Fixed wrong normal calculation in calc_face_normal for Poly Meshes.

closes #2427


git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@1247 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2015-03-20 11:57:57 +00:00
parent 07ab9c4bd0
commit a7450f15f5

View File

@@ -97,33 +97,38 @@ calc_face_normal(FaceHandle _fh) const
ConstFaceVertexIter fv_it(this->cfv_iter(_fh)); ConstFaceVertexIter fv_it(this->cfv_iter(_fh));
Point p0 = this->point(*fv_it); Point p0 = this->point(*fv_it);
Point p0i = p0; //save point of vertex 0 const Point p0i = p0; //save point of vertex 0
++fv_it; // Safeguard for 1-gons
if (!(++fv_it).is_valid()) return Normal(0, 0, 0);
Point p1 = this->point(*fv_it); Point p1 = this->point(*fv_it);
Point p1i = p1; //save point of vertex 1 const Point p1i = p1; //save point of vertex 1
++fv_it; ++fv_it;
Point p2; // Safeguard for 2-gons
if (!(++fv_it).is_valid()) return Normal(0, 0, 0);
//calculate area-weighted average normal of polygon's ears //calculate area-weighted average normal of polygon's ears
Normal n(0,0,0); Normal n(0,0,0);
for(; fv_it.is_valid(); ++fv_it) for(; fv_it.is_valid(); ++fv_it)
{ {
p2 = this->point(*fv_it); const Point p2 = this->point(*fv_it);
n += vector_cast<Normal>(calc_face_normal(p0, p1, p2)); n += vector_cast<Normal>(calc_face_normal(p0, p1, p2));
p0 = p1; p0 = p1;
p1 = p2; p1 = p2;
} }
//two additional steps since we started at vertex 2, not 0 //two additional steps since we started at vertex 2, not 0
n += vector_cast<Normal>(calc_face_normal(p0i, p0, p1)); n += vector_cast<Normal>(calc_face_normal(p0, p1, p0i));
n += vector_cast<Normal>(calc_face_normal(p1i, p0i, p1)); n += vector_cast<Normal>(calc_face_normal(p1, p0i, p1i));
typename vector_traits<Normal>::value_type norm = n.length(); const typename vector_traits<Normal>::value_type norm = n.length();
// The expression ((n *= (1.0/norm)),n) is used because the OpenSG // The expression ((n *= (1.0/norm)),n) is used because the OpenSG
// vector class does not return self after component-wise // vector class does not return self after component-wise
// self-multiplication with a scalar!!! // self-multiplication with a scalar!!!
return (norm != typename vector_traits<Normal>::value_type(0)) ? ((n *= (typename vector_traits<Normal>::value_type(1)/norm)),n) : Normal(0,0,0); return (norm != typename vector_traits<Normal>::value_type(0))
? ((n *= (typename vector_traits<Normal>::value_type(1)/norm)), n)
: Normal(0, 0, 0);
} }
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------