diff --git a/src/Unittests/unittests_add_face.hh b/src/Unittests/unittests_add_face.hh index 4b90ba75..eabb0f19 100644 --- a/src/Unittests/unittests_add_face.hh +++ b/src/Unittests/unittests_add_face.hh @@ -131,6 +131,131 @@ TEST_F(OpenMeshAddFaceTriangleMesh, AddQuadToTrimesh) { } +/* Adds a quad to a polymesh (should be a quad afterwards) + */ +TEST_F(OpenMeshAddFaceTriangleMesh, CreateTriangleMeshCube) { + + mesh_.clear(); + + // Add some vertices + Mesh::VertexHandle vhandle[8]; + vhandle[0] = mesh_.add_vertex(PolyMesh::Point(-1, -1, 1)); + vhandle[1] = mesh_.add_vertex(PolyMesh::Point( 1, -1, 1)); + vhandle[2] = mesh_.add_vertex(PolyMesh::Point( 1, 1, 1)); + vhandle[3] = mesh_.add_vertex(PolyMesh::Point(-1, 1, 1)); + vhandle[4] = mesh_.add_vertex(PolyMesh::Point(-1, -1, -1)); + vhandle[5] = mesh_.add_vertex(PolyMesh::Point( 1, -1, -1)); + vhandle[6] = mesh_.add_vertex(PolyMesh::Point( 1, 1, -1)); + vhandle[7] = mesh_.add_vertex(PolyMesh::Point(-1, 1, -1)); + + // Add six faces to form a cube + std::vector face_vhandles; + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[0]); + face_vhandles.push_back(vhandle[1]); + face_vhandles.push_back(vhandle[3]); + mesh_.add_face(face_vhandles); + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[1]); + face_vhandles.push_back(vhandle[2]); + face_vhandles.push_back(vhandle[3]); + mesh_.add_face(face_vhandles); + + //======================= + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[7]); + face_vhandles.push_back(vhandle[6]); + face_vhandles.push_back(vhandle[5]); + mesh_.add_face(face_vhandles); + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[7]); + face_vhandles.push_back(vhandle[5]); + face_vhandles.push_back(vhandle[4]); + mesh_.add_face(face_vhandles); + + //======================= + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[1]); + face_vhandles.push_back(vhandle[0]); + face_vhandles.push_back(vhandle[4]); + mesh_.add_face(face_vhandles); + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[1]); + face_vhandles.push_back(vhandle[4]); + face_vhandles.push_back(vhandle[5]); + mesh_.add_face(face_vhandles); + + //======================= + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[2]); + face_vhandles.push_back(vhandle[1]); + face_vhandles.push_back(vhandle[5]); + mesh_.add_face(face_vhandles); + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[2]); + face_vhandles.push_back(vhandle[5]); + face_vhandles.push_back(vhandle[6]); + mesh_.add_face(face_vhandles); + + + //======================= + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[3]); + face_vhandles.push_back(vhandle[2]); + face_vhandles.push_back(vhandle[6]); + mesh_.add_face(face_vhandles); + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[3]); + face_vhandles.push_back(vhandle[6]); + face_vhandles.push_back(vhandle[7]); + mesh_.add_face(face_vhandles); + + //======================= + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[0]); + face_vhandles.push_back(vhandle[3]); + face_vhandles.push_back(vhandle[7]); + mesh_.add_face(face_vhandles); + + face_vhandles.clear(); + face_vhandles.push_back(vhandle[0]); + face_vhandles.push_back(vhandle[7]); + face_vhandles.push_back(vhandle[4]); + mesh_.add_face(face_vhandles); + + + // Test setup: + // + // + // 3 ======== 2 + // / /| + // / / | z + // 0 ======== 1 | | + // | | | | y + // | 7 | 6 | / + // | | / | / + // | |/ |/ + // 4 ======== 5 -------> x + // + + // Check setup + EXPECT_EQ(8u, mesh_.n_vertices() ) << "Wrong number of vertices"; + EXPECT_EQ(12u, mesh_.n_faces() ) << "Wrong number of faces"; + +} + + /* Adds a quad to a polymesh (should be a quad afterwards) */ TEST_F(OpenMeshAddFacePolyMesh, AddQuadToPolymesh) {