From f47228003e2bd5c8fd1c5e390543a838f8fc33e6 Mon Sep 17 00:00:00 2001 From: Max Lyon Date: Wed, 6 Nov 2019 09:27:01 +0100 Subject: [PATCH] fix docu --- Doc/tutorial_03.docu | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Doc/tutorial_03.docu b/Doc/tutorial_03.docu index bb9502f8..a21749f6 100644 --- a/Doc/tutorial_03.docu +++ b/Doc/tutorial_03.docu @@ -49,7 +49,7 @@ In this example, we will store the \c cog value (see previous example) in a vert To do so, we first add a (temporary) property of the desired element type (OpenMesh::VertexHandle) and value type (\c %MyMesh::Point) to the mesh: \dontinclude 03-properties/smooth.cc -\skipline makeTemporaryProperty +\skipline VProp Enough memory is allocated to hold as many values of \c %MyMesh::Point as there are vertices. All insert and delete operations on the mesh are synchronized with the attached properties.