Split up unit tests into multiple compile units.
Added mesh_cast unit test. git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@958 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
202
src/Unittests/unittests_trimesh_circulator_vertex_vertex.cc
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202
src/Unittests/unittests_trimesh_circulator_vertex_vertex.cc
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#include <gtest/gtest.h>
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#include <Unittests/unittests_common.hh>
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#include <iostream>
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namespace {
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class OpenMeshTrimeshCirculatorVertexVertex : public OpenMeshBase {
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protected:
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// This function is called before each test is run
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virtual void SetUp() {
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}
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// This function is called after all tests are through
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virtual void TearDown() {
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// Do some final stuff with the member data here...
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}
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// Member already defined in OpenMeshBase
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//Mesh mesh_;
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};
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/*
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* ====================================================================
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* Define tests below
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* ====================================================================
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*/
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/*
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* Small VertexFaceOutgoingHalfedgeIterator Test without holes in it
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*/
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TEST_F(OpenMeshTrimeshCirculatorVertexVertex, VertexVertexIncrement) {
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mesh_.clear();
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// Add some vertices
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Mesh::VertexHandle vhandle[5];
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vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
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vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
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vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
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vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
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vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
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// Add two faces
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std::vector<Mesh::VertexHandle> face_vhandles;
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[2]);
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mesh_.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[3]);
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face_vhandles.push_back(vhandle[4]);
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mesh_.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[3]);
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face_vhandles.push_back(vhandle[1]);
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mesh_.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[2]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[4]);
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mesh_.add_face(face_vhandles);
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/* Test setup:
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0 ==== 2
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|\ 0 /|
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| \ / |
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|2 1 3|
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| / \ |
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|/ 1 \|
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3 ==== 4 */
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// Starting vertex is 1->4
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// Iterate around vertex 1 at the middle (with holes in between)
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Mesh::VertexVertexIter vv_it = mesh_.vv_begin(vhandle[1]);
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Mesh::VertexVertexIter vv_end = mesh_.vv_end(vhandle[1]);
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EXPECT_EQ(4, vv_it->idx() ) << "Index wrong in VertexVertexIter begin at initialization";
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EXPECT_EQ(4, vv_end->idx() ) << "Index wrong in VertexVertexIter end at initialization";
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EXPECT_TRUE(vv_it.is_valid()) << "Iterator invalid in VertexVertexIter at initialization";
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++vv_it ;
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EXPECT_EQ(3, vv_it->idx() ) << "Index wrong in VertexVertexIter step 1";
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EXPECT_TRUE(vv_it.is_valid()) << "Iterator invalid in VertexVertexIter at step 1";
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++vv_it ;
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EXPECT_EQ(0, vv_it->idx() ) << "Index wrong in VertexVertexIter step 2";
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EXPECT_TRUE(vv_it.is_valid()) << "Iterator invalid in VertexVertexIter at step 2";
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++vv_it ;
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EXPECT_EQ(2, vv_it->idx() ) << "Index wrong in VertexVertexIter step 3";
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EXPECT_TRUE(vv_it.is_valid()) << "Iterator invalid in VertexVertexIter at step 3";
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++vv_it ;
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EXPECT_EQ(4, vv_it->idx() ) << "Index wrong in VertexVertexIter step 4";
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EXPECT_FALSE(vv_it.is_valid()) << "Iterator still valid in VertexVertexIter at step 4";
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EXPECT_TRUE( vv_it == vv_end ) << "Miss matched end iterator";
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}
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/*
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* Small VertexFaceOutgoingHalfedgeIterator Test at boundary vertex
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*/
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TEST_F(OpenMeshTrimeshCirculatorVertexVertex, VertexVertexBoundaryIncrement) {
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mesh_.clear();
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// Add some vertices
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Mesh::VertexHandle vhandle[5];
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vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
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vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
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vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
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vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
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vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
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// Add two faces
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std::vector<Mesh::VertexHandle> face_vhandles;
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[2]);
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mesh_.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[3]);
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face_vhandles.push_back(vhandle[4]);
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mesh_.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[3]);
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face_vhandles.push_back(vhandle[1]);
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mesh_.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[2]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[4]);
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mesh_.add_face(face_vhandles);
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/* Test setup:
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0 ==== 2
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|\ 0 /|
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| \ / |
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|2 1 3|
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| / \ |
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|/ 1 \|
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3 ==== 4 */
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// Starting vertex is 1->4
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// Iterate around vertex 1 at the middle (with holes in between)
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Mesh::VertexVertexIter vv_it = mesh_.vv_begin(vhandle[2]);
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Mesh::VertexVertexIter vv_end = mesh_.vv_end(vhandle[2]);
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EXPECT_EQ(4, vv_it->idx() ) << "Index wrong in VertexVertexIter begin at initialization";
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EXPECT_EQ(4, vv_end->idx() ) << "Index wrong in VertexVertexIter end at initialization";
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EXPECT_TRUE(vv_it.is_valid()) << "Iterator invalid in VertexVertexIter at initialization";
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++vv_it ;
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EXPECT_EQ(1, vv_it->idx() ) << "Index wrong in VertexVertexIter step 1";
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EXPECT_TRUE(vv_it.is_valid()) << "Iterator invalid in VertexVertexIter at step 1";
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++vv_it ;
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EXPECT_EQ(0, vv_it->idx() ) << "Index wrong in VertexVertexIter step 2";
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EXPECT_TRUE(vv_it.is_valid()) << "Iterator invalid in VertexVertexIter at step 2";
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++vv_it ;
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EXPECT_EQ(4, vv_it->idx() ) << "Index wrong in VertexVertexIter step 3";
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EXPECT_FALSE(vv_it.is_valid()) << "Iterator invalid in VertexVertexIter at step 3";
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EXPECT_TRUE( vv_it == vv_end ) << "Miss matched end iterator";
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}
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}
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