add some consts
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@@ -488,10 +488,10 @@ void TriConnectivity::split(EdgeHandle _eh, VertexHandle _vh)
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void TriConnectivity::split_copy(EdgeHandle _eh, VertexHandle _vh)
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void TriConnectivity::split_copy(EdgeHandle _eh, VertexHandle _vh)
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{
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{
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VertexHandle v0 = to_vertex_handle(halfedge_handle(_eh, 0));
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const VertexHandle v0 = to_vertex_handle(halfedge_handle(_eh, 0));
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VertexHandle v1 = to_vertex_handle(halfedge_handle(_eh, 1));
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const VertexHandle v1 = to_vertex_handle(halfedge_handle(_eh, 1));
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int nf = n_faces();
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const int nf = n_faces();
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// Split the halfedge ( handle will be preserved)
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// Split the halfedge ( handle will be preserved)
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split(_eh, _vh);
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split(_eh, _vh);
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@@ -504,7 +504,7 @@ void TriConnectivity::split_copy(EdgeHandle _eh, VertexHandle _vh)
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for (auto vh : {v0, v1})
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for (auto vh : {v0, v1})
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{
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{
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// get the halfedge pointing from new vertex to old vertex
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// get the halfedge pointing from new vertex to old vertex
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HalfedgeHandle h = find_halfedge(_vh, vh);
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const HalfedgeHandle h = find_halfedge(_vh, vh);
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if (!is_boundary(h)) // for boundaries there are no faces whose properties need to be copied
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if (!is_boundary(h)) // for boundaries there are no faces whose properties need to be copied
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{
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{
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FaceHandle fh0 = face_handle(h);
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FaceHandle fh0 = face_handle(h);
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