PLY format now supports texture coordinates (actually written/read per vertex and not per face (halfedge))

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@158 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Mike Kremer
2009-06-12 12:46:12 +00:00
parent d1bd070c35
commit bcd590e1b3
2 changed files with 196 additions and 134 deletions

View File

@@ -113,16 +113,21 @@ bool _PLYReader_::read(std::fstream& _in, BaseImporter& _bi, Options& _opt) cons
// build options to be returned // build options to be returned
_opt.clear(); _opt.clear();
if (options_.vertex_has_normal() && userOptions_.vertex_has_normal()) if (options_.vertex_has_normal() && userOptions_.vertex_has_normal()) {
_opt += Options::VertexNormal; _opt += Options::VertexNormal;
if (options_.vertex_has_texcoord() && userOptions_.vertex_has_texcoord()) }
if (options_.vertex_has_texcoord() && userOptions_.vertex_has_texcoord()) {
_opt += Options::VertexTexCoord; _opt += Options::VertexTexCoord;
if (options_.vertex_has_color() && userOptions_.vertex_has_color()) }
if (options_.vertex_has_color() && userOptions_.vertex_has_color()) {
_opt += Options::VertexColor; _opt += Options::VertexColor;
if (options_.face_has_color() && userOptions_.face_has_color()) }
if (options_.face_has_color() && userOptions_.face_has_color()) {
_opt += Options::FaceColor; _opt += Options::FaceColor;
if (options_.is_binary()) }
if (options_.is_binary()) {
_opt += Options::Binary; _opt += Options::Binary;
}
// //force user-choice for the alpha value when reading binary // //force user-choice for the alpha value when reading binary
// if ( options_.is_binary() && userOptions_.color_has_alpha() ) // if ( options_.is_binary() && userOptions_.color_has_alpha() )
@@ -148,7 +153,7 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
unsigned int nV; unsigned int nV;
OpenMesh::Vec3f v; OpenMesh::Vec3f v;
std::string trash; std::string trash;
// OpenMesh::Vec2f t; OpenMesh::Vec2f t;
OpenMesh::Vec4i c; OpenMesh::Vec4i c;
float tmp; float tmp;
BaseImporter::VHandles vhandles; BaseImporter::VHandles vhandles;
@@ -167,6 +172,9 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
v[1] = 0.0; v[1] = 0.0;
v[2] = 0.0; v[2] = 0.0;
t[0] = 0.0;
t[1] = 0.0;
c[0] = 0; c[0] = 0;
c[1] = 0; c[1] = 0;
c[2] = 0; c[2] = 0;
@@ -183,6 +191,12 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
case ZCOORD: case ZCOORD:
_in >> v[2]; _in >> v[2];
break; break;
case TEXX:
_in >> t[0];
break;
case TEXY:
_in >> t[1];
break;
case COLORRED: case COLORRED:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) { if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
_in >> tmp; _in >> tmp;
@@ -218,6 +232,7 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
} }
vh = _bi.add_vertex(v); vh = _bi.add_vertex(v);
_bi.set_texcoord(vh, t);
_bi.set_color(vh, Vec4uc(c)); _bi.set_color(vh, Vec4uc(c));
} }
@@ -254,6 +269,131 @@ bool _PLYReader_::read_ascii(std::fstream& _in, BaseImporter& _bi) const {
//----------------------------------------------------------------------------- //-----------------------------------------------------------------------------
bool _PLYReader_::read_binary(std::fstream& _in, BaseImporter& _bi, bool /*_swap*/) const {
omlog() << "[PLYReader] : read binary file format\n";
// Reparse the header
if (!can_u_read(_in)) {
omerr() << "[PLYReader] : Unable to parse header\n";
return false;
}
unsigned int i, j, k, l, idx;
unsigned int nV;
OpenMesh::Vec3f v; // Vertex
OpenMesh::Vec2f t; // TexCoords
BaseImporter::VHandles vhandles;
VertexHandle vh;
OpenMesh::Vec4i c; // Color
float tmp;
_bi.reserve(vertexCount_, 3* vertexCount_ , faceCount_);
// read vertices:
for (i = 0; i < vertexCount_ && !_in.eof(); ++i) {
v[0] = 0.0;
v[1] = 0.0;
v[2] = 0.0;
t[0] = 0.0;
t[1] = 0.0;
c[0] = 0;
c[1] = 0;
c[2] = 0;
c[3] = 255;
for (uint propertyIndex = 0; propertyIndex < vertexPropertyCount_; ++propertyIndex) {
switch (vertexPropertyMap_[propertyIndex].first) {
case XCOORD:
readValue(vertexPropertyMap_[propertyIndex].second, _in, v[0]);
break;
case YCOORD:
readValue(vertexPropertyMap_[propertyIndex].second, _in, v[1]);
break;
case ZCOORD:
readValue(vertexPropertyMap_[propertyIndex].second, _in, v[2]);
break;
case TEXX:
readValue(vertexPropertyMap_[propertyIndex].second, _in, t[0]);
break;
case TEXY:
readValue(vertexPropertyMap_[propertyIndex].second, _in, t[1]);
break;
case COLORRED:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
c[0] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
} else
readValue(vertexPropertyMap_[propertyIndex].second, _in, c[0]);
break;
case COLORGREEN:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
c[1] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
} else
readValue(vertexPropertyMap_[propertyIndex].second, _in, c[1]);
break;
case COLORBLUE:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
c[2] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
} else
readValue(vertexPropertyMap_[propertyIndex].second, _in, c[2]);
break;
case COLORALPHA:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
c[3] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
} else
readValue(vertexPropertyMap_[propertyIndex].second, _in, c[3]);
break;
default:
break;
}
}
vh = _bi.add_vertex(v);
_bi.set_texcoord(vh, t);
_bi.set_color(vh, Vec4uc(c));
}
for (i = 0; i < faceCount_; ++i) {
// Read number of vertices for the current face
readValue(faceIndexType_, _in, nV);
if (nV == 3) {
vhandles.resize(3);
readValue(faceEntryType_, _in, j);
readValue(faceEntryType_, _in, k);
readValue(faceEntryType_, _in, l);
vhandles[0] = VertexHandle(j);
vhandles[1] = VertexHandle(k);
vhandles[2] = VertexHandle(l);
} else {
vhandles.clear();
for (j = 0; j < nV; ++j) {
readValue(faceEntryType_, _in, idx);
vhandles.push_back(VertexHandle(idx));
}
}
FaceHandle fh = _bi.add_face(vhandles);
}
return true;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
void _PLYReader_::readValue(ValueType _type, std::fstream& _in, float& _value) const { void _PLYReader_::readValue(ValueType _type, std::fstream& _in, float& _value) const {
switch (_type) { switch (_type) {
@@ -314,120 +454,12 @@ void _PLYReader_::readValue(ValueType _type, std::fstream& _in, int& _value) con
} }
} }
bool _PLYReader_::read_binary(std::fstream& _in, BaseImporter& _bi, bool /*_swap*/) const { //------------------------------------------------------------------------------
omlog() << "[PLYReader] : read binary file format\n";
// Reparse the header
if (!can_u_read(_in)) {
omerr() << "[PLYReader] : Unable to parse header\n";
return false;
}
unsigned int i, j, k, l, idx;
unsigned int nV;
OpenMesh::Vec3f v;
BaseImporter::VHandles vhandles;
VertexHandle vh;
OpenMesh::Vec4i c;
float tmp;
_bi.reserve(vertexCount_, 3* vertexCount_ , faceCount_);
// read vertices:
for (i = 0; i < vertexCount_ && !_in.eof(); ++i) {
v[0] = 0.0;
v[1] = 0.0;
v[2] = 0.0;
c[0] = 0;
c[1] = 0;
c[2] = 0;
c[3] = 255;
for (uint propertyIndex = 0; propertyIndex < vertexPropertyCount_; ++propertyIndex) {
switch (vertexPropertyMap_[propertyIndex].first) {
case XCOORD:
readValue(vertexPropertyMap_[propertyIndex].second, _in, v[0]);
break;
case YCOORD:
readValue(vertexPropertyMap_[propertyIndex].second, _in, v[1]);
break;
case ZCOORD:
readValue(vertexPropertyMap_[propertyIndex].second, _in, v[2]);
break;
case COLORRED:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
c[0] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
} else
readValue(vertexPropertyMap_[propertyIndex].second, _in, c[0]);
break;
case COLORGREEN:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
c[1] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
} else
readValue(vertexPropertyMap_[propertyIndex].second, _in, c[1]);
break;
case COLORBLUE:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
c[2] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
} else
readValue(vertexPropertyMap_[propertyIndex].second, _in, c[2]);
break;
case COLORALPHA:
if (vertexPropertyMap_[propertyIndex].second == ValueTypeFLOAT32) {
readValue(vertexPropertyMap_[propertyIndex].second, _in, tmp);
c[3] = static_cast<OpenMesh::Vec4i::value_type> (tmp * 255.0f);
} else
readValue(vertexPropertyMap_[propertyIndex].second, _in, c[3]);
break;
default:
break;
}
}
vh = _bi.add_vertex(v);
_bi.set_color(vh, Vec4uc(c));
}
for (i = 0; i < faceCount_; ++i) {
// Read number of vertices for the current face
readValue(faceIndexType_, _in, nV);
if (nV == 3) {
vhandles.resize(3);
readValue(faceEntryType_, _in, j);
readValue(faceEntryType_, _in, k);
readValue(faceEntryType_, _in, l);
vhandles[0] = VertexHandle(j);
vhandles[1] = VertexHandle(k);
vhandles[2] = VertexHandle(l);
} else {
vhandles.clear();
for (j = 0; j < nV; ++j) {
readValue(faceEntryType_, _in, idx);
vhandles.push_back(VertexHandle(idx));
}
}
FaceHandle fh = _bi.add_face(vhandles);
}
return true;
}
//-----------------------------------------------------------------------------
bool _PLYReader_::can_u_read(const std::string& _filename) const { bool _PLYReader_::can_u_read(const std::string& _filename) const {
// !!! Assuming BaseReader::can_u_parse( std::string& ) // !!! Assuming BaseReader::can_u_parse( std::string& )
// does not call BaseReader::read_magic()!!! // does not call BaseReader::read_magic()!!!
if (BaseReader::can_u_read(_filename)) { if (BaseReader::can_u_read(_filename)) {
std::ifstream ifs(_filename.c_str()); std::ifstream ifs(_filename.c_str());
if (ifs.is_open() && can_u_read(ifs)) { if (ifs.is_open() && can_u_read(ifs)) {
@@ -595,6 +627,14 @@ bool _PLYReader_::can_u_read(std::istream& _is) const {
std::pair<VertexProperty, ValueType> entry(ZCOORD, valueType); std::pair<VertexProperty, ValueType> entry(ZCOORD, valueType);
vertexPropertyMap_[vertexPropertyCount_] = entry; vertexPropertyMap_[vertexPropertyCount_] = entry;
vertexDimension_++; vertexDimension_++;
} else if (propertyName == "u" || propertyName == "s") {
std::pair<VertexProperty, ValueType> entry(TEXX, valueType);
vertexPropertyMap_[vertexPropertyCount_] = entry;
options_ += Options::VertexTexCoord;
} else if (propertyName == "v" || propertyName == "t") {
std::pair<VertexProperty, ValueType> entry(TEXY, valueType);
vertexPropertyMap_[vertexPropertyCount_] = entry;
options_ += Options::VertexTexCoord;
} else if (propertyName == "red") { } else if (propertyName == "red") {
std::pair<VertexProperty, ValueType> entry(COLORRED, valueType); std::pair<VertexProperty, ValueType> entry(COLORRED, valueType);
vertexPropertyMap_[vertexPropertyCount_] = entry; vertexPropertyMap_[vertexPropertyCount_] = entry;

View File

@@ -125,9 +125,9 @@ write_ascii(std::fstream& _out, BaseExporter& _be, Options _opt) const
unsigned int i, j, nV, nF; unsigned int i, j, nV, nF;
Vec3f v, n; Vec3f v, n;
Vec2f t;
OpenMesh::Vec3f c; OpenMesh::Vec3f c;
OpenMesh::Vec4f cA; OpenMesh::Vec4f cA;
OpenMesh::Vec2f t;
VertexHandle vh; VertexHandle vh;
std::vector<VertexHandle> vhandles; std::vector<VertexHandle> vhandles;
@@ -140,6 +140,11 @@ write_ascii(std::fstream& _out, BaseExporter& _be, Options _opt) const
_out << "property float32 y" << std::endl; _out << "property float32 y" << std::endl;
_out << "property float32 z" << std::endl; _out << "property float32 z" << std::endl;
if ( _opt.vertex_has_texcoord() ){
_out << "property float32 u" << std::endl;
_out << "property float32 v" << std::endl;
}
if ( _opt.vertex_has_color() ){ if ( _opt.vertex_has_color() ){
_out << "property int32 red" << std::endl; _out << "property int32 red" << std::endl;
_out << "property int32 green" << std::endl; _out << "property int32 green" << std::endl;
@@ -162,6 +167,12 @@ write_ascii(std::fstream& _out, BaseExporter& _be, Options _opt) const
//Vertex //Vertex
_out << v[0] << " " << v[1] << " " << v[2]; _out << v[0] << " " << v[1] << " " << v[2];
// Vertex TexCoords
if ( _opt.vertex_has_texcoord() ) {
t = _be.texcoord(vh);
_out << " " << t[0] << " " << t[1];
}
// VertexColor // VertexColor
if ( _opt.vertex_has_color() ) { if ( _opt.vertex_has_color() ) {
//with alpha //with alpha
@@ -310,7 +321,6 @@ write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
VertexHandle vh; VertexHandle vh;
std::vector<VertexHandle> vhandles; std::vector<VertexHandle> vhandles;
//writing header //writing header
_out << "ply" << std::endl; _out << "ply" << std::endl;
_out << "format "; _out << "format ";
@@ -328,6 +338,11 @@ write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
_out << "property float32 y" << std::endl; _out << "property float32 y" << std::endl;
_out << "property float32 z" << std::endl; _out << "property float32 z" << std::endl;
if ( _opt.vertex_has_texcoord() ){
_out << "property float32 u" << std::endl;
_out << "property float32 v" << std::endl;
}
if ( _opt.vertex_has_color() ){ if ( _opt.vertex_has_color() ){
_out << "property int32 red" << std::endl; _out << "property int32 red" << std::endl;
_out << "property int32 green" << std::endl; _out << "property int32 green" << std::endl;
@@ -352,6 +367,13 @@ write_binary(std::fstream& _out, BaseExporter& _be, Options _opt) const
writeValue(ValueTypeFLOAT, _out, v[1]); writeValue(ValueTypeFLOAT, _out, v[1]);
writeValue(ValueTypeFLOAT, _out, v[2]); writeValue(ValueTypeFLOAT, _out, v[2]);
// Vertex TexCoords
if ( _opt.vertex_has_texcoord() ) {
t = _be.texcoord(vh);
writeValue(ValueTypeFLOAT, _out, t[0]);
writeValue(ValueTypeFLOAT, _out, t[1]);
}
// vertex color // vertex color
if ( _opt.vertex_has_color() ) { if ( _opt.vertex_has_color() ) {
c = _be.colorA(vh); c = _be.colorA(vh);