Removed qmake directory
This commit is contained in:
@@ -1,134 +0,0 @@
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################################################################################
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# This is a library
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################################################################################
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################################################################################
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# Needed Qt packages and build plugin
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################################################################################
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CONFIG += qt uitools opengl thread debug_and_release
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QT += opengl
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################################################################################
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# Add toplevel directory to include path
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# TOPDIR has to be specified in a .qmake.cache file in your projects toplevel
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# directory
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################################################################################
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INCLUDEPATH = $$quote( $$TOPDIR/src )
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DEPENDPATH = $$quote( $${TOPDIR}/src )
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################################################################################
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# Define header Extension
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# This will also override the header extension for uic output
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# ( Do not change to += otherwise uic output will end with .h ! )
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################################################################################
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QMAKE_EXT_H = .hh .h
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################################################################################
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# Architecture detection
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################################################################################
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include( architecture.include )
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################################################################################
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# Helper functions
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################################################################################
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include( functions.include )
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################################################################################
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# Custom settings for compiler flags and similar
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################################################################################
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include( compiler.include)
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################################################################################
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# Extra target definitions
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################################################################################
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include( targets.include )
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################################################################################
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# Global package definitions
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################################################################################
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include( packages/packages.$${SYSTEMTYPE} )
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################################################################################
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# Local package definitions
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# These lines will include a file from a .qmake directory inside your home.
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# this file will overwrite existing setting
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################################################################################
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unix {
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HOME=$$system(echo ~)
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}
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#else {
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#message( TODO : Define Home in Windows )
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#}
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exists( $${HOME}/.qmake/config.$${SYSTEMTYPE} ) {
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include( $${HOME}/.qmake/config.$${SYSTEMTYPE} )
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}
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################################################################################
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# Set standard build directories
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# ( Everything generated while compiling will go # into a per architecture
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# directory )
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################################################################################
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OBJECTS_DIR = tmp/$$BUILDDIRECTORY
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MOC_DIR = tmp/$$BUILDDIRECTORY
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UI_DIR = tmp/$$BUILDDIRECTORY
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################################################################################
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# type definitions
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################################################################################
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defineTest(Library) {
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unix{
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TEMPLATE = lib
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contains( OPERATING_SYSTEM, Darwin) {
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CONFIG -= static
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export(CONFIG)
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}
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}
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win32 {
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TEMPLATE = vclib
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}
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export(TEMPLATE)
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DESTDIR = lib/$$BUILDDIRECTORY
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export(DESTDIR)
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defineTargets()
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UI_DIR = include
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export(UI_DIR)
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}
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defineTest(Application) {
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unix {
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TEMPLATE = app
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}
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win32 {
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TEMPLATE = vcapp
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}
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macx {
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CONFIG -= app_bundle
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export( CONFIG )
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}
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export(TEMPLATE)
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DESTDIR = $$BUILDDIRECTORY
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export(DESTDIR)
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defineTargets()
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}
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defineTest(Subdirs) {
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unix {
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TEMPLATE = subdirs
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}
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win32 {
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TEMPLATE = vcsubdirs
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}
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export(TEMPLATE)
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CONFIG += ordered
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export(CONFIG)
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defineTargets()
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}
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@@ -1,87 +0,0 @@
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################################################################################
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# Architecture detection
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# The following Variables are defined by this include:
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# OPERATING_SYSTEM : Debian / Fedora / Windows
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# ARCHITECTURE : 32 / 64
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# MODE : Debug / Release
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# BUILDDIRECTORY : Concat of all above variables sesparated by underscores e.g. Debian_64_debug
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################################################################################
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unix {
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OPERATING_SYSTEM = UNKNOWN_OS
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exists( /etc/lsb-release ) {
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OPERATING_SYSTEM = Ubuntu
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}
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exists( /etc/debian_version ) | exists( /etc/debian_release ) {
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OPERATING_SYSTEM = Debian
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}
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exists( /etc/fedora-release ) {
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OPERATING_SYSTEM = Fedora
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}
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exists( /etc/gentoo-release ) {
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OPERATING_SYSTEM = Gentoo
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}
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exists( /etc/lfs-release ) {
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OPERATING_SYSTEM = Linux_From_Scratch
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}
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exists( /etc/mandrake-release ) | exists( /etc/mandrakelinux-release ) {
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OPERATING_SYSTEM = Mandrake
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}
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exists( /etc/mandriva-release ) {
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OPERATING_SYSTEM = Mandriva
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}
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exists( /etc/redhat-release ) | exists( /etc/redhat_version ) {
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OPERATING_SYSTEM = Redhat
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}
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exists( /etc/SuSE-release ) | exists( /etc/novell-release ) {
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OPERATING_SYSTEM = SuSE
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}
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TEST_DARWIN = $$system(uname -s)
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contains( TEST_DARWIN, Darwin) {
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OPERATING_SYSTEM = Darwin
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DEFINES += ARCH_DARWIN
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export(DEFINES)
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}
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HARDWARE_PLATFORM = $$system(uname -a)
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contains( HARDWARE_PLATFORM, x86_64 ) {
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# 64-bit Linux
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ARCHITECTURE = 64
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} else {
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# 32-bit Linux
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ARCHITECTURE = 32
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}
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contains(TEST_DARWIN, Darwin) {
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SYSTEMTYPE = Darwin
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} else {
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SYSTEMTYPE = Linux
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}
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}
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win32 {
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OPERATING_SYSTEM = Windows
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ARCHITECTURE = 32
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SYSTEMTYPE = Windows
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}
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CONFIG( debug, debug|release ){
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MODE = Debug
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} else {
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MODE = Release
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}
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BUILDDIRECTORY = $${OPERATING_SYSTEM}_$${ARCHITECTURE}_$${MODE}
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@@ -1,18 +0,0 @@
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################################################################################
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# Custom settings for compiler flags and similar
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################################################################################
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unix {
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QMAKE_CC = gcc-4.3
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QMAKE_CXX = g++-4.3
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macx {
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QMAKE_CC = gcc-4.0
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QMAKE_CXX = g++-4.0
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}
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QMAKE_CFLAGS_RELEASE = -O3 -DINCLUDE_TEMPLATES -W -Wall -Wno-unused -DNDEBUG
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QMAKE_CXXFLAGS_RELEASE = -O3 -DINCLUDE_TEMPLATES -ftemplate-depth-100 -W -Wall -Wno-unused -DNDEBUG
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QMAKE_CFLAGS_DEBUG = -g -DINCLUDE_TEMPLATES -W -Wall -Wno-unused -DDEBUG
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QMAKE_CXXFLAGS_DEBUG = -g -DINCLUDE_TEMPLATES -ftemplate-depth-100 -W -Wall -Wno-unused -DDEBUG
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}
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@@ -1,76 +0,0 @@
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################################################################################
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# functions collecting all headers in the directory
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################################################################################
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# getFilesFromDir( directory, pattern )
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# returns a list of all files matching pattern in directory
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defineReplace(getFilesFromDir) {
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dirs = $$1
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pattern = $$2
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files =
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for(dir, dirs) {
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found = $$files( $${dir}/$${pattern} )
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files += $$found
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}
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return( $$files )
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}
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# addSubdirs(subdirs,deps): Adds directories to the project that depend on
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# other directories
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defineTest( addSubdirs ) {
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for(subdirs, 1) {
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entries = $$files($$subdirs)
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for(entry, entries) {
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name = $$replace(entry, [/\\\\], _)
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name = $$replace(name, - , _)
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SUBDIRS += $$name
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eval ($${name}.subdir = $$entry)
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for(dep, 2): {
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tempval = $$replace(dep, [/\\\\], _)
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eval ($${name}.depends += $$replace(tempval, - , _) )
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}
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export ($${name}.subdir)
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export ($${name}.depends)
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}
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}
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export (SUBDIRS)
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}
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# given a list of paths and a libname this function checks if the lib is there
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# adds the path and returns true if found otherwise false
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defineTest( addLib ) {
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dirs = $$1
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name = $$2
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# check for the library
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for(dir , dirs) {
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check = $${dir}/lib$${name}.so
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# Found, so use it
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exists( $$check ) {
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LIBS *= -L$${dir} -l$$name
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export(LIBS)
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return(true)
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}
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}
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return(false)
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}
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defineReplace( getCurrentDir ) {
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DIR = ''
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unix {
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DIR = $$system( pwd )
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}
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win32 {
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DIR = $$system( cd )
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}
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return( $$DIR )
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}
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@@ -1,38 +0,0 @@
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################################################################################
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# INCLUDE Packages
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################################################################################
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defineTest( qt ) {
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QT += opengl network script sql
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export(QT)
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}
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defineTest( glew ) {
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INCLUDEPATH *= /sw/include/GL
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export(INCLUDEPATH)
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LIBS *= -L/opt/local/lib/ -lGLEW
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export(LIBS)
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}
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defineTest( glut ) {
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INCLUDEPATH *= /System/Library/Frameworks/GLUT.framework/Headers
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export(INCLUDEPATH)
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LIBS *= -framework GLUT
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export(LIBS)
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}
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defineTest( openmesh ) {
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QMAKE_LIBDIR += $${TOPDIR}/lib
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QMAKE_LIBDIR += $${TOPDIR}/lib
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CONFIG( debug, debug|release ){
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LIBS += -lOpenMeshToolsd
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LIBS += -lOpenMeshCored
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} else {
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LIBS += -lOpenMeshTools
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LIBS += -lOpenMeshCore
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}
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export(QMAKE_LIBDIR)
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export(LIBS)
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}
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@@ -1,71 +0,0 @@
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################################################################################
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# INCLUDE Packages
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################################################################################
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defineTest( qt ) {
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CONFIG *= uitools
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export(CONFIG)
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QT += opengl network script sql
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export(QT)
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}
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defineTest( qwt ) {
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INCLUDEPATH *= /usr/include/qwt-qt4/
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export(INCLUDEPATH)
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LIBS *= -L/usr/lib/ -lqwt-qt4
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export(LIBS)
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}
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defineTest( glew ) {
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INCLUDEPATH *= /usr/include/GL
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export(INCLUDEPATH)
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LIBS *= -L/usr/lib -lGLEW
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export(LIBS)
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}
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defineTest( glut ) {
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INCLUDEPATH *=$${ACG}/OpenGL/include
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export(INCLUDEPATH)
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LIBS *= -L/usr/X11R6/lib -lglut
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export(LIBS)
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}
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defineTest( openmesh ) {
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QMAKE_LIBDIR += $${TOPDIR}/lib/
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QMAKE_LIBDIR += $${TOPDIR}/lib/
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CONFIG( debug, debug|release ){
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LIBS+= -Wl,-rpath=$${TOPDIR}/lib -lOpenMeshCored
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LIBS+= -Wl,-rpath=$${TOPDIR}/lib -lOpenMeshToolsd
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} else {
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LIBS+= -Wl,-rpath=$${TOPDIR}/lib -lOpenMeshCore
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LIBS+= -Wl,-rpath=$${TOPDIR}/lib -lOpenMeshTools
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}
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export(QMAKE_LIBDIR)
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export(LIBS)
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}
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defineTest( openmp ) {
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addLib( /usr/lib/gcc/x86_64-linux-gnu/4.3 /usr/lib, gomp ) {
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QMAKE_CXXFLAGS_RELEASE += -fopenmp
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QMAKE_CXXFLAGS_DEBUG += -fopenmp
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QMAKE_CFLAGS_RELEASE += -fopenmp
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QMAKE_CFLAGS_DEBUG += -fopenmp
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QMAKE_LFLAGS_DEBUG += -fopenmp
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QMAKE_LFLAGS_RELEASE += -fopenmp
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export(QMAKE_CXXFLAGS_RELEASE)
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export(QMAKE_CFLAGS_RELEASE)
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export(QMAKE_CXXFLAGS_DEBUG)
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export(QMAKE_CFLAGS_DEBUG)
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export(QMAKE_LFLAGS_DEBUG)
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export(QMAKE_LFLAGS_RELEASE)
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} else {
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message("Unable to find OpenMP lib for linking. OpenMP support will be disabled!!")
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}
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}
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@@ -1,77 +0,0 @@
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################################################################################
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# INCLUDE Packages
|
||||
################################################################################
|
||||
|
||||
|
||||
defineTest( glew ) {
|
||||
|
||||
#######################################
|
||||
## Enter here the correct path to GLEW
|
||||
#######################################
|
||||
|
||||
GLEW_PATH = c:\libs\glew
|
||||
|
||||
#######################################
|
||||
|
||||
!exists ( $${GLEW_PATH} ) {
|
||||
error (ERROR: GLEW not found or wrong path entry in OpenMesh\qmake\packages\packages.Windows! Please adjust it to your path!)
|
||||
}
|
||||
INCLUDEPATH *= $${GLEW_PATH}\include
|
||||
export(INCLUDEPATH)
|
||||
LIBS *= -L$${GLEW_PATH}\lib -lglew32
|
||||
export(LIBS)
|
||||
}
|
||||
|
||||
defineTest( qt ) {
|
||||
CONFIG *= uitools
|
||||
export(CONFIG)
|
||||
QT += opengl network script sql
|
||||
export(QT)
|
||||
}
|
||||
|
||||
defineTest( glut ) {
|
||||
|
||||
#######################################
|
||||
## Enter here the correct path to GLUT
|
||||
#######################################
|
||||
|
||||
GLUT_PATH = c:\libs\glut-3.7
|
||||
|
||||
########################################
|
||||
|
||||
!exists ( $${GLUT_PATH} ) {
|
||||
error (ERROR: GLUT not found or wrong path entry in OpenMesh\qmake\packages\packages.Windows! Please adjust it to your path!)
|
||||
}
|
||||
INCLUDEPATH *= $${GLUT_PATH}\include
|
||||
export(INCLUDEPATH)
|
||||
LIBS *= -L$${GLUT_PATH}\lib -lglut32
|
||||
export(LIBS)
|
||||
}
|
||||
|
||||
defineTest( openmp ) {
|
||||
QMAKE_CXXFLAGS_DEBUG += /openmp
|
||||
QMAKE_CXXFLAGS_RELEASE += /openmp
|
||||
export(QMAKE_CXXFLAGS_DEBUG)
|
||||
export(QMAKE_CXXFLAGS_RELEASE)
|
||||
}
|
||||
|
||||
defineTest( openmesh ) {
|
||||
DEFINES += _USE_MATH_DEFINES NOMINMAX
|
||||
|
||||
QMAKE_LIBDIR += $${TOPDIR}/lib/
|
||||
QMAKE_LIBDIR += $${TOPDIR}/lib/
|
||||
|
||||
CONFIG( debug, debug|release ){
|
||||
LIBS+= -L$${TOPDIR}/lib -lOpenMeshCored
|
||||
LIBS+= -L$${TOPDIR}/lib -lOpenMeshToolsd
|
||||
} else {
|
||||
LIBS+= -L$${TOPDIR}/lib -lOpenMeshCore
|
||||
LIBS+= -L$${TOPDIR}/lib -lOpenMeshTools
|
||||
}
|
||||
|
||||
export(DEFINES)
|
||||
export(QMAKE_LIBDIR)
|
||||
export(LIBS)
|
||||
}
|
||||
|
||||
@@ -1,126 +0,0 @@
|
||||
################################################################################
|
||||
# Custom targets
|
||||
################################################################################
|
||||
|
||||
defineTest( defineTargets ) {
|
||||
|
||||
# internal target ... Use allclean instead!
|
||||
# cleanDirs target called by subAllclean.
|
||||
# removes all lib tmp and Builddirectories created by these qmake scripts
|
||||
!contains( QMAKE_EXTRA_TARGETS , cleanDirs) {
|
||||
# Remove temp dirs when doing allclean
|
||||
cleanDirs.target = cleanDirs
|
||||
cleanDirs.commands = rm -rf tmp
|
||||
|
||||
contains( TEMPLATE, app ) {
|
||||
cleanDirs.commands += ; rm -rf $${BUILDDIRECTORY}
|
||||
}
|
||||
|
||||
|
||||
contains( TEMPLATE, lib ) {
|
||||
cleanDirs.commands += ; rm -rf lib
|
||||
}
|
||||
|
||||
export(cleanDirs.target)
|
||||
export(cleanDirs.commands)
|
||||
export(cleanDirs.depends)
|
||||
export(cleanDirs.CONFIG)
|
||||
|
||||
QMAKE_EXTRA_TARGETS += cleanDirs
|
||||
export(QMAKE_EXTRA_TARGETS)
|
||||
}
|
||||
|
||||
# internal target ... Use allclean instead!
|
||||
# main local subAllclean target called by allclean (see below)
|
||||
# this one calls
|
||||
# 1. clean to remove temporary files created
|
||||
# 2. cleanDirs to remove all tmp and lib directories created by qmake
|
||||
# 3. distclean to remove the rest
|
||||
!contains( QMAKE_EXTRA_TARGETS , subAllclean) {
|
||||
# Remove temp dirs when doing allclean
|
||||
subAllclean.target = subAllclean
|
||||
subAllclean.depends = clean cleanDirs distclean
|
||||
|
||||
export(subAllclean.target)
|
||||
export(subAllclean.depends)
|
||||
|
||||
QMAKE_EXTRA_TARGETS += subAllclean
|
||||
export(QMAKE_EXTRA_TARGETS)
|
||||
}
|
||||
|
||||
|
||||
# basic allclean target, will cleate a recursive target calling subAllclean in the subdirectories makefiles
|
||||
!contains( QMAKE_EXTRA_TARGETS , allclean) {
|
||||
allclean.target = allclean
|
||||
allclean.CONFIG = recursive
|
||||
allclean.recurse_target = subAllclean
|
||||
|
||||
export(allclean.target)
|
||||
export(allclean.CONFIG)
|
||||
export(allclean.recurse_target)
|
||||
|
||||
QMAKE_EXTRA_TARGETS += allclean
|
||||
export(QMAKE_EXTRA_TARGETS)
|
||||
}
|
||||
|
||||
!contains( QMAKE_EXTRA_TARGETS , plugindoc ) {
|
||||
exists ( Documentation ) {
|
||||
plugindoc.target = plugindoc
|
||||
PLUGINNAME = $$getCurrentDir()
|
||||
PLUGINNAME = $$section( PLUGINNAME, "/" ,-1, -1)
|
||||
|
||||
unix {
|
||||
plugindoc.commands += rm -rf $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
|
||||
plugindoc.commands += mkdir $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
|
||||
plugindoc.commands += cp Documentation/*.html $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
|
||||
exists ( Documentation/pics ) {
|
||||
plugindoc.commands += cp -r Documentation/pics $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
|
||||
}
|
||||
}
|
||||
|
||||
win32 {
|
||||
message(Documentaion copy not supported on windows platform)
|
||||
#plugindoc.commands += rmdir /s $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
|
||||
#plugindoc.commands += mkdir $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
|
||||
#plugindoc.commands += xcopy /f Documentation/*.html $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
|
||||
#exists ( Documentation/pics ) {
|
||||
# plugindoc.commands += xcopy /f /s Documentation/pics $${TOPDIR}/OpenFlipper/Docs/User/$$PLUGINNAME ;
|
||||
#}
|
||||
}
|
||||
|
||||
export(plugindoc.target)
|
||||
export(plugindoc.commands)
|
||||
export(plugindoc.depends)
|
||||
|
||||
QMAKE_EXTRA_TARGETS += plugindoc
|
||||
export(QMAKE_EXTRA_TARGETS)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
# target for libraries
|
||||
# this target will copy all headers to an include subdirectory
|
||||
# You have to call this after you defined evertything else for your library.
|
||||
# Otherwise this target doesnt know about the required headers.
|
||||
|
||||
defineTest( installs ) {
|
||||
|
||||
!contains( INSTALLS , includes ) {
|
||||
contains( TEMPLATE, lib ) {
|
||||
|
||||
includes.path = include/
|
||||
includes.extra = cp -f --parents $${HEADERS} include/
|
||||
|
||||
export(includes.path)
|
||||
export(includes.extra)
|
||||
|
||||
INSTALLS *= includes
|
||||
export(INSTALLS)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user