Documentation for decimater modules, updated decimater, more modules
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@460 fdac6126-5c0c-442c-9429-916003d36597
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@@ -30,59 +30,49 @@
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* License along with OpenMesh. If not, *
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* see <http://www.gnu.org/licenses/>. *
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* *
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\*===========================================================================*/
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\*===========================================================================*/
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/*===========================================================================*\
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* *
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* $Revision: 448 $ *
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* $Date: 2011-11-04 13:59:37 +0100 (Fri, 04 Nov 2011) $ *
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* *
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\*===========================================================================*/
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\*===========================================================================*/
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/** \file ModAspectRatioT.cc
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*/
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//=============================================================================
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//
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// CLASS ModAspectRatioT - IMPLEMENTATION
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//
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//=============================================================================
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#define MB_MODASPECTRATIOT_C
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#define OPENMESH_DECIMATER_MODASPECTRATIOT_C
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//== INCLUDES =================================================================
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#include "ModAspectRatioT.hh"
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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namespace OpenMesh {
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namespace Decimater {
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//== IMPLEMENTATION ==========================================================
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template <class DecimaterT>
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typename ModAspectRatioT<DecimaterT>::Scalar
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ModAspectRatioT<DecimaterT>::
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aspectRatio( const Point& _v0,
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const Point& _v1,
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const Point& _v2 )
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{
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template<class DecimaterT>
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typename ModAspectRatioT<DecimaterT>::Scalar ModAspectRatioT<DecimaterT>::aspectRatio(
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const Point& _v0, const Point& _v1, const Point& _v2) {
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Point d0 = _v0 - _v1;
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Point d1 = _v1 - _v2;
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// finds the max squared edge length
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Scalar l2, maxl2 = d0.sqrnorm();
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if ((l2=d1.sqrnorm()) > maxl2)
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if ((l2 = d1.sqrnorm()) > maxl2)
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maxl2 = l2;
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// keep searching for the max squared edge length
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d1 = _v2 - _v0;
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if ((l2=d1.sqrnorm()) > maxl2)
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if ((l2 = d1.sqrnorm()) > maxl2)
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maxl2 = l2;
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// squared area of the parallelogram spanned by d0 and d1
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@@ -96,116 +86,93 @@ aspectRatio( const Point& _v0,
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// returns the length of the longest edge
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// divided by its corresponding height
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return sqrt( (maxl2 * maxl2) / a2 );
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return sqrt((maxl2 * maxl2) / a2);
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}
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//-----------------------------------------------------------------------------
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template<class DecimaterT>
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void ModAspectRatioT<DecimaterT>::initialize() {
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typename Mesh::FaceIter f_it, f_end(mesh_.faces_end());
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typename Mesh::FVIter fv_it;
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template <class DecimaterT>
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void
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ModAspectRatioT<DecimaterT>::
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initialize()
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{
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typename Mesh::FaceIter f_it, f_end(mesh_.faces_end());
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typename Mesh::FVIter fv_it;
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for (f_it=mesh_.faces_begin(); f_it!=f_end; ++f_it)
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{
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typename Mesh::Point& p0 = mesh_.point(fv_it=mesh_.fv_iter(f_it));
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for (f_it = mesh_.faces_begin(); f_it != f_end; ++f_it) {
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typename Mesh::Point& p0 = mesh_.point(fv_it = mesh_.fv_iter(f_it));
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typename Mesh::Point& p1 = mesh_.point(++fv_it);
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typename Mesh::Point& p2 = mesh_.point(++fv_it);
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mesh_.property(roundness_, f_it) =
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1.0/aspectRatio(p0, p1, p2);
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mesh_.property(aspect_, f_it) = 1.0 / aspectRatio(p0, p1, p2);
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}
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}
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//-----------------------------------------------------------------------------
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template<class DecimaterT>
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void ModAspectRatioT<DecimaterT>::preprocess_collapse(const CollapseInfo& _ci) {
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typename Mesh::FaceHandle fh;
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typename Mesh::FVIter fv_it;
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template <class DecimaterT>
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void
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ModAspectRatioT<DecimaterT>::
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preprocess_collapse(const CollapseInfo& _ci)
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{
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typename Mesh::FaceHandle fh;
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typename Mesh::FVIter fv_it;
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for (typename Mesh::VFIter vf_it=mesh_.vf_iter(_ci.v0); vf_it; ++vf_it)
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{
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for (typename Mesh::VFIter vf_it = mesh_.vf_iter(_ci.v0); vf_it; ++vf_it) {
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fh = vf_it.handle();
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if (fh != _ci.fl && fh != _ci.fr)
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{
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typename Mesh::Point& p0 = mesh_.point(fv_it=mesh_.fv_iter(fh));
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if (fh != _ci.fl && fh != _ci.fr) {
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typename Mesh::Point& p0 = mesh_.point(fv_it = mesh_.fv_iter(fh));
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typename Mesh::Point& p1 = mesh_.point(++fv_it);
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typename Mesh::Point& p2 = mesh_.point(++fv_it);
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mesh_.property(roundness_, fh) =
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1.0/aspectRatio(p0, p1, p2);
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mesh_.property(aspect_, fh) = 1.0 / aspectRatio(p0, p1, p2);
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}
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}
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}
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//-----------------------------------------------------------------------------
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template <class DecimaterT>
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float
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ModAspectRatioT<DecimaterT>::
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collapse_priority(const CollapseInfo& _ci)
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{
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typename Mesh::VertexHandle v2, v3;
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typename Mesh::FaceHandle fh;
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const typename Mesh::Point *p1(&_ci.p1), *p2, *p3;
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typename Mesh::Scalar r0, r1, r0_min(1.0), r1_min(1.0);
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typename Mesh::CVVIter vv_it(mesh_, _ci.v0);
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template<class DecimaterT>
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float ModAspectRatioT<DecimaterT>::collapse_priority(const CollapseInfo& _ci) {
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typename Mesh::VertexHandle v2, v3;
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typename Mesh::FaceHandle fh;
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const typename Mesh::Point *p1(&_ci.p1), *p2, *p3;
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typename Mesh::Scalar r0, r1, r0_min(1.0), r1_min(1.0);
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typename Mesh::CVVIter vv_it(mesh_, _ci.v0);
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v3 = vv_it.handle();
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p3 = &mesh_.point(v3);
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p3 = &mesh_.point(v3);
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while (vv_it)
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{
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while (vv_it) {
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v2 = v3;
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p2 = p3;
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v3 = (++vv_it).handle();
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v3 = (++vv_it).handle();
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p3 = &mesh_.point(v3);
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fh = mesh_.face_handle(vv_it.current_halfedge_handle());
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// if not boundary
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if (fh.is_valid())
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{
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// roundness before
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if ((r0 = mesh_.property(roundness_,fh)) < r0_min)
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r0_min = r0;
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if (fh.is_valid()) {
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// aspect before
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if ((r0 = mesh_.property(aspect_, fh)) < r0_min)
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r0_min = r0;
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// roundness after
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// aspect after
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if (!(v2 == _ci.v1 || v3 == _ci.v1))
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if ((r1 = 1.0/aspectRatio(*p1, *p2, *p3)) < r1_min)
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r1_min = r1;
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if ((r1 = 1.0 / aspectRatio(*p1, *p2, *p3)) < r1_min)
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r1_min = r1;
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}
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}
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if (Base::is_binary()) {
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return
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((r1_min > r0_min) || (r1_min > min_aspect_)) ? Base::LEGAL_COLLAPSE :
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Base::ILLEGAL_COLLAPSE;
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if (Base::is_binary())
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{
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return ((r1_min > r0_min) || (r1_min > min_roundness_)) ? 0.0 : -1.0;
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}
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else
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{
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} else {
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if (r1_min > r0_min)
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return 1.0 - r1_min;
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else
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return (r1_min > min_roundness_) ? 2.0 - r1_min : -1.0;
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else
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return
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(r1_min > min_aspect_) ? 2.0 - r1_min : float(Base::ILLEGAL_COLLAPSE);
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}
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}
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//=============================================================================
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}
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}
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