update unit test also for std::vector<bool>
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@@ -1655,19 +1655,19 @@ void do_all_property_types(MeshT& _mesh, PropertyAction action, int version)
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do_property<MeshT, HandleT, std::vector<double>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<float>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<char>> (_mesh, action);
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// do_property<MeshT, HandleT, std::vector<bool>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<bool>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<int>>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<double>>>(_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<float>>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<char>>> (_mesh, action);
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// do_property<MeshT, HandleT, std::vector<std::vector<bool>>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<bool>>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<std::vector<int>>>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<std::vector<double>>>>(_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<std::vector<float>>>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<std::vector<char>>>> (_mesh, action);
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// do_property<MeshT, HandleT, std::vector<std::vector<std::vector<bool>>>> (_mesh, action);
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do_property<MeshT, HandleT, std::vector<std::vector<std::vector<bool>>>> (_mesh, action);
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}
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do_all_property_types_vec_all_dim<MeshT, HandleT>(_mesh, action);
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