Added split copy operations, which copy properties of splitted elements to the newly created ones. ( Thanks to Duncan Paterson for the patch ).
Improved documentation on the split functions refs #971 git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@683 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
@@ -939,16 +939,6 @@ void PolyConnectivity::triangulate()
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//-----------------------------------------------------------------------------
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void PolyConnectivity::split(FaceHandle fh, VertexHandle vh)
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{
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/*
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Split an arbitrary face into triangles by connecting
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each vertex of fh to vh.
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- fh will remain valid (it will become one of the
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triangles)
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- the halfedge handles of the new triangles will
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point to the old halfeges
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*/
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HalfedgeHandle hend = halfedge_handle(fh);
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HalfedgeHandle hh = next_halfedge_handle(hend);
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@@ -989,6 +979,17 @@ void PolyConnectivity::split(FaceHandle fh, VertexHandle vh)
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set_halfedge_handle(vh, hold);
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}
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void PolyConnectivity::split_copy(FaceHandle fh, VertexHandle vh) {
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// Split the given face (fh will still be valid)
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split(fh, vh);
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// Copy the property of the original face to all new faces
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for(VertexFaceIter vf_it = vf_iter(vh); vf_it; ++vf_it)
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copy_all_properties(fh, vf_it);
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}
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//-----------------------------------------------------------------------------
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uint PolyConnectivity::valence(VertexHandle _vh) const
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{
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@@ -1071,5 +1072,19 @@ void PolyConnectivity::split_edge(EdgeHandle _eh, VertexHandle _vh)
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}
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}
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//-----------------------------------------------------------------------------
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void PolyConnectivity::split_edge_copy(EdgeHandle _eh, VertexHandle _vh)
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{
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// Split the edge (handle is kept!)
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split_edge(_eh, _vh);
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// Navigate to the new edge
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EdgeHandle eh0 = edge_handle( next_halfedge_handle( halfedge_handle(_eh, 1) ) );
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// Copy the property from the original to the new edge
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copy_all_properties(_eh, eh0);
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}
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} // namespace OpenMesh
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@@ -684,9 +684,35 @@ public:
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*/
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HalfedgeHandle insert_edge(HalfedgeHandle _prev_heh, HalfedgeHandle _next_heh);
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/// Face split (= 1-to-n split)
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/** \brief Face split (= 1-to-n split).
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*
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* Split an arbitrary face into triangles by connecting each vertex of fh to vh.
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*
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* \note fh will remain valid (it will become one of the triangles)
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* \note the halfedge handles of the new triangles will point to the old halfeges
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*
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* \note The properties of the new faces and all other new primitives will be undefined!
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*
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* @param _fh Face handle that should be splitted
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* @param _vh Vertex handle of the new vertex that will be inserted in the face
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*/
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void split(FaceHandle _fh, VertexHandle _vh);
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/** \brief Face split (= 1-to-n split).
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*
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* Split an arbitrary face into triangles by connecting each vertex of fh to vh.
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*
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* \note fh will remain valid (it will become one of the triangles)
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* \note the halfedge handles of the new triangles will point to the old halfeges
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*
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* \note The properties of the new faces will be adjusted to the properties of the original faces
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* \note Properties of the new edges and halfedges will be undefined
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*
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* @param _fh Face handle that should be splitted
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* @param _vh Vertex handle of the new vertex that will be inserted in the face
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*/
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void split_copy(FaceHandle _fh, VertexHandle _vh);
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/** \brief Triangulate the face _fh
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Split an arbitrary face into triangles by connecting
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@@ -706,9 +732,31 @@ public:
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*/
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void triangulate();
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/// Edge split (inserts a vertex on the edge only)
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/** Edge split (inserts a vertex on the edge only)
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*
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* This edge split only splits the edge without introducing new faces!
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* As this is for polygonal meshes, we can have valence 2 vertices here.
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*
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* \note The properties of the new edges and halfedges will be undefined!
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*
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* @param _eh Handle of the edge, that will be splitted
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* @param _vh Handle of the vertex that will be inserted at the edge
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*/
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void split_edge(EdgeHandle _eh, VertexHandle _vh);
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/** Edge split (inserts a vertex on the edge only)
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*
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* This edge split only splits the edge without introducing new faces!
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* As this is for polygonal meshes, we can have valence 2 vertices here.
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*
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* \note The properties of the new edge will be copied from the splitted edge
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* \note Properties of the new halfedges will be undefined
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*
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* @param _eh Handle of the edge, that will be splitted
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* @param _vh Handle of the vertex that will be inserted at the edge
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*/
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void split_edge_copy(EdgeHandle _eh, VertexHandle _vh);
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/** \name Generic handle derefertiation.
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Calls the respective vertex(), halfedge(), edge(), face()
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@@ -384,6 +384,7 @@ void TriConnectivity::flip(EdgeHandle _eh)
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//-----------------------------------------------------------------------------
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void TriConnectivity::split(EdgeHandle _eh, VertexHandle _vh)
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{
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HalfedgeHandle h0 = halfedge_handle(_eh, 0);
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@@ -479,4 +480,17 @@ void TriConnectivity::split(EdgeHandle _eh, VertexHandle _vh)
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set_halfedge_handle(v2, t1);
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}
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//-----------------------------------------------------------------------------
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void TriConnectivity::split_copy(EdgeHandle _eh, VertexHandle _vh)
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{
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// Split the halfedge ( handle will be preserved)
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split(_eh, _vh);
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// Copy the properties of the original edge to all neighbor edges that
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// have been created
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for(VEIter ve_it = ve_iter(_vh); ve_it; ++ve_it)
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copy_all_properties(_eh, ve_it);
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}
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}// namespace OpenMesh
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@@ -146,13 +146,49 @@ public:
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Check for topological correctness first using is_flip_ok(). */
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void flip(EdgeHandle _eh);
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/// Edge split (= 2-to-4 split)
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/** \brief Edge split (= 2-to-4 split)
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*
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*
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* The function will introduce two new faces ( non-boundary case) or
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* one additional face (if edge is boundary)
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*
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* \note The properties of the new edges, halfedges, and faces will be undefined!
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*
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* @param _eh Edge handle that should be splitted
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* @param _vh Vertex handle that will be inserted at the edge
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*/
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void split(EdgeHandle _eh, VertexHandle _vh);
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/// Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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/** \brief Edge split (= 2-to-4 split)
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*
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* The function will introduce two new faces ( non-boundary case) or
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* one additional face (if edge is boundary)
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*
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* \note The properties of the new edges will be adjusted to the properties of the original edge
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* \note The properties of the new faces and halfedges will be undefined
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*
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* @param _eh Edge handle that should be splitted
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* @param _vh Vertex handle that will be inserted at the edge
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*/
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void split_copy(EdgeHandle _eh, VertexHandle _vh);
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/** \brief Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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*
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* @param _fh Face handle that should be splitted
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* @param _vh Vertex handle that will be inserted at the face
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*/
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inline void split(FaceHandle _fh, VertexHandle _vh)
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{ PolyConnectivity::split(_fh, _vh); }
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/** \brief Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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*
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* @param _fh Face handle that should be splitted
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* @param _vh Vertex handle that will be inserted at the face
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*/
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inline void split_copy(FaceHandle _fh, VertexHandle _vh)
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{ PolyConnectivity::split_copy(_fh, _vh); }
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//@}
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private:
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@@ -178,19 +178,89 @@ public:
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/// Edge split (= 2-to-4 split)
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/// Do not call PolyMeshT function below as this does the wrong operation
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/** \brief Edge split (= 2-to-4 split)
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*
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* The properties of the new edges will be undefined!
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*
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* @param _eh Edge handle that should be splitted
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* @param _p New point position that will be inserted at the edge
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* @return Vertex handle of the newly added vertex
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*/
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inline VertexHandle split(EdgeHandle _eh, const Point& _p)
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{ const VertexHandle vh = this->add_vertex(_p); Kernel::split(_eh, vh); return vh; }
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/** \brief Edge split (= 2-to-4 split)
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*
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* The properties of the new edges will be adjusted to the properties of the original edge
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*
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* @param _eh Edge handle that should be splitted
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* @param _p New point position that will be inserted at the edge
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* @return Vertex handle of the newly added vertex
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*/
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inline VertexHandle split_copy(EdgeHandle _eh, const Point& _p)
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{ const VertexHandle vh = this->add_vertex(_p); Kernel::split_copy(_eh, vh); return vh; }
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/** \brief Edge split (= 2-to-4 split)
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*
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* The properties of the new edges will be undefined!
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*
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* @param _eh Edge handle that should be splitted
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* @param _vh Vertex handle that will be inserted at the edge
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*/
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inline void split(EdgeHandle _eh, VertexHandle _vh)
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{ Kernel::split(_eh, _vh); }
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/// Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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/** \brief Edge split (= 2-to-4 split)
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*
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* The properties of the new edges will be adjusted to the properties of the original edge
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*
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* @param _eh Edge handle that should be splitted
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* @param _vh Vertex handle that will be inserted at the edge
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*/
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inline void split_copy(EdgeHandle _eh, VertexHandle _vh)
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{ Kernel::split_copy(_eh, _vh); }
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/** \brief Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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*
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* The properties of the new faces will be undefined!
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*
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* @param _fh Face handle that should be splitted
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* @param _p New point position that will be inserted in the face
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*/
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inline void split(FaceHandle _fh, const Point& _p)
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{ PolyMesh::split(_fh, _p); }
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/** \brief Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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*
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* The properties of the new faces will be adjusted to the properties of the original face
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*
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* @param _fh Face handle that should be splitted
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* @param _p New point position that will be inserted in the face
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*/
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inline void split_copy(FaceHandle _fh, const Point& _p)
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{ PolyMesh::split_copy(_fh, _p); }
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/** \brief Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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*
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* The properties of the new faces will be undefined!
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*
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* @param _fh Face handle that should be splitted
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* @param _vh Vertex handle that will be inserted at the face
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*/
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inline void split(FaceHandle _fh, VertexHandle _vh)
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{ PolyMesh::split(_fh, _vh); }
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/** \brief Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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*
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* The properties of the new faces will be adjusted to the properties of the original face
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*
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* @param _fh Face handle that should be splitted
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* @param _vh Vertex handle that will be inserted at the face
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*/
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inline void split_copy(FaceHandle _fh, VertexHandle _vh)
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{ PolyMesh::split_copy(_fh, _vh); }
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/** \name Normal vector computation
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*/
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//@{
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