First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
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209
Tools/Smoother/LaplaceSmootherT.cc
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209
Tools/Smoother/LaplaceSmootherT.cc
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.1.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1802 $
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// $Date: 2008-05-19 11:55:07 +0200 (Mo, 19. Mai 2008) $
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//
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//=============================================================================
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/** \file LaplaceSmootherT.cc
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*/
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//=============================================================================
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//
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// CLASS LaplaceSmootherT - IMPLEMENTATION
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//
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//=============================================================================
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#define OPENMESH_LAPLACE_SMOOTHERT_C
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//== INCLUDES =================================================================
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#include <OpenMesh/Tools/Smoother/LaplaceSmootherT.hh>
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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namespace Smoother {
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//== IMPLEMENTATION ==========================================================
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template <class Mesh>
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LaplaceSmootherT<Mesh>::
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LaplaceSmootherT(Mesh& _mesh)
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: SmootherT<Mesh>(_mesh)
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{
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// custom properties
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Base::mesh_.add_property(vertex_weights_);
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Base::mesh_.add_property(edge_weights_);
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}
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//-----------------------------------------------------------------------------
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template <class Mesh>
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LaplaceSmootherT<Mesh>::
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~LaplaceSmootherT()
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{
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// free custom properties
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Base::mesh_.remove_property(vertex_weights_);
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Base::mesh_.remove_property(edge_weights_);
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}
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//-----------------------------------------------------------------------------
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template <class Mesh>
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void
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LaplaceSmootherT<Mesh>::
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initialize(Component _comp, Continuity _cont)
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{
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SmootherT<Mesh>::initialize(_comp, _cont);
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// calculate weights
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switch (_comp)
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{
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case Base::Tangential:
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compute_weights(UniformWeighting);
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break;
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case Base::Normal:
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compute_weights(CotWeighting);
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break;
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case Base::Tangential_and_Normal:
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compute_weights(UniformWeighting);
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break;
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}
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}
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//-----------------------------------------------------------------------------
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template <class Mesh>
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void
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LaplaceSmootherT<Mesh>::
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compute_weights(LaplaceWeighting _weighting)
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{
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typename Mesh::VertexIter v_it, v_end(Base::mesh_.vertices_end());
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typename Mesh::EdgeIter e_it, e_end(Base::mesh_.edges_end());
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typename Mesh::HalfedgeHandle heh0, heh1, heh2;
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typename Mesh::VertexHandle v0, v1;
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const typename Mesh::Point *p0, *p1, *p2;
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typename Mesh::Normal d0, d1;
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typename Mesh::Scalar weight, lb(-1.0), ub(1.0);
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// init vertex weights
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for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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Base::mesh_.property(vertex_weights_, v_it) = 0.0;
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switch (_weighting)
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{
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// Uniform weighting
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case UniformWeighting:
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{
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for (e_it=Base::mesh_.edges_begin(); e_it!=e_end; ++e_it)
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{
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heh0 = Base::mesh_.halfedge_handle(e_it.handle(), 0);
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heh1 = Base::mesh_.halfedge_handle(e_it.handle(), 1);
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v0 = Base::mesh_.to_vertex_handle(heh0);
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v1 = Base::mesh_.to_vertex_handle(heh1);
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Base::mesh_.property(edge_weights_, e_it) = 1.0;
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Base::mesh_.property(vertex_weights_, v0) += 1.0;
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Base::mesh_.property(vertex_weights_, v1) += 1.0;
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}
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break;
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}
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// Cotangent weighting
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case CotWeighting:
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{
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for (e_it=Base::mesh_.edges_begin(); e_it!=e_end; ++e_it)
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{
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weight = 0.0;
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heh0 = Base::mesh_.halfedge_handle(e_it.handle(), 0);
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v0 = Base::mesh_.to_vertex_handle(heh0);
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p0 = &Base::mesh_.point(v0);
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heh1 = Base::mesh_.halfedge_handle(e_it.handle(), 1);
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v1 = Base::mesh_.to_vertex_handle(heh1);
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p1 = &Base::mesh_.point(v1);
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heh2 = Base::mesh_.next_halfedge_handle(heh0);
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p2 = &Base::mesh_.point(Base::mesh_.to_vertex_handle(heh2));
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d0 = (*p0 - *p2); d0.normalize();
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d1 = (*p1 - *p2); d1.normalize();
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weight += 1.0 / tan(acos(std::max(lb, std::min(ub, dot(d0,d1) ))));
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heh2 = Base::mesh_.next_halfedge_handle(heh1);
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p2 = &Base::mesh_.point(Base::mesh_.to_vertex_handle(heh2));
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d0 = (*p0 - *p2); d0.normalize();
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d1 = (*p1 - *p2); d1.normalize();
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weight += 1.0 / tan(acos(std::max(lb, std::min(ub, dot(d0,d1) ))));
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Base::mesh_.property(edge_weights_, e_it) = weight;
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Base::mesh_.property(vertex_weights_, v0) += weight;
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Base::mesh_.property(vertex_weights_, v1) += weight;
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}
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break;
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}
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}
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// invert vertex weights:
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// before: sum of edge weights
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// after: one over sum of edge weights
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for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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{
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weight = Base::mesh_.property(vertex_weights_, v_it);
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if (weight)
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Base::mesh_.property(vertex_weights_, v_it) = 1.0 / weight;
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}
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}
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//=============================================================================
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} // namespace Smoother
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} // namespace OpenMesh
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//=============================================================================
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