- change name of the types "True" and "False" to "TrueType" and "FalseType" to clearify, that these are types

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@1137 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Matthias Möller
2014-08-11 09:47:41 +00:00
parent 0bc61d5839
commit d633dfc737
3 changed files with 8 additions and 8 deletions

View File

@@ -377,20 +377,20 @@ public:
}
void set_prev_halfedge_handle(HalfedgeHandle _heh, HalfedgeHandle _pheh,
GenProg::True)
GenProg::TrueType)
{ halfedge(_heh).prev_halfedge_handle_ = _pheh; }
void set_prev_halfedge_handle(HalfedgeHandle /* _heh */, HalfedgeHandle /* _pheh */,
GenProg::False)
GenProg::FalseType)
{}
HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh) const
{ return prev_halfedge_handle(_heh, HasPrevHalfedge() ); }
HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh, GenProg::True) const
HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh, GenProg::TrueType) const
{ return halfedge(_heh).prev_halfedge_handle_; }
HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh, GenProg::False) const
HalfedgeHandle prev_halfedge_handle(HalfedgeHandle _heh, GenProg::FalseType) const
{
if (is_boundary(_heh))
{//iterating around the vertex should be faster than iterating the boundary