- added random number generator to Core/Utils that generates a double between 0.0 and 1.0 with garantueed precision

- use this random number generator for the McDecimater under Windows, since RAND_MAX is not large enough

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@713 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Isaak Lim
2012-09-28 13:07:33 +00:00
parent 9478350b30
commit e0ed6ad954
3 changed files with 228 additions and 0 deletions

View File

@@ -60,6 +60,9 @@
# include <cfloat>
#endif
#ifdef WIN32
# include <OpenMesh/Core/Utils/RandomNumberGenerator.hh>
#endif
//== NAMESPACE ===============================================================
@@ -111,6 +114,10 @@ size_t McDecimaterT<Mesh>::decimate(size_t _n_collapses) {
// performed in a row
unsigned int noCollapses = 0;
#ifdef WIN32
RandomNumberGenerator randGen(mesh_.n_halfedges());
#endif
while ( n_collapses < _n_collapses) {
if (noCollapses > 20) {
@@ -128,7 +135,11 @@ size_t McDecimaterT<Mesh>::decimate(size_t _n_collapses) {
for ( int i = 0; i < (int)randomSamples_; ++i) {
// Random halfedge handle
#ifdef WIN32
tmpHandle = typename Mesh::HalfedgeHandle(int(randGen.getRand() * (mesh_.n_halfedges() - 1)) );
#else
tmpHandle = typename Mesh::HalfedgeHandle((static_cast<double>(rand()) / RAND_MAX) * (mesh_.n_halfedges()-1) );
#endif
// if it is not deleted, we analyse it
if ( ! mesh_.status(tmpHandle).deleted() ) {
@@ -225,6 +236,10 @@ size_t McDecimaterT<Mesh>::decimate_to_faces(size_t _nv, size_t _nf) {
// performed in a row
unsigned int noCollapses = 0;
#ifdef WIN32
RandomNumberGenerator randGen(mesh_.n_halfedges());
#endif
while ((_nv < nv) && (_nf < nf)) {
if (noCollapses > 20) {
@@ -242,7 +257,11 @@ size_t McDecimaterT<Mesh>::decimate_to_faces(size_t _nv, size_t _nf) {
for (int i = 0; i < (int) randomSamples_; ++i) {
// Random halfedge handle
#ifdef WIN32
tmpHandle = typename Mesh::HalfedgeHandle(int(randGen.getRand() * (mesh_.n_halfedges() - 1)) );
#else
tmpHandle = typename Mesh::HalfedgeHandle((static_cast<double>(rand()) / RAND_MAX) * (mesh_.n_halfedges() - 1));
#endif
// if it is not deleted, we analyse it
if (!mesh_.status(tmpHandle).deleted()) {
@@ -356,6 +375,10 @@ size_t McDecimaterT<Mesh>::decimate_constraints_only(float _factor) {
double energy = FLT_MAX;
double bestEnergy = FLT_MAX;
#ifdef WIN32
RandomNumberGenerator randGen(mesh_.n_halfedges());
#endif
while ((noCollapses <= 50) && (illegalCollapses <= 50) && (nv > 0) && (nf > 1)) {
// Optimal id and value will be collected during the random sampling
@@ -363,13 +386,20 @@ size_t McDecimaterT<Mesh>::decimate_constraints_only(float _factor) {
typename Mesh::HalfedgeHandle tmpHandle(-1);
bestEnergy = FLT_MAX;
#ifndef WIN32
const double randomNormalizer = (1.0 / RAND_MAX) * (mesh_.n_halfedges() - 1);
#endif
// Generate random samples for collapses
for (int i = 0; i < (int) randomSamples_; ++i) {
// Random halfedge handle
#ifdef WIN32
tmpHandle = typename Mesh::HalfedgeHandle(int(randGen.getRand() * (mesh_.n_halfedges() - 1)) );
#else
tmpHandle = typename Mesh::HalfedgeHandle(int(rand() * randomNormalizer ) );
#endif
// if it is not deleted, we analyze it
if (!mesh_.status(mesh_.edge_handle(tmpHandle)).deleted()) {