First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
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Core/Utils/Noncopyable.hh
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76
Core/Utils/Noncopyable.hh
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.1.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1801 $
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// $Date: 2008-05-19 11:53:56 +0200 (Mo, 19. Mai 2008) $
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//
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//=============================================================================
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//=============================================================================
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//
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// Implements the Non-Copyable metapher
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//
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//=============================================================================
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#ifndef OPENMESH_NONCOPYABLE_HH
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#define OPENMESH_NONCOPYABLE_HH
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//-----------------------------------------------------------------------------
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#include <OpenMesh/Core/System/config.h>
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//-----------------------------------------------------------------------------
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namespace OpenMesh {
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namespace Utils {
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//-----------------------------------------------------------------------------
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/** This class demonstrates the non copyable idiom. In some cases it is
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important an object can't be copied. Deriving from Noncopyable makes sure
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all relevant constructor and operators are made inaccessable, for public
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AND derived classes.
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**/
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class Noncopyable
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{
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public:
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Noncopyable() { }
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private:
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/// Prevent access to copy constructor
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Noncopyable( const Noncopyable& );
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/// Prevent access to assignment operator
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const Noncopyable& operator=( const Noncopyable& );
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};
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//=============================================================================
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} // namespace Utils
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} // namespace OpenMesh
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//=============================================================================
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#endif // OPENMESH_NONCOPYABLE_HH
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//=============================================================================
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