fix crash in OMWriter when writing an empty mesh with colors
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@@ -248,7 +248,7 @@ bool _OMWriter_::write_binary(std::ostream& _os, BaseExporter& _be,
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}
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// ---------- write vertex color
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if (_opt.check( Options::VertexColor ) && _be.has_vertex_colors() )
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if (_be.n_vertices() && _opt.check( Options::VertexColor ) && _be.has_vertex_colors() )
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{
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Vec3uc c = _be.color(VertexHandle(0));
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