//============================================================================= // // OpenMesh // Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //----------------------------------------------------------------------------- // // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, version 2.1. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //----------------------------------------------------------------------------- // // $Revision$ // $Date$ // //============================================================================= #include #include // include before kernel type! #include #include #include #include using namespace OpenMesh; using namespace Smoother; struct MyTraits : public OpenMesh::DefaultTraits { #if 1 typedef OpenMesh::Vec3f Point; typedef OpenMesh::Vec3f Normal; #else typedef OpenMesh::Vec3d Point; typedef OpenMesh::Vec3d Normal; #endif }; typedef OpenMesh::TriMesh_ArrayKernelT MyMesh; //----------------------------------------------------------------------------- void usage_and_exit(int _xcode) { std::cout << std::endl; std::cout << "Usage: smooth [Options] \n"; std::cout << std::endl; std::cout << "Options \n" << std::endl << " -c <0|1> \t continuity (C0,C1). Default: C1\n" << " -t \t\t smooth tangential direction. Default: Enabled\n" << " -n \t\t smooth normal direction. Default: Enabled\n" << std::endl; exit(_xcode); } //----------------------------------------------------------------------------- int main(int argc, char **argv) { int c; MyMesh mesh; OpenMesh::Utils::Timer t; std::string ifname; std::string ofname; SmootherT::Continuity continuity = SmootherT::C1; SmootherT::Component component = SmootherT::Tangential_and_Normal; int iterations; // ---------------------------------------- evaluate command line while ( (c=getopt(argc, argv, "tnc:h"))!=-1 ) { switch(c) { case 'c': { switch(*optarg) { case '0' : continuity = SmootherT::C0; break; case '1' : continuity = SmootherT::C1; break; } break; } case 't': component = component==SmootherT::Normal ? SmootherT::Tangential_and_Normal : SmootherT::Tangential; break; case 'n': component = component==SmootherT::Tangential ? SmootherT::Tangential_and_Normal : SmootherT::Normal; break; case 'h': usage_and_exit(0); case '?': default: usage_and_exit(1); } } if (argc-optind < 3) usage_and_exit(1); // # iterations { std::stringstream str; str << argv[optind]; str >> iterations; } // input file ifname = argv[++optind]; // output file ofname = argv[++optind]; OpenMesh::IO::Options opt; // ---------------------------------------- read mesh omout() << "read mesh..." << std::flush; t.start(); OpenMesh::IO::read_mesh(mesh, ifname, opt); t.stop(); omout() << "done (" << t.as_string() << ")\n"; omout() << " #V " << mesh.n_vertices() << std::endl; // ---------------------------------------- smooth JacobiLaplaceSmootherT smoother(mesh); smoother.initialize(component,continuity); omout() << "smoothing..." << std::flush; t.start(); smoother.smooth(iterations); t.stop(); omout() << "done ("; omout() << t.seconds() << "s ~ "; omout() << t.as_string() << ", " << (iterations*mesh.n_vertices())/t.seconds() << " Vertices/s)\n"; // ---------------------------------------- write mesh omout() << "write mesh..." << std::flush; t.start(); OpenMesh::IO::write_mesh(mesh, ofname, opt); t.stop(); omout() << "done (" << t.as_string() << ")\n"; return 0; }