Load Texture information from obj

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@98 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2009-04-22 11:59:15 +00:00
parent e57f6567e1
commit ed28ee8475
4 changed files with 149 additions and 65 deletions

View File

@@ -4,7 +4,7 @@
* Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
*---------------------------------------------------------------------------*
* *
* License *
* *
@@ -60,7 +60,7 @@ namespace IO {
//== IMPLEMENTATION ===========================================================
/**
/**
Implementation of the OBJ format reader.
*/
class _OBJReader_ : public BaseReader
@@ -73,9 +73,9 @@ public:
std::string get_description() const { return "Alias/Wavefront"; }
std::string get_extensions() const { return "obj"; }
bool read(const std::string& _filename,
BaseImporter& _bi,
bool read(const std::string& _filename,
BaseImporter& _bi,
Options& _opt);
private:
@@ -89,43 +89,53 @@ private:
void cleanup()
{
Kd_is_set_ = false;
Ka_is_set_ = false;
Ks_is_set_ = false;
Tr_is_set_ = false;
Kd_is_set_ = false;
Ka_is_set_ = false;
Ks_is_set_ = false;
Tr_is_set_ = false;
map_Kd_is_set_ = false;
}
bool is_valid(void) const
bool is_valid(void) const
{ return Kd_is_set_ || Ka_is_set_ || Ks_is_set_ || Tr_is_set_; }
bool has_Kd(void) { return Kd_is_set_; }
bool has_Ka(void) { return Ka_is_set_; }
bool has_Ks(void) { return Ks_is_set_; }
bool has_Tr(void) { return Tr_is_set_; }
void set_Kd( float r, float g, float b )
bool has_Kd(void) { return Kd_is_set_; }
bool has_Ka(void) { return Ka_is_set_; }
bool has_Ks(void) { return Ks_is_set_; }
bool has_Tr(void) { return Tr_is_set_; }
bool has_map_Kd(void) { return map_Kd_is_set_; }
void set_Kd( float r, float g, float b )
{ Kd_=Vec3f(r,g,b); Kd_is_set_=true; }
void set_Ka( float r, float g, float b )
void set_Ka( float r, float g, float b )
{ Ka_=Vec3f(r,g,b); Ka_is_set_=true; }
void set_Ks( float r, float g, float b )
void set_Ks( float r, float g, float b )
{ Ks_=Vec3f(r,g,b); Ks_is_set_=true; }
void set_Tr( float t )
{ Tr_=t; Tr_is_set_=true; }
void set_map_Kd( std::string _name, int _index_Kd )
{ map_Kd_ = _name, index_Kd_ = _index_Kd; map_Kd_is_set_ = true; };
const Vec3f& Kd( void ) const { return Kd_; }
const Vec3f& Ka( void ) const { return Ka_; }
const Vec3f& Ks( void ) const { return Ks_; }
float Tr( void ) const { return Tr_; }
const std::string& map_Kd( void ) { return map_Kd_ ; }
const int& map_Kd_index( void ) { return index_Kd_ ; }
private:
Vec3f Kd_; bool Kd_is_set_; // diffuse
Vec3f Ka_; bool Ka_is_set_; // ambient
Vec3f Ks_; bool Ks_is_set_; // specular
float Tr_; bool Tr_is_set_; // transperency
Vec3f Kd_; bool Kd_is_set_; // diffuse
Vec3f Ka_; bool Ka_is_set_; // ambient
Vec3f Ks_; bool Ks_is_set_; // specular
float Tr_; bool Tr_is_set_; // transperency
std::string map_Kd_; int index_Kd_; bool map_Kd_is_set_; // Texture
};
#endif