First checkin for OpenMesh 2.0

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2009-02-06 13:37:46 +00:00
parent c3321ebdd9
commit 97f515985d
417 changed files with 76182 additions and 0 deletions

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//=============================================================================
//
// OpenMesh
// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
// www.openmesh.org
//
//-----------------------------------------------------------------------------
//
// License
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, version 2.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//-----------------------------------------------------------------------------
//
// $Revision: 1802 $
// $Date: 2008-05-19 11:55:07 +0200 (Mo, 19. Mai 2008) $
//
//=============================================================================
/** \file ModProgMeshT.hh
*/
//=============================================================================
//
// CLASS ModProgMeshT
//
//=============================================================================
#ifndef OPENMESH_TOOLS_MODPROGMESHT_HH
#define OPENMESH_TOOLS_MODPROGMESHT_HH
//== INCLUDES =================================================================
#include <OpenMesh/Tools/Decimater/ModBaseT.hh>
#include <OpenMesh/Core/Utils/Property.hh>
//== NAMESPACE ================================================================
namespace OpenMesh {
namespace Decimater {
//== CLASS DEFINITION =========================================================
/** Collect progressive mesh information while decimating.
*
* The progressive mesh data is stored in an internal structure, which
* can be evaluated after the decimation process and (!) before calling
* the garbage collection of the decimated mesh.
*/
template <class DecimaterType>
class ModProgMeshT : public ModBaseT<DecimaterType>
{
public:
DECIMATING_MODULE( ModProgMeshT, DecimaterType, ProgMesh );
/** Struct storing progressive mesh information
* \see CollapseInfoT, ModProgMeshT
*/
struct Info
{
/// Initializing constructor copies appropriate handles from
/// collapse information \c _ci.
Info( const CollapseInfo& _ci )
: v0(_ci.v0), v1(_ci.v1), vl(_ci.vl),vr(_ci.vr)
{}
typename Mesh::VertexHandle v0; ///< See CollapseInfoT::v0
typename Mesh::VertexHandle v1; ///< See CollapseInfoT::v1
typename Mesh::VertexHandle vl; ///< See CollapseInfoT::vl
typename Mesh::VertexHandle vr; ///< See CollapseInfoT::vr
};
/// Type of the list storing the progressive mesh info Info.
typedef std::vector<Info> InfoList;
public:
/// Constructor
ModProgMeshT( DecimaterType &_dec ) : Base(_dec, true)
{
Base::mesh().add_property( idx_ );
}
/// Destructor
~ModProgMeshT()
{
Base::mesh().remove_property( idx_ );
}
const InfoList& pmi() const
{
return pmi_;
}
public: // inherited
/// Stores collapse information in a queue.
/// \see infolist()
void postprocess_collapse(const CollapseInfo& _ci)
{
pmi_.push_back( Info( _ci ) );
}
bool is_binary(void) const { return true; }
public: // specific methods
/** Write progressive mesh data to a file in proprietary binary format .pm.
*
* The methods uses the collected data to write a progressive mesh
* file. It's a binary format with little endian byte ordering:
*
* - The first 8 bytes contain the word "ProgMesh".
* - 32-bit int for the number of vertices \c NV in the base mesh.
* - 32-bit int for the number of faces in the base mesh.
* - 32-bit int for the number of halfedge collapses (now vertex splits)
* - Positions of vertices of the base mesh (32-bit float triplets).<br>
* \c [x,y,z][x,y,z]...
* - Triplets of indices (32-bit int) for each triangle (index in the
* list of vertices of the base mesh defined by the positions.<br>
* \c [v0,v1,v2][v0,v1,v2]...
* - For each collapse/split a detail information package made of
* 3 32-bit floats for the positions of vertex \c v0, and 3 32-bit
* int indices for \c v1, \c vl, and \c vr.
* The index for \c vl or \c vr might be -1, if the face on this side
* of the edge does not exists.
*
* \remark Write file before calling the garbage collection of the mesh.
* \param _ofname Name of the file, where to write the progressive mesh
* \return \c true on success of the operation, else \c false.
*/
bool write( const std::string& _ofname );
/// Reference to collected information
const InfoList& infolist() const { return pmi_; }
private:
// hide this method form user
void set_binary(bool _b) {}
InfoList pmi_;
VPropHandleT<int> idx_;
};
//=============================================================================
} // END_NS_DECIMATER
} // END_NS_OPENMESH
//=============================================================================
#if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_DECIMATER_MODPROGMESH_CC)
#define OSG_MODPROGMESH_TEMPLATES
#include "ModProgMeshT.cc"
#endif
//=============================================================================
#endif // OPENMESH_TOOLS_PROGMESHT_HH defined
//=============================================================================