//============================================================================= // // OpenMesh // Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //----------------------------------------------------------------------------- // // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, version 2.1. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //----------------------------------------------------------------------------- // // $Revision: 2096 $ // $Date: 2008-06-26 13:16:48 +0200 (Do, 26. Jun 2008) $ // //============================================================================= #ifdef _MSC_VER # pragma warning(disable: 4267 4311) #endif #include #include #include #include #include #include #include int main(int argc, char **argv) { // OpenGL check QApplication::setColorSpec( QApplication::CustomColor ); QApplication app(argc,argv); glutInit(&argc,argv); if ( !QGLFormat::hasOpenGL() ) { std::cerr << "This system has no OpenGL support.\n"; return -1; } // create widget ProgViewerWidget w(0); w.resize(400, 400); w.show(); // load scene if (argc > 1) w.open_prog_mesh(argv[1]); // print usage info std::cout << "\n\n" << "Press Minus : Coarsen mesh\n" << " Plus : Refine mesh\n" << " Home : Coarsen down to base mesh\n" << " End : Refine up to finest mesh\n" << "\n"; return app.exec(); }