Replaced all .handle() calls

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@904 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2013-08-07 10:43:06 +00:00
parent ea099b1437
commit e21e113b50
23 changed files with 238 additions and 238 deletions

View File

@@ -112,7 +112,7 @@ Tvv3<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
// raise all adjacent vertices to level x-1
for (fv_it = Base::mesh_.fv_iter(_fh); fv_it.is_valid(); ++fv_it) {
vertex_vector.push_back(fv_it.handle());
vertex_vector.push_back(*fv_it);
}
while(!vertex_vector.empty()) {
@@ -348,7 +348,7 @@ Tvv4<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
// raise all adjacent vertices to level x-1
for (fv_it = Base::mesh_.fv_iter(_fh); fv_it.is_valid(); ++fv_it) {
vertex_vector.push_back(fv_it.handle());
vertex_vector.push_back(*fv_it);
}
while(!vertex_vector.empty()) {
@@ -826,7 +826,7 @@ void VF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
for (fv_it = Base::mesh_.fv_iter(_fh); fv_it.is_valid(); ++fv_it) {
vertex_vector.push_back(fv_it.handle());
vertex_vector.push_back(*fv_it);
}
while (!vertex_vector.empty()) {
@@ -883,20 +883,20 @@ void FF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state) {
for (ff_it = Base::mesh_.ff_iter(_fh); ff_it; ++ff_it) {
face_vector.push_back(ff_it.handle());
face_vector.push_back(*ff_it);
}
while (!face_vector.empty()) {
fh = face_vector.back();
face_vector.pop_back();
fh = face_vector.back();
face_vector.pop_back();
Base::prev_rule()->raise(fh, _target_state - 1);
Base::prev_rule()->raise(fh, _target_state - 1);
}
for (ff_it = Base::mesh_.ff_iter(_fh); ff_it; ++ff_it) {
face_vector.push_back(ff_it.handle());
face_vector.push_back(*ff_it);
}
while (!face_vector.empty()) {
@@ -946,25 +946,25 @@ void FFc<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
if (_target_state > 1)
{
for (; ff_it; ++ff_it)
face_vector.push_back(ff_it.handle());
face_vector.push_back(*ff_it);
while (!face_vector.empty())
{
fh = face_vector.back();
face_vector.pop_back();
Base::prev_rule()->raise(fh, _target_state - 1);
fh = face_vector.back();
face_vector.pop_back();
Base::prev_rule()->raise(fh, _target_state - 1);
}
for (ff_it = Base::mesh_.ff_iter(_fh); ff_it; ++ff_it)
face_vector.push_back(ff_it.handle());
face_vector.push_back(*ff_it);
while (!face_vector.empty()) {
fh = face_vector.back();
face_vector.pop_back();
fh = face_vector.back();
face_vector.pop_back();
while (MOBJ(fh).state() < _target_state - 1)
Base::prev_rule()->raise(fh, _target_state - 1);
while (MOBJ(fh).state() < _target_state - 1)
Base::prev_rule()->raise(fh, _target_state - 1);
}
}
@@ -1012,29 +1012,29 @@ void FV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
for (; vf_it; ++vf_it) {
face_vector.push_back(vf_it.handle());
face_vector.push_back(*vf_it);
}
while (!face_vector.empty()) {
fh = face_vector.back();
face_vector.pop_back();
fh = face_vector.back();
face_vector.pop_back();
Base::prev_rule()->raise(fh, _target_state - 1);
Base::prev_rule()->raise(fh, _target_state - 1);
}
for (vf_it = Base::mesh_.vf_iter(_vh); vf_it; ++vf_it) {
face_vector.push_back(vf_it.handle());
face_vector.push_back(*vf_it);
}
while (!face_vector.empty()) {
fh = face_vector.back();
face_vector.pop_back();
fh = face_vector.back();
face_vector.pop_back();
while (MOBJ(fh).state() < _target_state - 1)
Base::prev_rule()->raise(fh, _target_state - 1);
while (MOBJ(fh).state() < _target_state - 1)
Base::prev_rule()->raise(fh, _target_state - 1);
}
}
@@ -1595,29 +1595,29 @@ void EV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
for (; ve_it; ++ve_it) {
edge_vector.push_back(ve_it.handle());
edge_vector.push_back(*ve_it);
}
while (!edge_vector.empty()) {
eh = edge_vector.back();
edge_vector.pop_back();
eh = edge_vector.back();
edge_vector.pop_back();
Base::prev_rule()->raise(eh, _target_state - 1);
Base::prev_rule()->raise(eh, _target_state - 1);
}
for (ve_it = Base::mesh_.ve_iter(_vh); ve_it; ++ve_it) {
edge_vector.push_back(ve_it.handle());
edge_vector.push_back(*ve_it);
}
while (!edge_vector.empty()) {
eh = edge_vector.back();
edge_vector.pop_back();
eh = edge_vector.back();
edge_vector.pop_back();
while (MOBJ(eh).state() < _target_state - 1)
Base::prev_rule()->raise(eh, _target_state - 1);
while (MOBJ(eh).state() < _target_state - 1)
Base::prev_rule()->raise(eh, _target_state - 1);
}
}
@@ -1629,9 +1629,9 @@ void EV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
if (Base::mesh_.data(ve_it).final()) {
++valence;
++valence;
position += Base::mesh_.data(ve_it).position(_target_state - 1);
position += Base::mesh_.data(ve_it).position(_target_state - 1);
}
}
@@ -1793,29 +1793,29 @@ EF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state) {
for (; fe_it; ++fe_it) {
edge_vector.push_back(fe_it.handle());
edge_vector.push_back(*fe_it);
}
while (!edge_vector.empty()) {
eh = edge_vector.back();
edge_vector.pop_back();
eh = edge_vector.back();
edge_vector.pop_back();
Base::prev_rule()->raise(eh, _target_state - 1);
Base::prev_rule()->raise(eh, _target_state - 1);
}
for (fe_it = Base::mesh_.fe_iter(_fh); fe_it; ++fe_it) {
edge_vector.push_back(fe_it.handle());
edge_vector.push_back(*fe_it);
}
while (!edge_vector.empty()) {
eh = edge_vector.back();
edge_vector.pop_back();
eh = edge_vector.back();
edge_vector.pop_back();
while (MOBJ(eh).state() < _target_state - 1)
Base::prev_rule()->raise(eh, _target_state - 1);
while (MOBJ(eh).state() < _target_state - 1)
Base::prev_rule()->raise(eh, _target_state - 1);
}
}
@@ -1827,9 +1827,9 @@ EF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state) {
if (Base::mesh_.data(fe_it).final()) {
++valence;
++valence;
position += Base::mesh_.data(fe_it).position(_target_state - 1);
position += Base::mesh_.data(fe_it).position(_target_state - 1);
}
}