- the OpenMesh STLReader now also reads face normals if requested
- added corresponding unittests - removed duplicate code closes #1719 git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@962 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
@@ -115,14 +115,14 @@ read(const std::string& _filename, BaseImporter& _bi, Options& _opt)
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{
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case STLA:
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{
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result = read_stla(_filename, _bi);
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result = read_stla(_filename, _bi, _opt);
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_opt -= Options::Binary;
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break;
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}
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case STLB:
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{
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result = read_stlb(_filename, _bi);
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result = read_stlb(_filename, _bi, _opt);
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_opt += Options::Binary;
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break;
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}
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@@ -147,9 +147,9 @@ _STLReader_::read(std::istream& _is,
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bool result = false;
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if (_opt & Options::Binary)
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result = read_stlb(_is, _bi);
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result = read_stlb(_is, _bi, _opt);
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else
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result = read_stla(_is, _bi);
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result = read_stla(_is, _bi, _opt);
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return result;
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}
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@@ -204,7 +204,7 @@ void trimStdString( std::string& _string) {
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bool
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_STLReader_::
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read_stla(const std::string& _filename, BaseImporter& _bi) const
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read_stla(const std::string& _filename, BaseImporter& _bi, Options& _opt) const
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{
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omlog() << "[STLReader] : read ascii file\n";
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@@ -218,110 +218,19 @@ read_stla(const std::string& _filename, BaseImporter& _bi) const
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return false;
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}
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unsigned int i;
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OpenMesh::Vec3f v;
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OpenMesh::Vec3f n;
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BaseImporter::VHandles vhandles;
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CmpVec comp(eps_);
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std::map<Vec3f, VertexHandle, CmpVec> vMap(comp);
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std::map<Vec3f, VertexHandle, CmpVec>::iterator vMapIt;
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std::string line;
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//bool normal = false;
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while( in && !in.eof() ) {
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// Get one line
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std::getline(in,line);
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if ( in.bad() ){
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omerr() << " Warning! Could not read file properly!\n";
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in.close();
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return false;
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}
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// Trim Both leading and trailing spaces
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trimStdString(line);
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// Normal found?
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if (line.find("facet normal") != std::string::npos) {
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std::stringstream strstream(line);
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std::string garbage;
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// facet
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strstream >> garbage;
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// normal
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strstream >> garbage;
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strstream >> n[0];
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strstream >> n[1];
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strstream >> n[2];
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//normal = true;
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}
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// Detected a triangle
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if ( (line.find("outer") != std::string::npos) || (line.find("OUTER") != std::string::npos ) ) {
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vhandles.clear();
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for (i=0; i<3; ++i) {
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// Get one vertex
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std::getline(in,line);
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trimStdString(line);
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std::stringstream strstream(line);
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std::string garbage;
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strstream >> garbage;
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strstream >> v[0];
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strstream >> v[1];
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strstream >> v[2];
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// has vector been referenced before?
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if ((vMapIt=vMap.find(v)) == vMap.end())
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{
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// No : add vertex and remember idx/vector mapping
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VertexHandle handle = _bi.add_vertex(v);
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vhandles.push_back(handle);
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vMap[v] = handle;
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}
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else
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// Yes : get index from map
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vhandles.push_back(vMapIt->second);
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}
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// Add face only if it is not degenerated
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if ((vhandles[0] != vhandles[1]) &&
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(vhandles[0] != vhandles[2]) &&
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(vhandles[1] != vhandles[2])) {
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FaceHandle fh = _bi.add_face(vhandles);
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}
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//normal = false;
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}
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}
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bool res = read_stla(in, _bi, _opt);
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if (in)
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in.close();
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return true;
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return res;
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}
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//-----------------------------------------------------------------------------
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bool
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_STLReader_::
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read_stla(std::istream& _in, BaseImporter& _bi) const
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read_stla(std::istream& _in, BaseImporter& _bi, Options& _opt) const
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{
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omlog() << "[STLReader] : read ascii stream\n";
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@@ -337,7 +246,7 @@ read_stla(std::istream& _in, BaseImporter& _bi) const
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std::string line;
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//bool normal = false;
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bool facet_normal(false);
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while( _in && !_in.eof() ) {
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@@ -367,7 +276,7 @@ read_stla(std::istream& _in, BaseImporter& _bi) const
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strstream >> n[1];
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strstream >> n[2];
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//normal = true;
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facet_normal = true;
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}
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// Detected a triangle
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@@ -411,9 +320,16 @@ read_stla(std::istream& _in, BaseImporter& _bi) const
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FaceHandle fh = _bi.add_face(vhandles);
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// set the normal if requested
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// if a normal was requested but could not be found we unset the option
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if (facet_normal) {
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if (_opt.face_has_normal())
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_bi.set_normal(fh, n);
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} else
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_opt -= Options::FaceNormal;
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}
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//normal = false;
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facet_normal = false;
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}
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}
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@@ -424,11 +340,12 @@ read_stla(std::istream& _in, BaseImporter& _bi) const
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bool
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_STLReader_::
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read_stlb(const std::string& _filename, BaseImporter& _bi) const
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read_stlb(const std::string& _filename, BaseImporter& _bi, Options& _opt) const
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{
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omlog() << "[STLReader] : read binary file\n";
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FILE* in = fopen(_filename.c_str(), "rb");
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std::fstream in( _filename.c_str(), std::ios_base::in | std::ios_base::binary);
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if (!in)
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{
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omerr() << "[STLReader] : cannot not open file "
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@@ -437,88 +354,26 @@ read_stlb(const std::string& _filename, BaseImporter& _bi) const
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return false;
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}
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bool res = read_stlb(in, _bi, _opt);
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char dummy[100];
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bool swapFlag;
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unsigned int i, nT;
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OpenMesh::Vec3f v;
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BaseImporter::VHandles vhandles;
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if (in)
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in.close();
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std::map<Vec3f, VertexHandle, CmpVec> vMap;
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std::map<Vec3f, VertexHandle, CmpVec>::iterator vMapIt;
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// check size of types
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if ((sizeof(float) != 4) || (sizeof(int) != 4)) {
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omerr() << "[STLReader] : wrong type size\n";
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return false;
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}
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// determine endian mode
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union { unsigned int i; unsigned char c[4]; } endian_test;
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endian_test.i = 1;
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swapFlag = (endian_test.c[3] == 1);
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// read number of triangles
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fread(dummy, 1, 80, in);
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nT = read_int(in, swapFlag);
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// read triangles
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while (nT)
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{
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vhandles.clear();
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// skip triangle normal
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fread(dummy, 1, 12, in);
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// triangle's vertices
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for (i=0; i<3; ++i)
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{
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v[0] = read_float(in, swapFlag);
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v[1] = read_float(in, swapFlag);
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v[2] = read_float(in, swapFlag);
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// has vector been referenced before?
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if ((vMapIt=vMap.find(v)) == vMap.end())
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{
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// No : add vertex and remember idx/vector mapping
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VertexHandle handle = _bi.add_vertex(v);
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vhandles.push_back(handle);
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vMap[v] = handle;
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}
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else
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// Yes : get index from map
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vhandles.push_back(vMapIt->second);
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}
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// Add face only if it is not degenerated
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if ((vhandles[0] != vhandles[1]) &&
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(vhandles[0] != vhandles[2]) &&
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(vhandles[1] != vhandles[2]))
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_bi.add_face(vhandles);
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fread(dummy, 1, 2, in);
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--nT;
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}
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fclose(in);
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return true;
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return res;
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}
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//-----------------------------------------------------------------------------
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bool
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_STLReader_::
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read_stlb(std::istream& _in, BaseImporter& _bi) const
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read_stlb(std::istream& _in, BaseImporter& _bi, Options& _opt) const
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{
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omlog() << "[STLReader] : read binary stream\n";
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char dummy[100];
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bool swapFlag;
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unsigned int i, nT;
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OpenMesh::Vec3f v;
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OpenMesh::Vec3f v, n;
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BaseImporter::VHandles vhandles;
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std::map<Vec3f, VertexHandle, CmpVec> vMap;
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@@ -537,7 +392,6 @@ read_stlb(std::istream& _in, BaseImporter& _bi) const
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swapFlag = (endian_test.c[3] == 1);
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// read number of triangles
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//fread(dummy, 1, 80, in);
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_in.read(dummy, 80);
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nT = read_int(_in, swapFlag);
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@@ -546,8 +400,10 @@ read_stlb(std::istream& _in, BaseImporter& _bi) const
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{
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vhandles.clear();
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// skip triangle normal
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_in.read(dummy, 12);
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// read triangle normal
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n[0] = read_float(_in, swapFlag);
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n[1] = read_float(_in, swapFlag);
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n[2] = read_float(_in, swapFlag);
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// triangle's vertices
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for (i=0; i<3; ++i)
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@@ -573,8 +429,12 @@ read_stlb(std::istream& _in, BaseImporter& _bi) const
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// Add face only if it is not degenerated
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if ((vhandles[0] != vhandles[1]) &&
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(vhandles[0] != vhandles[2]) &&
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(vhandles[1] != vhandles[2]))
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_bi.add_face(vhandles);
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(vhandles[1] != vhandles[2])) {
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FaceHandle fh = _bi.add_face(vhandles);
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if (_opt.face_has_normal())
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_bi.set_normal(fh, n);
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}
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_in.read(dummy, 2);
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--nT;
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@@ -120,10 +120,10 @@ private:
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enum STL_Type { STLA, STLB, NONE };
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STL_Type check_stl_type(const std::string& _filename) const;
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bool read_stla(const std::string& _filename, BaseImporter& _bi) const;
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bool read_stla(std::istream& _in, BaseImporter& _bi) const;
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bool read_stlb(const std::string& _filename, BaseImporter& _bi) const;
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bool read_stlb(std::istream& _in, BaseImporter& _bi) const;
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bool read_stla(const std::string& _filename, BaseImporter& _bi, Options& _opt) const;
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bool read_stla(std::istream& _in, BaseImporter& _bi, Options& _opt) const;
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bool read_stlb(const std::string& _filename, BaseImporter& _bi, Options& _opt) const;
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bool read_stlb(std::istream& _in, BaseImporter& _bi, Options& _opt) const;
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private:
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@@ -49,6 +49,36 @@ TEST_F(OpenMeshReadWriteSTL, LoadSimpleSTLFile) {
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}
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/*
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* Just load a simple mesh file in stla format and count whether
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* the right number of entities has been loaded. Also check facet normals.
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*/
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TEST_F(OpenMeshReadWriteSTL, LoadSimpleSTLFileWithNormals) {
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mesh_.clear();
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mesh_.request_face_normals();
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OpenMesh::IO::Options opt;
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opt += OpenMesh::IO::Options::FaceNormal;
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bool ok = OpenMesh::IO::read_mesh(mesh_, "cube1.stl", opt);
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EXPECT_TRUE(ok);
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EXPECT_TRUE(opt.face_has_normal());
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EXPECT_FALSE(opt.vertex_has_normal());
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EXPECT_NEAR(-0.038545f, mesh_.normal(mesh_.face_handle(0))[0], 0.0001 ) << "Wrong face normal at face 0 component 0";
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EXPECT_NEAR(-0.004330f, mesh_.normal(mesh_.face_handle(0))[1], 0.0001 ) << "Wrong face normal at face 0 component 1";
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EXPECT_NEAR(0.999247f, mesh_.normal(mesh_.face_handle(0))[2], 0.0001 ) << "Wrong face normal at face 0 component 2";
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EXPECT_EQ(7526u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
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EXPECT_EQ(22572u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
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EXPECT_EQ(15048u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
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mesh_.release_face_normals();
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}
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/*
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* Just load a simple mesh file in stlb format and count whether
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@@ -67,4 +97,37 @@ TEST_F(OpenMeshReadWriteSTL, LoadSimpleSTLBinaryFile) {
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EXPECT_EQ(15048u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
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}
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/*
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* Just load a simple mesh file in stlb format and count whether
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* the right number of entities has been loaded. Also check facet normals.
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*/
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TEST_F(OpenMeshReadWriteSTL, LoadSimpleSTLBinaryFileWithNormals) {
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mesh_.clear();
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mesh_.request_face_normals();
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OpenMesh::IO::Options opt;
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opt += OpenMesh::IO::Options::FaceNormal;
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opt += OpenMesh::IO::Options::Binary;
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bool ok = OpenMesh::IO::read_mesh(mesh_, "cube1Binary.stl", opt);
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EXPECT_TRUE(ok);
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EXPECT_TRUE(opt.is_binary());
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EXPECT_TRUE(opt.face_has_normal());
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EXPECT_FALSE(opt.vertex_has_normal());
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EXPECT_NEAR(-0.038545f, mesh_.normal(mesh_.face_handle(0))[0], 0.0001 ) << "Wrong face normal at face 0 component 0";
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EXPECT_NEAR(-0.004330f, mesh_.normal(mesh_.face_handle(0))[1], 0.0001 ) << "Wrong face normal at face 0 component 1";
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EXPECT_NEAR(0.999247f, mesh_.normal(mesh_.face_handle(0))[2], 0.0001 ) << "Wrong face normal at face 0 component 2";
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EXPECT_EQ(7526u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
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EXPECT_EQ(22572u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
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EXPECT_EQ(15048u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
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mesh_.release_face_normals();
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}
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}
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Reference in New Issue
Block a user