Merge branch 'fix_calc_normal_for_edges' into 'master'
Fix calc_normal for edges See merge request OpenMesh/OpenMesh!325
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@@ -456,13 +456,7 @@ public:
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}
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/// calculated and returns the average of the two vertex normals
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Normal calc_normal(EdgeHandle _eh) const
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{
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HalfedgeHandle _heh = this->halfedge_handle(_eh, 0);
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VertexHandle vh0 = this->from_vertex_handle(_heh);
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VertexHandle vh1 = this->to_vertex_handle(_heh);
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return 0.5 * (this->calc_normal(vh0) + this->calc_normal(vh1));
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}
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Normal calc_normal(EdgeHandle _eh) const;
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/** defines a consistent representation of a sector geometry:
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the halfedge _in_heh defines the sector orientation
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@@ -109,7 +109,7 @@ PolyMeshT<Kernel>::calc_face_normal_impl(FaceHandle _fh, PointIs3DTag) const
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{
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assert(this->halfedge_handle(_fh).is_valid());
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ConstFaceVertexIter fv_it(this->cfv_iter(_fh));
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// Safeguard for 1-gons
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if (!(++fv_it).is_valid()) return Normal(0, 0, 0);
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@@ -140,7 +140,7 @@ PolyMeshT<Kernel>::calc_face_normal_impl(FaceHandle _fh, PointIs3DTag) const
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}
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const typename vector_traits<Normal>::value_type length = norm(n);
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// The expression ((n *= (1.0/norm)),n) is used because the OpenSG
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// vector class does not return self after component-wise
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// self-multiplication with a scalar!!!
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@@ -424,6 +424,28 @@ calc_normal(HalfedgeHandle _heh, const double _feature_angle) const
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//-----------------------------------------------------------------------------
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template <class Kernel>
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typename PolyMeshT<Kernel>::Normal
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PolyMeshT<Kernel>::
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calc_normal(EdgeHandle _eh) const
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{
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Normal n(0);
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for (int i = 0; i < 2; ++i)
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{
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const auto heh = this->halfedge_handle(_eh, i);
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const auto fh = this->face_handle(heh);
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if (fh.is_valid())
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n += calc_normal(fh);
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}
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const auto length = norm(n);
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if (length != 0)
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n /= length;
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return n;
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}
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//-----------------------------------------------------------------------------
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template <class Kernel>
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bool
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PolyMeshT<Kernel>::
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