Consolidated iterator code. Functionally equivalent but way cleaner than before.
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@548 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
@@ -77,23 +77,12 @@ template <class Mesh> class ConstFaceIterT;
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template <class Mesh> class FaceIterT;
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//== CLASS DEFINITION =========================================================
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/** \class VertexIterT IteratorsT.hh <OpenMesh/Mesh/Iterators/IteratorsT.hh>
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Linear iterator.
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*/
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template <class Mesh>
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class ConstVertexIterT
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{
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template <class Mesh, class ValueHandle>
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class GenericIteratorT {
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public:
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//--- Typedefs ---
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typedef typename Mesh::VertexHandle value_handle;
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typedef ValueHandle value_handle;
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typedef value_handle value_type;
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typedef std::bidirectional_iterator_tag iterator_category;
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typedef std::ptrdiff_t difference_type;
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@@ -103,13 +92,12 @@ public:
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typedef const Mesh& mesh_ref;
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/// Default constructor.
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ConstVertexIterT()
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GenericIteratorT()
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: mesh_(0), skip_bits_(0)
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{}
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/// Construct with mesh and a target handle.
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ConstVertexIterT(mesh_ref _mesh, value_handle _hnd, bool _skip=false)
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GenericIteratorT(mesh_ref _mesh, value_handle _hnd, bool _skip=false)
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: mesh_(&_mesh), hnd_(_hnd), skip_bits_(0)
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{
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if (_skip) enable_skipping();
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@@ -119,483 +107,89 @@ public:
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}
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/// Standard dereferencing operator.
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reference operator*() const { return hnd_; }
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reference operator*() const {
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return hnd_;
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}
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/// Standard pointer operator.
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pointer operator->() const { return &hnd_; }
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pointer operator->() const {
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return &hnd_;
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}
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/// Get the handle of the item the iterator refers to.
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value_handle handle() const { return hnd_; }
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value_handle handle() const {
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return hnd_;
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}
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/// Cast to the handle of the item the iterator refers to.
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operator value_handle() const { return hnd_; }
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operator value_handle() const {
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return hnd_;
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}
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/// Are two iterators equal? Only valid if they refer to the same mesh!
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bool operator==(const ConstVertexIterT& _rhs) const
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{ return ((mesh_ == _rhs.mesh_) && (hnd_ == _rhs.hnd_)); }
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bool operator==(const GenericIteratorT& _rhs) const {
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return ((mesh_ == _rhs.mesh_) && (hnd_ == _rhs.hnd_));
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}
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/// Not equal?
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bool operator!=(const ConstVertexIterT& _rhs) const
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{ return !operator==(_rhs); }
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bool operator!=(const GenericIteratorT& _rhs) const {
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return !operator==(_rhs);
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}
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/// Standard pre-increment operator
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ConstVertexIterT& operator++()
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{ hnd_.__increment(); if (skip_bits_) skip_fwd(); return *this; }
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GenericIteratorT& operator++() {
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hnd_.__increment();
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if (skip_bits_)
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skip_fwd();
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return *this;
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}
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/// Standard pre-decrement operator
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ConstVertexIterT& operator--()
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{ hnd_.__decrement(); if (skip_bits_) skip_bwd(); return *this; }
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GenericIteratorT& operator--() {
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hnd_.__decrement();
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if (skip_bits_)
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skip_bwd();
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return *this;
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}
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/// Turn on skipping: automatically skip deleted/hidden elements
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void enable_skipping()
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{
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if (mesh_ && mesh_->has_vertex_status())
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{
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void enable_skipping() {
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if (mesh_ && mesh_->has_vertex_status()) {
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Attributes::StatusInfo status;
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status.set_deleted(true);
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status.set_hidden(true);
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skip_bits_ = status.bits();
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skip_fwd();
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} else
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skip_bits_ = 0;
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}
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else skip_bits_ = 0;
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}
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/// Turn on skipping: automatically skip deleted/hidden elements
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void disable_skipping() { skip_bits_ = 0; }
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void disable_skipping() {
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skip_bits_ = 0;
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}
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private:
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void skip_fwd()
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{
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void skip_fwd() {
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assert(mesh_ && skip_bits_);
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while ((hnd_.idx() < (signed) mesh_->n_vertices()) &&
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(mesh_->status(hnd_).bits() & skip_bits_))
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while ((hnd_.idx() < (signed) mesh_->n_vertices())
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&& (mesh_->status(hnd_).bits() & skip_bits_))
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hnd_.__increment();
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}
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void skip_bwd()
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{
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void skip_bwd() {
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assert(mesh_ && skip_bits_);
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while ((hnd_.idx() >= 0) &&
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(mesh_->status(hnd_).bits() & skip_bits_))
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while ((hnd_.idx() >= 0) && (mesh_->status(hnd_).bits() & skip_bits_))
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hnd_.__decrement();
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}
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protected:
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mesh_ptr mesh_;
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value_handle hnd_;
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unsigned int skip_bits_;
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};
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// We would prefer a templated typedef here but that's C++11.
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template<class Mesh>
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class VertexIterT: public ConstVertexIterT<Mesh> {
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public:
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VertexIterT() {}
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VertexIterT(typename ConstVertexIterT<Mesh>::mesh_ref _mesh,
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typename ConstVertexIterT<Mesh>::value_handle _hnd, bool _skip = false) :
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ConstVertexIterT<Mesh>(_mesh, _hnd, _skip) {}
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};
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//== CLASS DEFINITION =========================================================
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/** \class HalfedgeIterT IteratorsT.hh <OpenMesh/Mesh/Iterators/IteratorsT.hh>
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Linear iterator.
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*/
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template <class Mesh>
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class ConstHalfedgeIterT
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{
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public:
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//--- Typedefs ---
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typedef typename Mesh::HalfedgeHandle value_handle;
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typedef value_handle value_type;
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typedef std::bidirectional_iterator_tag iterator_category;
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typedef std::ptrdiff_t difference_type;
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typedef const value_type& reference;
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typedef const value_type* pointer;
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typedef const Mesh* mesh_ptr;
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typedef const Mesh& mesh_ref;
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/// Default constructor.
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ConstHalfedgeIterT()
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: mesh_(0), skip_bits_(0)
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{}
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/// Construct with mesh and a target handle.
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ConstHalfedgeIterT(mesh_ref _mesh, value_handle _hnd, bool _skip=false)
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: mesh_(&_mesh), hnd_(_hnd), skip_bits_(0)
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{
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if (_skip) enable_skipping();
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// Set halfedge handle invalid if the mesh contains no edge
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if(_mesh.n_edges() == 0) hnd_ = value_handle(-1);
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}
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/// Standard dereferencing operator.
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reference operator*() const { return hnd_; }
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/// Standard pointer operator.
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pointer operator->() const { return &hnd_; }
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/// Get the handle of the item the iterator refers to.
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value_handle handle() const { return hnd_; }
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/// Cast to the handle of the item the iterator refers to.
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operator value_handle() const { return hnd_; }
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/// Are two iterators equal? Only valid if they refer to the same mesh!
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bool operator==(const ConstHalfedgeIterT& _rhs) const
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{ return ((mesh_ == _rhs.mesh_) && (hnd_ == _rhs.hnd_)); }
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/// Not equal?
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bool operator!=(const ConstHalfedgeIterT& _rhs) const
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{ return !operator==(_rhs); }
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/// Standard pre-increment operator
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ConstHalfedgeIterT& operator++()
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{ hnd_.__increment(); if (skip_bits_) skip_fwd(); return *this; }
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/// Standard pre-decrement operator
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ConstHalfedgeIterT& operator--()
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{ hnd_.__decrement(); if (skip_bits_) skip_bwd(); return *this; }
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/// Turn on skipping: automatically skip deleted/hidden elements
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void enable_skipping()
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{
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if (mesh_ && mesh_->has_halfedge_status())
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{
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Attributes::StatusInfo status;
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status.set_deleted(true);
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status.set_hidden(true);
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skip_bits_ = status.bits();
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skip_fwd();
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}
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else skip_bits_ = 0;
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}
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/// Turn on skipping: automatically skip deleted/hidden elements
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void disable_skipping() { skip_bits_ = 0; }
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private:
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void skip_fwd()
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{
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assert(mesh_ && skip_bits_);
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while ((hnd_.idx() < (signed) mesh_->n_halfedges()) &&
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(mesh_->status(hnd_).bits() & skip_bits_))
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hnd_.__increment();
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}
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void skip_bwd()
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{
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assert(mesh_ && skip_bits_);
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while ((hnd_.idx() >= 0) &&
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(mesh_->status(hnd_).bits() & skip_bits_))
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hnd_.__decrement();
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}
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private:
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mesh_ptr mesh_;
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value_handle hnd_;
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unsigned int skip_bits_;
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};
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// We would prefer a templated typedef here but that's C++11.
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template<class Mesh>
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class HalfedgeIterT: public ConstHalfedgeIterT<Mesh> {
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public:
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HalfedgeIterT() {}
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HalfedgeIterT(typename ConstHalfedgeIterT<Mesh>::mesh_ref _mesh,
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typename ConstHalfedgeIterT<Mesh>::value_handle _hnd, bool _skip = false) :
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ConstHalfedgeIterT<Mesh>(_mesh, _hnd, _skip) {}
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};
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//== CLASS DEFINITION =========================================================
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/** \class EdgeIterT IteratorsT.hh <OpenMesh/Mesh/Iterators/IteratorsT.hh>
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Linear iterator.
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*/
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template <class Mesh>
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class ConstEdgeIterT
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{
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public:
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//--- Typedefs ---
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typedef typename Mesh::EdgeHandle value_handle;
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typedef value_handle value_type;
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typedef std::bidirectional_iterator_tag iterator_category;
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typedef std::ptrdiff_t difference_type;
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typedef const value_type& reference;
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typedef const value_type* pointer;
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typedef const Mesh* mesh_ptr;
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typedef const Mesh& mesh_ref;
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/// Default constructor.
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ConstEdgeIterT()
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: mesh_(0), skip_bits_(0)
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{}
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/// Construct with mesh and a target handle.
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ConstEdgeIterT(mesh_ref _mesh, value_handle _hnd, bool _skip=false)
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: mesh_(&_mesh), hnd_(_hnd), skip_bits_(0)
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{
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if (_skip) enable_skipping();
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// Set halfedge handle invalid if the mesh contains no edge
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if(_mesh.n_edges() == 0) hnd_ = value_handle(-1);
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}
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/// Standard dereferencing operator.
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reference operator*() const { return hnd_; }
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/// Standard pointer operator.
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pointer operator->() const { return &hnd_; }
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/// Get the handle of the item the iterator refers to.
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value_handle handle() const { return hnd_; }
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/// Cast to the handle of the item the iterator refers to.
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operator value_handle() const { return hnd_; }
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/// Are two iterators equal? Only valid if they refer to the same mesh!
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bool operator==(const ConstEdgeIterT& _rhs) const
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{ return ((mesh_ == _rhs.mesh_) && (hnd_ == _rhs.hnd_)); }
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/// Not equal?
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bool operator!=(const ConstEdgeIterT& _rhs) const
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{ return !operator==(_rhs); }
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/// Standard pre-increment operator
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ConstEdgeIterT& operator++()
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{ hnd_.__increment(); if (skip_bits_) skip_fwd(); return *this; }
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/// Standard pre-decrement operator
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ConstEdgeIterT& operator--()
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{ hnd_.__decrement(); if (skip_bits_) skip_bwd(); return *this; }
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/// Turn on skipping: automatically skip deleted/hidden elements
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void enable_skipping()
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{
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if (mesh_ && mesh_->has_edge_status())
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{
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Attributes::StatusInfo status;
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status.set_deleted(true);
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status.set_hidden(true);
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skip_bits_ = status.bits();
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skip_fwd();
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}
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else skip_bits_ = 0;
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}
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/// Turn on skipping: automatically skip deleted/hidden elements
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void disable_skipping() { skip_bits_ = 0; }
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private:
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void skip_fwd()
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{
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assert(mesh_ && skip_bits_);
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while ((hnd_.idx() < (signed) mesh_->n_edges()) &&
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(mesh_->status(hnd_).bits() & skip_bits_))
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hnd_.__increment();
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}
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void skip_bwd()
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{
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assert(mesh_ && skip_bits_);
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while ((hnd_.idx() >= 0) &&
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(mesh_->status(hnd_).bits() & skip_bits_))
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hnd_.__decrement();
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}
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private:
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mesh_ptr mesh_;
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value_handle hnd_;
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unsigned int skip_bits_;
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};
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// We would prefer a templated typedef here but that's C++11.
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template<class Mesh>
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class EdgeIterT: public ConstEdgeIterT<Mesh> {
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public:
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EdgeIterT() {}
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EdgeIterT(typename ConstEdgeIterT<Mesh>::mesh_ref _mesh,
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typename ConstEdgeIterT<Mesh>::value_handle _hnd, bool _skip = false) :
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ConstEdgeIterT<Mesh>(_mesh, _hnd, _skip) {}
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};
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//== CLASS DEFINITION =========================================================
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/** \class FaceIterT IteratorsT.hh <OpenMesh/Mesh/Iterators/IteratorsT.hh>
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Linear iterator.
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*/
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template <class Mesh>
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class ConstFaceIterT
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{
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public:
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//--- Typedefs ---
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typedef typename Mesh::FaceHandle value_handle;
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typedef value_handle value_type;
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typedef std::bidirectional_iterator_tag iterator_category;
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typedef std::ptrdiff_t difference_type;
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typedef const value_type& reference;
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typedef const value_type* pointer;
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typedef const Mesh* mesh_ptr;
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typedef const Mesh& mesh_ref;
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/// Default constructor.
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ConstFaceIterT()
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: mesh_(0), skip_bits_(0)
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{}
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/// Construct with mesh and a target handle.
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ConstFaceIterT(mesh_ref _mesh, value_handle _hnd, bool _skip=false)
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: mesh_(&_mesh), hnd_(_hnd), skip_bits_(0)
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{
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if (_skip) enable_skipping();
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// Set face handle invalid if the mesh contains no faces
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if(_mesh.n_faces() == 0) hnd_ = value_handle(-1);
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}
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/// Standard dereferencing operator.
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reference operator*() const { return hnd_; }
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||||
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/// Standard pointer operator.
|
||||
pointer operator->() const { return &hnd_; }
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||||
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/// Get the handle of the item the iterator refers to.
|
||||
value_handle handle() const { return hnd_; }
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||||
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/// Cast to the handle of the item the iterator refers to.
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operator value_handle() const { return hnd_; }
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/// Are two iterators equal? Only valid if they refer to the same mesh!
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bool operator==(const ConstFaceIterT& _rhs) const
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{ return ((mesh_ == _rhs.mesh_) && (hnd_ == _rhs.hnd_)); }
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/// Not equal?
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bool operator!=(const ConstFaceIterT& _rhs) const
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{ return !operator==(_rhs); }
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/// Standard pre-increment operator
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ConstFaceIterT& operator++()
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{ hnd_.__increment(); if (skip_bits_) skip_fwd(); return *this; }
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/// Standard pre-decrement operator
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ConstFaceIterT& operator--()
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{ hnd_.__decrement(); if (skip_bits_) skip_bwd(); return *this; }
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/// Turn on skipping: automatically skip deleted/hidden elements
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||||
void enable_skipping()
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||||
{
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||||
if (mesh_ && mesh_->has_face_status())
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||||
{
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||||
Attributes::StatusInfo status;
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||||
status.set_deleted(true);
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||||
status.set_hidden(true);
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||||
skip_bits_ = status.bits();
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||||
skip_fwd();
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||||
}
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||||
else skip_bits_ = 0;
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}
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||||
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||||
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||||
/// Turn on skipping: automatically skip deleted/hidden elements
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||||
void disable_skipping() { skip_bits_ = 0; }
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||||
|
||||
|
||||
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||||
private:
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||||
|
||||
void skip_fwd()
|
||||
{
|
||||
assert(mesh_ && skip_bits_);
|
||||
while ((hnd_.idx() < (signed) mesh_->n_faces()) &&
|
||||
(mesh_->status(hnd_).bits() & skip_bits_))
|
||||
hnd_.__increment();
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||||
}
|
||||
|
||||
|
||||
void skip_bwd()
|
||||
{
|
||||
assert(mesh_ && skip_bits_);
|
||||
while ((hnd_.idx() >= 0) &&
|
||||
(mesh_->status(hnd_).bits() & skip_bits_))
|
||||
hnd_.__decrement();
|
||||
}
|
||||
|
||||
|
||||
|
||||
private:
|
||||
mesh_ptr mesh_;
|
||||
value_handle hnd_;
|
||||
unsigned int skip_bits_;
|
||||
};
|
||||
|
||||
// We would prefer a templated typedef here but that's C++11.
|
||||
template<class Mesh>
|
||||
class FaceIterT: public ConstFaceIterT<Mesh> {
|
||||
public:
|
||||
FaceIterT() {}
|
||||
|
||||
FaceIterT(typename ConstFaceIterT<Mesh>::mesh_ref _mesh,
|
||||
typename ConstFaceIterT<Mesh>::value_handle _hnd, bool _skip = false) :
|
||||
ConstFaceIterT<Mesh>(_mesh, _hnd, _skip) {}
|
||||
};
|
||||
|
||||
//=============================================================================
|
||||
} // namespace Iterators
|
||||
} // namespace OpenMesh
|
||||
|
||||
@@ -76,15 +76,15 @@ public:
|
||||
*/
|
||||
//@{
|
||||
/// Linear iterator
|
||||
typedef Iterators::VertexIterT<This> VertexIter;
|
||||
typedef Iterators::HalfedgeIterT<This> HalfedgeIter;
|
||||
typedef Iterators::EdgeIterT<This> EdgeIter;
|
||||
typedef Iterators::FaceIterT<This> FaceIter;
|
||||
typedef Iterators::GenericIteratorT<This, This::VertexHandle> VertexIter;
|
||||
typedef Iterators::GenericIteratorT<This, This::HalfedgeHandle> HalfedgeIter;
|
||||
typedef Iterators::GenericIteratorT<This, This::EdgeHandle> EdgeIter;
|
||||
typedef Iterators::GenericIteratorT<This, This::FaceHandle> FaceIter;
|
||||
|
||||
typedef Iterators::ConstVertexIterT<This> ConstVertexIter;
|
||||
typedef Iterators::ConstHalfedgeIterT<This> ConstHalfedgeIter;
|
||||
typedef Iterators::ConstEdgeIterT<This> ConstEdgeIter;
|
||||
typedef Iterators::ConstFaceIterT<This> ConstFaceIter;
|
||||
typedef VertexIter ConstVertexIter;
|
||||
typedef HalfedgeIter ConstHalfedgeIter;
|
||||
typedef EdgeIter ConstEdgeIter;
|
||||
typedef FaceIter ConstFaceIter;
|
||||
//@}
|
||||
|
||||
//--- circulators ---
|
||||
|
||||
Reference in New Issue
Block a user