First checkin for OpenMesh 2.0

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2009-02-06 13:37:46 +00:00
parent c3321ebdd9
commit 97f515985d
417 changed files with 76182 additions and 0 deletions

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/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2001-2003 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* *
* License *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, version 2.1. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
* *
\*===========================================================================*/
//=============================================================================
//
// CLASS newClass - IMPLEMENTATION
//
//=============================================================================
//== INCLUDES =================================================================
#include <OpenMesh/Tools/VDPM/VHierarchyWindow.hh>
#ifndef WIN32
#include <string.h>
#include <cstdlib>
#endif
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace VDPM {
//== IMPLEMENTATION ==========================================================
VHierarchyWindow::
VHierarchyWindow()
{
vhierarchy_ = NULL;
buffer_ = NULL;
buffer_min_ = 0;
buffer_max_ = 0;
window_min_ = 0;
window_max_ = 0;
current_pos_ = 0;
n_shift_ = 0;
}
VHierarchyWindow::
VHierarchyWindow(VHierarchy &_vhierarchy)
{
vhierarchy_ = &_vhierarchy;
buffer_ = NULL;
}
VHierarchyWindow::
~VHierarchyWindow(void)
{
if (buffer_ != NULL)
free(buffer_);
}
bool
VHierarchyWindow::
update_buffer(VHierarchyNodeHandle _node_handle)
{
if (underflow(_node_handle) != true && overflow(_node_handle) != true)
return false;
// tightly update window_min_ & window_max_
int none_zero_pos;
for (none_zero_pos=buffer_size()-1; none_zero_pos >= 0; --none_zero_pos)
{
if (buffer_[none_zero_pos] != 0) break;
}
window_max_ = buffer_min_ + none_zero_pos + 1;
for(none_zero_pos=0; none_zero_pos < buffer_size(); ++none_zero_pos)
{
if (buffer_[none_zero_pos] != 0) break;
}
window_min_ = buffer_min_ + none_zero_pos;
assert(window_min_ < window_max_);
while (underflow(_node_handle) == true) buffer_min_ /= 2;
while (overflow(_node_handle) == true)
{
buffer_max_ *= 2;
if (buffer_max_ > (int) vhierarchy_->num_nodes() / 8)
buffer_max_ = (int) (1 + vhierarchy_->num_nodes() / 8);
}
unsigned char *new_buffer = (unsigned char *) malloc(buffer_size());
memset(new_buffer, 0, buffer_size());
memcpy(&(new_buffer[window_min_-buffer_min_]),
&(buffer_[none_zero_pos]),
window_size());
free(buffer_);
buffer_ = new_buffer;
return true;
}
void
VHierarchyWindow::init(VHierarchyNodeHandleContainer &_roots)
{
if (buffer_ != NULL)
free(buffer_);
buffer_min_ = 0;
buffer_max_ = _roots.size() / 8;
if (_roots.size() % 8 > 0)
++buffer_max_;
buffer_ = (unsigned char *) malloc(buffer_size());
memset(buffer_, 0, buffer_size());
window_min_ = 0;
window_max_= 0;
current_pos_ = 0;
n_shift_ = 0;
for (unsigned int i=0; i<_roots.size(); i++)
{
activate(VHierarchyNodeHandle((int) i));
}
}
void
VHierarchyWindow::
update_with_vsplit(VHierarchyNodeHandle _parent_handle)
{
VHierarchyNodeHandle
lchild_handle = vhierarchy_->lchild_handle(_parent_handle),
rchild_handle = vhierarchy_->rchild_handle(_parent_handle);
assert(is_active(_parent_handle) == true);
assert(is_active(lchild_handle) != true);
assert(is_active(rchild_handle) != true);
inactivate(_parent_handle);
activate(rchild_handle);
activate(lchild_handle);
}
void
VHierarchyWindow::
update_with_ecol(VHierarchyNodeHandle _parent_handle)
{
VHierarchyNodeHandle
lchild_handle = vhierarchy_->lchild_handle(_parent_handle),
rchild_handle = vhierarchy_->rchild_handle(_parent_handle);
assert(is_active(_parent_handle) != true);
assert(is_active(lchild_handle) == true);
assert(is_active(rchild_handle) == true);
activate(_parent_handle);
inactivate(rchild_handle);
inactivate(lchild_handle);
}
//=============================================================================
} // namespace VDPM
} // namespace OpenMesh
//=============================================================================