First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
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24
Doc/Tutorial/01-build_cube/ACGMakefile
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24
Doc/Tutorial/01-build_cube/ACGMakefile
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#== SYSTEM PART -- DON'T TOUCH ==============================================
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include $(ACGMAKE)/Config
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#==============================================================================
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# subdirs to process
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SUBDIRS = $(call find-subdirs)
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# programms (files containing main(), w/o suffix)
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EXECS = $(call cxx-find-execs)
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# packages (qt, opengl, ...)
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PACKAGES :=
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# project DSOs
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PROJ_LIBS := OpenMesh/Core
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# modules to use (cxx, c, moc, uic, yacc) ! order-dependent !
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MODULES := cxx
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#== SYSTEM PART -- DON'T TOUCH ==============================================
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include $(ACGMAKE)/Rules
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#==============================================================================
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127
Doc/Tutorial/01-build_cube/build_cube.cc
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127
Doc/Tutorial/01-build_cube/build_cube.cc
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2001-2005 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Library General Public License as published
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// by the Free Software Foundation, version 2.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Library General Public License for more details.
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//
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// You should have received a copy of the GNU Library General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1.2 $
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// $Date: 2005-12-21 14:05:30 $
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//
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//=============================================================================
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#include <iostream>
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// -------------------- OpenMesh
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#include <OpenMesh/Core/IO/MeshIO.hh>
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#include <OpenMesh/Core/Mesh/PolyMesh_ArrayKernelT.hh>
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// ----------------------------------------------------------------------------
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typedef OpenMesh::PolyMesh_ArrayKernelT<> MyMesh;
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// ----------------------------------------------------------------------------
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// Build a simple cube and write it to std::cout
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int main()
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{
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MyMesh mesh;
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// generate vertices
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MyMesh::VertexHandle vhandle[8];
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vhandle[0] = mesh.add_vertex(MyMesh::Point(-1, -1, 1));
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vhandle[1] = mesh.add_vertex(MyMesh::Point( 1, -1, 1));
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vhandle[2] = mesh.add_vertex(MyMesh::Point( 1, 1, 1));
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vhandle[3] = mesh.add_vertex(MyMesh::Point(-1, 1, 1));
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vhandle[4] = mesh.add_vertex(MyMesh::Point(-1, -1, -1));
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vhandle[5] = mesh.add_vertex(MyMesh::Point( 1, -1, -1));
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vhandle[6] = mesh.add_vertex(MyMesh::Point( 1, 1, -1));
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vhandle[7] = mesh.add_vertex(MyMesh::Point(-1, 1, -1));
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// generate (quadrilateral) faces
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std::vector<MyMesh::VertexHandle> face_vhandles;
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[2]);
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face_vhandles.push_back(vhandle[3]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[7]);
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face_vhandles.push_back(vhandle[6]);
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face_vhandles.push_back(vhandle[5]);
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face_vhandles.push_back(vhandle[4]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[4]);
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face_vhandles.push_back(vhandle[5]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[2]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[5]);
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face_vhandles.push_back(vhandle[6]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[3]);
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face_vhandles.push_back(vhandle[2]);
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face_vhandles.push_back(vhandle[6]);
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face_vhandles.push_back(vhandle[7]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[3]);
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face_vhandles.push_back(vhandle[7]);
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face_vhandles.push_back(vhandle[4]);
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mesh.add_face(face_vhandles);
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// write mesh to output.obj
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try
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{
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if ( !OpenMesh::IO::write_mesh(mesh, "output.off") )
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{
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std::cerr << "Cannot write mesh to file 'output.off'" << std::endl;
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return 1;
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}
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}
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catch( std::exception& x )
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{
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std::cerr << x.what() << std::endl;
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return 1;
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}
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return 0;
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}
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