PLY format now supports texture coordinates (actually written/read per vertex and not per face (halfedge))
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@158 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
@@ -113,16 +113,21 @@ bool _PLYReader_::read(std::fstream& _in, BaseImporter& _bi, Options& _opt) cons
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// build options to be returned
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_opt.clear();
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if (options_.vertex_has_normal() && userOptions_.vertex_has_normal())
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if (options_.vertex_has_normal() && userOptions_.vertex_has_normal()) {
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_opt += Options::VertexNormal;
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if (options_.vertex_has_texcoord() && userOptions_.vertex_has_texcoord())
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}
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if (options_.vertex_has_texcoord() && userOptions_.vertex_has_texcoord()) {
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_opt += Options::VertexTexCoord;
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if (options_.vertex_has_color() && userOptions_.vertex_has_color())
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}
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if (options_.vertex_has_color() && userOptions_.vertex_has_color()) {
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_opt += Options::VertexColor;
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if (options_.face_has_color() && userOptions_.face_has_color())
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}
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if (options_.face_has_color() && userOptions_.face_has_color()) {
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_opt += Options::FaceColor;
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if (options_.is_binary())
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}
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if (options_.is_binary()) {
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_opt += Options::Binary;
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}
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// //force user-choice for the alpha value when reading binary
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// if ( options_.is_binary() && userOptions_.color_has_alpha() )
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@@ -148,7 +153,7 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
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unsigned int nV;
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OpenMesh::Vec3f v;
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std::string trash;
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// OpenMesh::Vec2f t;
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OpenMesh::Vec2f t;
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OpenMesh::Vec4i c;
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float tmp;
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BaseImporter::VHandles vhandles;
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@@ -167,6 +172,9 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
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v[1] = 0.0;
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v[2] = 0.0;
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t[0] = 0.0;
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t[1] = 0.0;
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c[0] = 0;
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c[1] = 0;
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c[2] = 0;
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@@ -183,6 +191,12 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
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case ZCOORD:
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_in >> v[2];
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break;
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case TEXX:
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_in >> t[0];
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break;
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case TEXY:
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_in >> t[1];
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break;
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case COLORRED:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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_in >> tmp;
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@@ -218,6 +232,7 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
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}
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vh = _bi.add_vertex(v);
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_bi.set_texcoord(vh, t);
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_bi.set_color(vh, Vec4uc(c));
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}
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@@ -254,6 +269,131 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
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//-----------------------------------------------------------------------------
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bool _PLYReader_::read_binary(std::fstream& _in, BaseImporter& _bi, bool /*_swap*/) const {
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omlog() << "[PLYReader] : read binary file format\n";
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// Reparse the header
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if (!can_u_read(_in)) {
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omerr() << "[PLYReader] : Unable to parse header\n";
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return false;
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}
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unsigned int i, j, k, l, idx;
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unsigned int nV;
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OpenMesh::Vec3f v; // Vertex
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OpenMesh::Vec2f t; // TexCoords
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BaseImporter::VHandles vhandles;
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VertexHandle vh;
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OpenMesh::Vec4i c; // Color
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float tmp;
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_bi.reserve(vertexCount_, 3* vertexCount_ , faceCount_);
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// read vertices:
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for (i = 0; i < vertexCount_ && !_in.eof(); ++i) {
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v[0] = 0.0;
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v[1] = 0.0;
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v[2] = 0.0;
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t[0] = 0.0;
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t[1] = 0.0;
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c[0] = 0;
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c[1] = 0;
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c[2] = 0;
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c[3] = 255;
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for (uint propertyIndex = 0; propertyIndex < vertexPropertyCount_; ++propertyIndex) {
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switch (vertexPropertyMap_[propertyIndex].first) {
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case XCOORD:
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readValue(vertexPropertyMap_[propertyIndex].second, _in, v[0]);
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break;
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case YCOORD:
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readValue(vertexPropertyMap_[propertyIndex].second, _in, v[1]);
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break;
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case ZCOORD:
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readValue(vertexPropertyMap_[propertyIndex].second, _in, v[2]);
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break;
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case TEXX:
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readValue(vertexPropertyMap_[propertyIndex].second, _in, t[0]);
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break;
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case TEXY:
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readValue(vertexPropertyMap_[propertyIndex].second, _in, t[1]);
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break;
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case COLORRED:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
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c[0] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
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} else
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readValue(vertexPropertyMap_[propertyIndex].second, _in, c[0]);
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break;
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case COLORGREEN:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
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c[1] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
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} else
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readValue(vertexPropertyMap_[propertyIndex].second, _in, c[1]);
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break;
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case COLORBLUE:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
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c[2] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
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} else
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readValue(vertexPropertyMap_[propertyIndex].second, _in, c[2]);
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break;
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case COLORALPHA:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
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c[3] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
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} else
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readValue(vertexPropertyMap_[propertyIndex].second, _in, c[3]);
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break;
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default:
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break;
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}
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}
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vh = _bi.add_vertex(v);
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_bi.set_texcoord(vh, t);
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_bi.set_color(vh, Vec4uc(c));
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}
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for (i = 0; i < faceCount_; ++i) {
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// Read number of vertices for the current face
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readValue(faceIndexType_, _in, nV);
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if (nV == 3) {
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vhandles.resize(3);
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readValue(faceEntryType_, _in, j);
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readValue(faceEntryType_, _in, k);
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readValue(faceEntryType_, _in, l);
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vhandles[0] = VertexHandle(j);
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vhandles[1] = VertexHandle(k);
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vhandles[2] = VertexHandle(l);
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} else {
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vhandles.clear();
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for (j = 0; j < nV; ++j) {
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readValue(faceEntryType_, _in, idx);
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vhandles.push_back(VertexHandle(idx));
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}
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}
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FaceHandle fh = _bi.add_face(vhandles);
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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void _PLYReader_::readValue(ValueType _type, std::fstream& _in, float& _value) const {
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switch (_type) {
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@@ -314,120 +454,12 @@ void _PLYReader_::readValue(ValueType _type, std::fstream& _in, int& _value) con
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}
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}
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bool _PLYReader_::read_binary(std::fstream& _in, BaseImporter& _bi, bool /*_swap*/) const {
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omlog() << "[PLYReader] : read binary file format\n";
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// Reparse the header
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if (!can_u_read(_in)) {
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omerr() << "[PLYReader] : Unable to parse header\n";
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return false;
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}
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unsigned int i, j, k, l, idx;
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unsigned int nV;
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OpenMesh::Vec3f v;
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BaseImporter::VHandles vhandles;
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VertexHandle vh;
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OpenMesh::Vec4i c;
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float tmp;
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_bi.reserve(vertexCount_, 3* vertexCount_ , faceCount_);
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// read vertices:
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for (i = 0; i < vertexCount_ && !_in.eof(); ++i) {
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v[0] = 0.0;
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v[1] = 0.0;
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v[2] = 0.0;
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c[0] = 0;
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c[1] = 0;
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c[2] = 0;
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c[3] = 255;
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for (uint propertyIndex = 0; propertyIndex < vertexPropertyCount_; ++propertyIndex) {
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switch (vertexPropertyMap_[propertyIndex].first) {
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case XCOORD:
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readValue(vertexPropertyMap_[propertyIndex].second, _in, v[0]);
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break;
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case YCOORD:
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readValue(vertexPropertyMap_[propertyIndex].second, _in, v[1]);
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break;
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case ZCOORD:
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readValue(vertexPropertyMap_[propertyIndex].second, _in, v[2]);
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break;
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case COLORRED:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
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c[0] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
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} else
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readValue(vertexPropertyMap_[propertyIndex].second, _in, c[0]);
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break;
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case COLORGREEN:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
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c[1] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
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} else
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readValue(vertexPropertyMap_[propertyIndex].second, _in, c[1]);
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break;
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case COLORBLUE:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
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c[2] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
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} else
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readValue(vertexPropertyMap_[propertyIndex].second, _in, c[2]);
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break;
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case COLORALPHA:
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if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
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readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
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c[3] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
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} else
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readValue(vertexPropertyMap_[propertyIndex].second, _in, c[3]);
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break;
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default:
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break;
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}
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}
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vh = _bi.add_vertex(v);
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_bi.set_color(vh, Vec4uc(c));
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}
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for (i = 0; i < faceCount_; ++i) {
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// Read number of vertices for the current face
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readValue(faceIndexType_, _in, nV);
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if (nV == 3) {
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vhandles.resize(3);
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readValue(faceEntryType_, _in, j);
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readValue(faceEntryType_, _in, k);
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readValue(faceEntryType_, _in, l);
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vhandles[0] = VertexHandle(j);
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vhandles[1] = VertexHandle(k);
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vhandles[2] = VertexHandle(l);
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} else {
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vhandles.clear();
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for (j = 0; j < nV; ++j) {
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readValue(faceEntryType_, _in, idx);
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vhandles.push_back(VertexHandle(idx));
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}
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}
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FaceHandle fh = _bi.add_face(vhandles);
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}
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return true;
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}
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//-----------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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bool _PLYReader_::can_u_read(const std::string& _filename) const {
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// !!! Assuming BaseReader::can_u_parse( std::string& )
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// does not call BaseReader::read_magic()!!!
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if (BaseReader::can_u_read(_filename)) {
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std::ifstream ifs(_filename.c_str());
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if (ifs.is_open() && can_u_read(ifs)) {
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@@ -595,6 +627,14 @@ bool _PLYReader_::can_u_read(std::istream& _is) const {
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std::pair<VertexProperty, ValueType> entry(ZCOORD, valueType);
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vertexPropertyMap_[vertexPropertyCount_] = entry;
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vertexDimension_++;
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} else if (propertyName == "u" || propertyName == "s") {
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std::pair<VertexProperty, ValueType> entry(TEXX, valueType);
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vertexPropertyMap_[vertexPropertyCount_] = entry;
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options_ += Options::VertexTexCoord;
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} else if (propertyName == "v" || propertyName == "t") {
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std::pair<VertexProperty, ValueType> entry(TEXY, valueType);
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vertexPropertyMap_[vertexPropertyCount_] = entry;
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options_ += Options::VertexTexCoord;
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} else if (propertyName == "red") {
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std::pair<VertexProperty, ValueType> entry(COLORRED, valueType);
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vertexPropertyMap_[vertexPropertyCount_] = entry;
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@@ -4,10 +4,10 @@
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* Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen *
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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*---------------------------------------------------------------------------*
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* This file is part of OpenMesh. *
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* *
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* OpenMesh is free software: you can redistribute it and/or modify *
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* OpenMesh is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 3 of *
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* the License, or (at your option) any later version with the *
|
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@@ -30,10 +30,10 @@
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* License along with OpenMesh. If not, *
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* see <http://www.gnu.org/licenses/>. *
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* *
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\*===========================================================================*/
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\*===========================================================================*/
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/*===========================================================================*\
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* *
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* *
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||||
* $Revision$ *
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* $Date$ *
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* *
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@@ -125,9 +125,9 @@ write_ascii(std::fstream& _out, BaseExporter& _be, Options _opt) const
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unsigned int i, j, nV, nF;
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Vec3f v, n;
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||||
Vec2f t;
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||||
OpenMesh::Vec3f c;
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OpenMesh::Vec4f cA;
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||||
OpenMesh::Vec2f t;
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||||
VertexHandle vh;
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||||
std::vector<VertexHandle> vhandles;
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||||
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||||
@@ -140,6 +140,11 @@ write_ascii(std::fstream& _out, BaseExporter& _be, Options _opt) const
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||||
_out << "property float32 y" << std::endl;
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||||
_out << "property float32 z" << std::endl;
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||||
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||||
if ( _opt.vertex_has_texcoord() ){
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||||
_out << "property float32 u" << std::endl;
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||||
_out << "property float32 v" << std::endl;
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||||
}
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||||
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||||
if ( _opt.vertex_has_color() ){
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||||
_out << "property int32 red" << std::endl;
|
||||
_out << "property int32 green" << std::endl;
|
||||
@@ -162,6 +167,12 @@ write_ascii(std::fstream& _out, BaseExporter& _be, Options _opt) const
|
||||
//Vertex
|
||||
_out << v[0] << " " << v[1] << " " << v[2];
|
||||
|
||||
// Vertex TexCoords
|
||||
if ( _opt.vertex_has_texcoord() ) {
|
||||
t = _be.texcoord(vh);
|
||||
_out << " " << t[0] << " " << t[1];
|
||||
}
|
||||
|
||||
// VertexColor
|
||||
if ( _opt.vertex_has_color() ) {
|
||||
//with alpha
|
||||
@@ -177,16 +188,16 @@ write_ascii(std::fstream& _out, BaseExporter& _be, Options _opt) const
|
||||
|
||||
_out << "\n";
|
||||
}
|
||||
|
||||
|
||||
// faces (indices starting at 0)
|
||||
if (_be.is_triangle_mesh())
|
||||
{
|
||||
for (i=0, nF=_be.n_faces(); i<nF; ++i)
|
||||
{
|
||||
_be.get_vhandles(FaceHandle(i), vhandles);
|
||||
_out << 3 << " ";
|
||||
_out << 3 << " ";
|
||||
_out << vhandles[0].idx() << " ";
|
||||
_out << vhandles[1].idx() << " ";
|
||||
_out << vhandles[1].idx() << " ";
|
||||
_out << vhandles[2].idx();
|
||||
|
||||
// //face color
|
||||
@@ -297,7 +308,7 @@ void _PLYWriter_::writeValue(ValueType _type, std::fstream& _out, float value) c
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
bool
|
||||
_PLYWriter_::
|
||||
write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
|
||||
{
|
||||
@@ -310,7 +321,6 @@ write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
|
||||
VertexHandle vh;
|
||||
std::vector<VertexHandle> vhandles;
|
||||
|
||||
|
||||
//writing header
|
||||
_out << "ply" << std::endl;
|
||||
_out << "format ";
|
||||
@@ -328,6 +338,11 @@ write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
|
||||
_out << "property float32 y" << std::endl;
|
||||
_out << "property float32 z" << std::endl;
|
||||
|
||||
if ( _opt.vertex_has_texcoord() ){
|
||||
_out << "property float32 u" << std::endl;
|
||||
_out << "property float32 v" << std::endl;
|
||||
}
|
||||
|
||||
if ( _opt.vertex_has_color() ){
|
||||
_out << "property int32 red" << std::endl;
|
||||
_out << "property int32 green" << std::endl;
|
||||
@@ -340,18 +355,25 @@ write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
|
||||
_out << "element face " << _be.n_faces() << std::endl;
|
||||
_out << "property list uchar int32 vertex_indices" << std::endl;
|
||||
_out << "end_header" << std::endl;
|
||||
|
||||
|
||||
// vertex data (point, normals, texcoords)
|
||||
for (i=0, nV=_be.n_vertices(); i<nV; ++i)
|
||||
{
|
||||
vh = VertexHandle(i);
|
||||
v = _be.point(vh);
|
||||
|
||||
|
||||
//vertex
|
||||
writeValue(ValueTypeFLOAT, _out, v[0]);
|
||||
writeValue(ValueTypeFLOAT, _out, v[1]);
|
||||
writeValue(ValueTypeFLOAT, _out, v[2]);
|
||||
|
||||
|
||||
// Vertex TexCoords
|
||||
if ( _opt.vertex_has_texcoord() ) {
|
||||
t = _be.texcoord(vh);
|
||||
writeValue(ValueTypeFLOAT, _out, t[0]);
|
||||
writeValue(ValueTypeFLOAT, _out, t[1]);
|
||||
}
|
||||
|
||||
// vertex color
|
||||
if ( _opt.vertex_has_color() ) {
|
||||
c = _be.colorA(vh);
|
||||
@@ -382,7 +404,7 @@ write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
|
||||
// writeValue(_out, c[0]);
|
||||
// writeValue(_out, c[1]);
|
||||
// writeValue(_out, c[2]);
|
||||
//
|
||||
//
|
||||
// if ( _opt.color_has_alpha() )
|
||||
// writeValue(_out, c[3]);
|
||||
// }
|
||||
@@ -404,7 +426,7 @@ write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
|
||||
// writeValue(_out, c[0]);
|
||||
// writeValue(_out, c[1]);
|
||||
// writeValue(_out, c[2]);
|
||||
//
|
||||
//
|
||||
// if ( _opt.color_has_alpha() )
|
||||
// writeValue(_out, c[3]);
|
||||
// }
|
||||
@@ -427,7 +449,7 @@ binary_size(BaseExporter& _be, Options _opt) const
|
||||
size_t _3floats(3*sizeof(float));
|
||||
size_t _3ui(3*sizeof(unsigned int));
|
||||
size_t _4ui(4*sizeof(unsigned int));
|
||||
|
||||
|
||||
if ( !_opt.is_binary() )
|
||||
return 0;
|
||||
else
|
||||
@@ -442,7 +464,7 @@ binary_size(BaseExporter& _be, Options _opt) const
|
||||
header += 1; // N
|
||||
data += _be.n_vertices() * _3floats;
|
||||
}
|
||||
|
||||
|
||||
if ( _opt.vertex_has_color() && _be.has_vertex_colors() )
|
||||
{
|
||||
header += 1; // C
|
||||
@@ -473,7 +495,7 @@ binary_size(BaseExporter& _be, Options _opt) const
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// face colors
|
||||
if ( _opt.face_has_color() && _be.has_face_colors() ){
|
||||
if ( _opt.color_has_alpha() )
|
||||
|
||||
Reference in New Issue
Block a user