/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2015 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * This file is part of OpenMesh. * * * * OpenMesh is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenMesh is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenMesh. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $Date$ * * * \*===========================================================================*/ //============================================================================= // // CLASS newClass // //============================================================================= #ifndef OPENMESH_VDPROGMESH_VHIERARCHY_HH #define OPENMESH_VDPROGMESH_VHIERARCHY_HH //== INCLUDES ================================================================= #include #include //== FORWARDDECLARATIONS ====================================================== //== NAMESPACES =============================================================== namespace OpenMesh { namespace VDPM { //== CLASS DEFINITION ========================================================= /** Keeps the vertex hierarchy build during analyzing a progressive mesh. */ class OPENMESHDLLEXPORT VHierarchy { public: typedef unsigned int id_t; ///< Type for tree and node ids private: VHierarchyNodeContainer nodes_; unsigned int n_roots_; unsigned char tree_id_bits_; // node_id_bits_ = 32-tree_id_bits_; public: VHierarchy(); void clear() { nodes_.clear(); n_roots_ = 0; } unsigned char tree_id_bits() const { return tree_id_bits_; } unsigned int num_roots() const { return n_roots_; } size_t num_nodes() const { return nodes_.size(); } VHierarchyNodeIndex generate_node_index(id_t _tree_id, id_t _node_id) { return VHierarchyNodeIndex(_tree_id, _node_id, tree_id_bits_); } void set_num_roots(unsigned int _n_roots); VHierarchyNodeHandle root_handle(unsigned int i) const { return VHierarchyNodeHandle( (int)i ); } const VHierarchyNode& node(VHierarchyNodeHandle _vhierarchynode_handle) const { return nodes_[_vhierarchynode_handle.idx()]; } VHierarchyNode& node(VHierarchyNodeHandle _vhierarchynode_handle) { return nodes_[_vhierarchynode_handle.idx()]; } VHierarchyNodeHandle add_node(); VHierarchyNodeHandle add_node(const VHierarchyNode &_node); void make_children(VHierarchyNodeHandle &_parent_handle); bool is_ancestor(VHierarchyNodeIndex _ancestor_index, VHierarchyNodeIndex _descendent_index); bool is_leaf_node(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].is_leaf(); } bool is_root_node(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].is_root(); } const OpenMesh::Vec3f& normal(VHierarchyNodeHandle _node_handle) const { return nodes_[_node_handle.idx()].normal(); } const VHierarchyNodeIndex& node_index(VHierarchyNodeHandle _node_handle) const { return nodes_[_node_handle.idx()].node_index(); } VHierarchyNodeIndex& node_index(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].node_index(); } const VHierarchyNodeIndex& fund_lcut_index(VHierarchyNodeHandle _node_handle) const { return nodes_[_node_handle.idx()].fund_lcut_index(); } VHierarchyNodeIndex& fund_lcut_index(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].fund_lcut_index(); } const VHierarchyNodeIndex& fund_rcut_index(VHierarchyNodeHandle _node_handle) const { return nodes_[_node_handle.idx()].fund_rcut_index(); } VHierarchyNodeIndex& fund_rcut_index(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].fund_rcut_index(); } VertexHandle vertex_handle(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].vertex_handle(); } VHierarchyNodeHandle parent_handle(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].parent_handle(); } VHierarchyNodeHandle lchild_handle(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].lchild_handle(); } VHierarchyNodeHandle rchild_handle(VHierarchyNodeHandle _node_handle) { return nodes_[_node_handle.idx()].rchild_handle(); } VHierarchyNodeHandle node_handle(VHierarchyNodeIndex _node_index); private: VHierarchyNodeHandle compute_dependency(VHierarchyNodeIndex index0, VHierarchyNodeIndex index1); }; //============================================================================= } // namespace VDPM } // namespace OpenMesh //============================================================================= #endif // OPENMESH_VDPROGMESH_VHIERARCHY_HH defined //=============================================================================