdgeHandle>;
|
||||
friend class AutoStatusSetT<FaceHandle>;
|
||||
friend class AutoStatusSetT<HalfedgeHandle>;
|
||||
|
||||
typedef AutoStatusSetT<VertexHandle> VertexStatusSet;
|
||||
typedef AutoStatusSetT<EdgeHandle> EdgeStatusSet;
|
||||
typedef AutoStatusSetT<FaceHandle> FaceStatusSet;
|
||||
typedef AutoStatusSetT<HalfedgeHandle> HalfedgeStatusSet;
|
||||
|
||||
/// --- ExtStatusSet API --- (hybrid between a set and an array)
|
||||
|
||||
template <class Handle>
|
||||
class ExtStatusSetT : public AutoStatusSetT<Handle>
|
||||
{
|
||||
public:
|
||||
typedef AutoStatusSetT<Handle> Base;
|
||||
|
||||
protected:
|
||||
typedef std::vector<Handle> HandleContainer;
|
||||
HandleContainer handles_;
|
||||
|
||||
public:
|
||||
typedef typename HandleContainer::iterator
|
||||
iterator;
|
||||
typedef typename HandleContainer::const_iterator
|
||||
const_iterator;
|
||||
public:
|
||||
ExtStatusSetT(ArrayKernel& _kernel, uint _capacity_hint = 0)
|
||||
: Base(_kernel)
|
||||
{ handles_.reserve(_capacity_hint); }
|
||||
|
||||
~ExtStatusSetT()
|
||||
{ clear(); }
|
||||
|
||||
//set API
|
||||
// Complexity: O(1)
|
||||
inline void insert(Handle _hnd)
|
||||
{
|
||||
if (!is_in(_hnd))
|
||||
{
|
||||
Base::insert(_hnd);
|
||||
handles_.push_back(_hnd);
|
||||
}
|
||||
}
|
||||
|
||||
// Complexity: O(k), (k - number of the elements in the set)
|
||||
inline void erase(Handle _hnd)
|
||||
{
|
||||
if (is_in(_hnd))
|
||||
{
|
||||
iterator it = std::find(begin(), end(), _hnd);
|
||||
erase(it);
|
||||
}
|
||||
}
|
||||
|
||||
// Complexity: O(1)
|
||||
inline void erase(iterator _it)
|
||||
{
|
||||
assert(_it != end() && is_in(*_it));
|
||||
clear(*_it);
|
||||
*_it = handles_.back();
|
||||
*_it.pop_back();
|
||||
}
|
||||
|
||||
inline void clear()
|
||||
{
|
||||
for (iterator it = begin(); it != end(); ++it)
|
||||
{
|
||||
assert(is_in(*it));
|
||||
Base::erase(*it);
|
||||
}
|
||||
handles_.clear();
|
||||
}
|
||||
|
||||
/// Complexity: 0(1)
|
||||
inline uint size() const
|
||||
{ return handles_.size(); }
|
||||
inline bool empty() const
|
||||
{ return handles_.empty(); }
|
||||
|
||||
//Vector API
|
||||
inline iterator begin()
|
||||
{ return handles_.begin(); }
|
||||
inline const_iterator begin() const
|
||||
{ return handles_.begin(); }
|
||||
|
||||
inline iterator end()
|
||||
{ return handles_.end(); }
|
||||
inline const_iterator end() const
|
||||
{ return handles_.end(); }
|
||||
|
||||
inline Handle& front()
|
||||
{ return handles_.front(); }
|
||||
inline const Handle& front() const
|
||||
{ return handles_.front(); }
|
||||
|
||||
inline Handle& back()
|
||||
{ return handles_.back(); }
|
||||
inline const Handle& back() const
|
||||
{ return handles_.back(); }
|
||||
};
|
||||
|
||||
typedef ExtStatusSetT<FaceHandle> ExtFaceStatusSet;
|
||||
typedef ExtStatusSetT<VertexHandle> ExtVertexStatusSet;
|
||||
typedef ExtStatusSetT<EdgeHandle> ExtEdgeStatusSet;
|
||||
typedef ExtStatusSetT<HalfedgeHandle> ExtHalfedgeStatusSet;
|
||||
|
||||
private:
|
||||
// iterators
|
||||
typedef std::vector<Vertex> VertexContainer;
|
||||
typedef std::vector<Edge> EdgeContainer;
|
||||
typedef std::vector<Face> FaceContainer;
|
||||
typedef VertexContainer::iterator KernelVertexIter;
|
||||
typedef VertexContainer::const_iterator KernelConstVertexIter;
|
||||
typedef EdgeContainer::iterator KernelEdgeIter;
|
||||
typedef EdgeContainer::const_iterator KernelConstEdgeIter;
|
||||
typedef FaceContainer::iterator KernelFaceIter;
|
||||
typedef FaceContainer::const_iterator KernelConstFaceIter;
|
||||
typedef std::vector<uint> BitMaskContainer;
|
||||
|
||||
|
||||
KernelVertexIter vertices_begin() { return vertices_.begin(); }
|
||||
KernelConstVertexIter vertices_begin() const { return vertices_.begin(); }
|
||||
KernelVertexIter vertices_end() { return vertices_.end(); }
|
||||
KernelConstVertexIter vertices_end() const { return vertices_.end(); }
|
||||
|
||||
KernelEdgeIter edges_begin() { return edges_.begin(); }
|
||||
KernelConstEdgeIter edges_begin() const { return edges_.begin(); }
|
||||
KernelEdgeIter edges_end() { return edges_.end(); }
|
||||
KernelConstEdgeIter edges_end() const { return edges_.end(); }
|
||||
|
||||
KernelFaceIter faces_begin() { return faces_.begin(); }
|
||||
KernelConstFaceIter faces_begin() const { return faces_.begin(); }
|
||||
KernelFaceIter faces_end() { return faces_.end(); }
|
||||
KernelConstFaceIter faces_end() const { return faces_.end(); }
|
||||
|
||||
/// bit mask container by handle
|
||||
inline BitMaskContainer& bit_masks(VertexHandle /*_dummy_hnd*/)
|
||||
{ return vertex_bit_masks_; }
|
||||
inline BitMaskContainer& bit_masks(EdgeHandle /*_dummy_hnd*/)
|
||||
{ return edge_bit_masks_; }
|
||||
inline BitMaskContainer& bit_masks(FaceHandle /*_dummy_hnd*/)
|
||||
{ return face_bit_masks_; }
|
||||
inline BitMaskContainer& bit_masks(HalfedgeHandle /*_dummy_hnd*/)
|
||||
{ return halfedge_bit_masks_; }
|
||||
|
||||
template <class Handle>
|
||||
uint pop_bit_mask(Handle _hnd)
|
||||
{
|
||||
assert(!bit_masks(_hnd).empty());//check if the client request too many status sets
|
||||
uint bit_mask = bit_masks(_hnd).back();
|
||||
bit_masks(_hnd).pop_back();
|
||||
return bit_mask;
|
||||
}
|
||||
|
||||
template <class Handle>
|
||||
void push_bit_mask(Handle _hnd, uint _bit_mask)
|
||||
{
|
||||
assert(std::find(bit_masks(_hnd).begin(), bit_masks(_hnd).end(), _bit_mask) ==
|
||||
bit_masks(_hnd).end());//this mask should be not already used
|
||||
bit_masks(_hnd).push_back(_bit_mask);
|
||||
}
|
||||
|
||||
void init_bit_masks(BitMaskContainer& _bmc);
|
||||
void init_bit_masks();
|
||||
|
||||
private:
|
||||
VertexContainer vertices_;
|
||||
EdgeContainer edges_;
|
||||
FaceContainer faces_;
|
||||
|
||||
VertexStatusPropertyHandle vertex_status_;
|
||||
HalfedgeStatusPropertyHandle halfedge_status_;
|
||||
EdgeStatusPropertyHandle edge_status_;
|
||||
FaceStatusPropertyHandle face_status_;
|
||||
|
||||
uint refcount_vstatus_;
|
||||
uint refcount_hstatus_;
|
||||
uint refcount_estatus_;
|
||||
uint refcount_fstatus_;
|
||||
|
||||
BitMaskContainer halfedge_bit_masks_;
|
||||
BitMaskContainer edge_bit_masks_;
|
||||
BitMaskContainer vertex_bit_masks_;
|
||||
BitMaskContainer face_bit_masks_;
|
||||
};
|
||||
|
||||
//=============================================================================
|
||||
} // namespace OpenMesh
|
||||
//=============================================================================
|
||||
#endif // OPENMESH_ARRAY_KERNEL_HH defined
|
||||
//=============================================================================
|
||||
Reference in New Issue
Block a user