Some minor changes to the StatusSet<> docs.
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@@ -577,7 +577,7 @@ public:
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Implements a set of connectivity entities (vertex, edge, face, halfedge)
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Implements a set of connectivity entities (vertex, edge, face, halfedge)
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using the available bits in the corresponding mesh status field.
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using the available bits in the corresponding mesh status field.
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Status-based sets are much faster using std::set<> and equivalent
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Status-based sets are much faster than std::set<> and equivalent
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in performance to std::vector<bool>, but much more convenient.
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in performance to std::vector<bool>, but much more convenient.
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*/
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*/
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template <class HandleT>
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template <class HandleT>
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@@ -637,7 +637,7 @@ public:
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friend class StatusSetT<FaceHandle>;
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friend class StatusSetT<FaceHandle>;
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friend class StatusSetT<HalfedgeHandle>;
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friend class StatusSetT<HalfedgeHandle>;
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//! AutoStatusSetT: A status set that automatically picks a free bit to use
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//! AutoStatusSetT: A status set that automatically picks a status bit
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template <class HandleT>
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template <class HandleT>
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class AutoStatusSetT : public StatusSetT<HandleT>
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class AutoStatusSetT : public StatusSetT<HandleT>
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{
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{
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