Dennis:
OpenMesh cmake support git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@111 fdac6126-5c0c-442c-9429-916003d36597
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47
cmake/FindGLEW.cmake
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47
cmake/FindGLEW.cmake
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# - Try to find GLEW
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# Once done this will define
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#
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# GLEW_FOUND - system has GLEW
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# GLEW_INCLUDE_DIR - the GLEW include directory
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# GLEW_LIBRARY_DIR - where the libraries are
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# GLEW_LIBRARY - Link these to use GLEW
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#
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IF (GLEW_INCLUDE_DIR)
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# Already in cache, be silent
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SET(GLEW_FIND_QUIETLY TRUE)
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ENDIF (GLEW_INCLUDE_DIR)
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if( WIN32 )
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if( MSVC80 )
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set( COMPILER_PATH "C:/Program\ Files/Microsoft\ Visual\ Studio\ 8/VC" )
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endif( MSVC80 )
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if( MSVC71 )
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set( COMPILER_PATH "C:/Program\ Files/Microsoft\ Visual\ Studio\ .NET\ 2003/Vc7" )
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endif( MSVC71 )
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FIND_PATH( GLEW_INCLUDE_DIR gl/glew.h gl/wglew.h
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PATHS c:/glew/include ${COMPILER_PATH}/PlatformSDK/Include )
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SET( GLEW_NAMES glew32 )
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES ${GLEW_NAMES}
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PATHS c:/glew/lib ${COMPILER_PATH}/PlatformSDK/Lib )
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else( WIN32 )
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FIND_PATH( GLEW_INCLUDE_DIR glew.h wglew.h
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PATHS /usr/local/include /usr/include
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PATH_SUFFIXES gl/ GL/ )
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SET( GLEW_NAMES glew GLEW )
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FIND_LIBRARY( GLEW_LIBRARY
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NAMES ${GLEW_NAMES}
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PATHS /usr/lib /usr/local/lib )
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endif( WIN32 )
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GET_FILENAME_COMPONENT( GLEW_LIBRARY_DIR ${GLEW_LIBRARY} PATH )
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IF (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
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SET(GLEW_FOUND TRUE)
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SET( GLEW_LIBRARY_DIR ${GLEW_LIBRARY} )
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ELSE (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
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SET( GLEW_FOUND FALSE )
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SET( GLEW_LIBRARY_DIR )
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ENDIF (GLEW_INCLUDE_DIR AND GLEW_LIBRARY)
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