From 9aadb5c814710d3c728da5af2ff5c7a5a0dfec13 Mon Sep 17 00:00:00 2001 From: Mike Kremer Date: Tue, 16 Jun 2009 13:20:03 +0000 Subject: [PATCH] Updated build instructions. git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@163 fdac6126-5c0c-442c-9429-916003d36597 --- Doc/misc.docu | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/Doc/misc.docu b/Doc/misc.docu index 412b28ca..8550cae9 100644 --- a/Doc/misc.docu +++ b/Doc/misc.docu @@ -91,6 +91,14 @@ You can choose the build type by using cmake with the flag
-DCMAKE_BUILD_TYPE=(Debug|Release)
The default is: Debug
+Other flags are:
+-DBUILD_APPS=OFF to disable build of applications and
+-DCMAKE_INSTALL_PREFIX= to specify the install path. +
+When calling make install cmake will install OpenMesh into this +directory using the subdirectories lib/include/bin. + +CMake builds both shared and static under Linux. Everything will then be build in the Build subdirectory containing the libraries in lib and the binaries in bin.
@@ -182,6 +190,8 @@ make            &nbs The mac application bundle will be found under "Build" in the recently created build folder. It automatically contains all needed shared objects (libs, fonts, textures, etc.). +CMake builds both shared and static under MacOS X. + \subsection mac_using_qmake Compiling OpenMesh using QMake Adapt the header paths of at least GLEW (optional freetype, FTGL,...) in file OpenMesh/qmake/packages/packages.Darwin.