First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
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Tools/Subdivider/Adaptive/Composite/CompositeTraits.hh
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Tools/Subdivider/Adaptive/Composite/CompositeTraits.hh
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.1.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1802 $
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// $Date: 2008-05-19 11:55:07 +0200 (Mo, 19. Mai 2008) $
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//
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//=============================================================================
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/** \file Subdivider/Adaptive/Composite/CompositeTraits.hh
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Mesh traits for adaptive composite subdivider.
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*/
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//=============================================================================
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//
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// CLASS Traits
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//
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//=============================================================================
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#ifndef OPENMESH_SUBDIVIDER_ADAPTIVE_COMPOSITETRAITS_HH
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#define OPENMESH_SUBDIVIDER_ADAPTIVE_COMPOSITETRAITS_HH
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//== INCLUDES =================================================================
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#include <map>
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#include <OpenMesh/Core/Mesh/Traits.hh>
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//== NAMESPACE ================================================================
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namespace OpenMesh { // BEGIN_NS_OPENMESH
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namespace Subdivider { // BEGIN_NS_DECIMATER
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namespace Adaptive { // BEGIN_NS_UNIFORM
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//== CLASS DEFINITION =========================================================
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/** Adaptive Composite Subdivision framework.
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*/
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// typedef unsigned short state_t;
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// const state_t mask_final = 1 << ((sizeof(state_t)*8)-1);
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// const state_t mask_state = ~mask_final;
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/** Mesh traits for adaptive composite subdivision
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*/
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struct CompositeTraits : public OpenMesh::DefaultTraits
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{
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typedef int state_t; ///< External representation for intermediate state
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typedef bool final_t; ///< External representation for final flag
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/// Storage type for intermediate states and the final flag of a mesh entity.
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struct State
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{
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int state : 31;
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unsigned final : 1;
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};
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// ---------------------------------------- attributes
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// add face normals
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FaceAttributes( OpenMesh::Attributes::Normal );
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// add vertex normals
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VertexAttributes( OpenMesh::Attributes::Normal );
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// add previous halfedge handle
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HalfedgeAttributes( OpenMesh::Attributes::PrevHalfedge );
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// ---------------------------------------- items
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FaceTraits
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{
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private:
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typedef typename Refs::Point Point;
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typedef typename Refs::HalfedgeHandle HalfedgeHandle;
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typedef std::map<state_t, Point> PositionHistory;
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State state_;
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HalfedgeHandle red_halfedge_;
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PositionHistory pos_map_;
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public:
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// face state
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state_t state() const { return state_t(state_.state); }
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void set_state(const state_t _s) { state_.state = _s; }
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void inc_state() { ++state_.state; }
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// face not final if divided (loop) or edge not flipped (sqrt(3))
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final_t final() const { return final_t(state_.final); }
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void set_final() { state_.final = true; }
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void set_not_final() { state_.final = false; }
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// halfedge of dividing edge (red-green triangulation)
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const HalfedgeHandle& red_halfedge() const { return red_halfedge_; }
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void set_red_halfedge(const HalfedgeHandle& _h) { red_halfedge_ = _h; }
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// position of face, depending on generation _i.
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void set_position(const int& _i, const Point& _p) { pos_map_[_i] = _p; }
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const Point position(const int& _i) {
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if (pos_map_.find(_i) != pos_map_.end())
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return pos_map_[_i];
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else {
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if (_i <= 0) {
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return Point(0.0, 0.0, 0.0);
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}
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return position(_i - 1);
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}
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}
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}; // end class FaceTraits
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EdgeTraits
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{
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private:
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typedef typename Refs::Point Point;
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typedef std::map<state_t, Point> PositionHistory;
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State state_;
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PositionHistory pos_map_;
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public:
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typedef typename Refs::Scalar Scalar;
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// Scalar weight_;
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// state of edge
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state_t state() const { return state_t(state_.state); }
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void set_state(const state_t _s) { state_.state = _s; }
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void inc_state() { ++state_.state; }
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// edge not final if dividing face (Loop) or edge not flipped (SQRT(3))
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final_t final() const { return final_t(state_.final); }
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void set_final() { state_.final = true; }
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void set_not_final() { state_.final = false; }
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// position of edge, depending on generation _i.
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void set_position(const int& _i, const Point& _p) { pos_map_[_i] = _p; }
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const Point position(const int& _i) {
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if (pos_map_.find(_i) != pos_map_.end())
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return pos_map_[_i];
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else
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{
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if (_i <= 0)
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{
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const Point zero_point(0.0, 0.0, 0.0);
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return zero_point;
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}
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return position(_i - 1);
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}
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}
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}; // end class EdgeTraits
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VertexTraits
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{
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private:
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typedef typename Refs::Point Point;
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typedef std::map<state_t, Point> PositionHistory;
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State state_;
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PositionHistory pos_map_;
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public:
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// state of vertex
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state_t state() const { return state_.state; }
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void set_state(const state_t _s) { state_.state = _s; }
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void inc_state() { ++state_.state; }
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// usually not needed by loop or sqrt(3)
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final_t final() const { return state_.final; }
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void set_final() { state_.final = true; }
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void set_not_final() { state_.final = false; }
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// position of vertex, depending on generation _i. (not for display)
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void set_position(const int& _i, const Point& _p) { pos_map_[_i] = _p; }
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const Point position(const int& _i) {
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if (pos_map_.find(_i) != pos_map_.end())
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return pos_map_[_i];
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else {
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if (_i <= 0) {
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const Point zero_point(0.0, 0.0, 0.0);
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return zero_point;
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}
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return position(_i - 1);
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}
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}
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}; // end class VertexTraits
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}; // end class CompositeTraits
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// export items to namespace to maintain compatibility
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typedef CompositeTraits::state_t state_t;
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typedef CompositeTraits::final_t final_t;
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typedef CompositeTraits::State State;
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//=============================================================================
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} // END_NS_ADAPTIVE
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} // END_NS_SUBDIVIDER
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} // END_NS_OPENMESH
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//=============================================================================
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#endif // OPENMESH_SUBDIVIDER_ADAPTIVE_COMPOSITETRAITS_HH defined
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//=============================================================================
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