store status slightly better
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@@ -115,7 +115,8 @@ public:
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FaceTexCoord = 0x0400, ///< Has (r) / store (w) face texture coordinates
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ColorAlpha = 0x0800, ///< Has (r) / store (w) alpha values for colors
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ColorFloat = 0x1000, ///< Has (r) / store (w) float values for colors (currently only implemented for PLY and OFF files)
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Custom = 0x2000 ///< Has (r) custom properties (currently only implemented in PLY Reader ASCII version)
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Custom = 0x2000, ///< Has (r) custom properties (currently only implemented in PLY Reader ASCII version)
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Status = 0x4000 ///< Has (r) / store (w) status properties
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};
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public:
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@@ -206,10 +207,14 @@ public:
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bool vertex_has_normal() const { return check(VertexNormal); }
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bool vertex_has_color() const { return check(VertexColor); }
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bool vertex_has_texcoord() const { return check(VertexTexCoord); }
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bool vertex_has_status() const { return check(Status); }
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bool edge_has_color() const { return check(EdgeColor); }
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bool edge_has_status() const { return check(Status); }
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bool halfedge_has_status() const { return check(Status); }
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bool face_has_normal() const { return check(FaceNormal); }
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bool face_has_color() const { return check(FaceColor); }
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bool face_has_texcoord() const { return check(FaceTexCoord); }
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bool face_has_status() const { return check(Status); }
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bool color_has_alpha() const { return check(ColorAlpha); }
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bool color_is_float() const { return check(ColorFloat); }
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