//============================================================================= // // OpenMesh // Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //----------------------------------------------------------------------------- // // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, version 2.1. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //----------------------------------------------------------------------------- // // $Revision$ // $Date$ // //============================================================================= /** \file LaplaceSmootherT.cc */ //============================================================================= // // CLASS LaplaceSmootherT - IMPLEMENTATION // //============================================================================= #define OPENMESH_LAPLACE_SMOOTHERT_C //== INCLUDES ================================================================= #include //== NAMESPACES =============================================================== namespace OpenMesh { namespace Smoother { //== IMPLEMENTATION ========================================================== template LaplaceSmootherT:: LaplaceSmootherT(Mesh& _mesh) : SmootherT(_mesh) { // custom properties Base::mesh_.add_property(vertex_weights_); Base::mesh_.add_property(edge_weights_); } //----------------------------------------------------------------------------- template LaplaceSmootherT:: ~LaplaceSmootherT() { // free custom properties Base::mesh_.remove_property(vertex_weights_); Base::mesh_.remove_property(edge_weights_); } //----------------------------------------------------------------------------- template void LaplaceSmootherT:: initialize(Component _comp, Continuity _cont) { SmootherT::initialize(_comp, _cont); // calculate weights switch (_comp) { case Base::Tangential: compute_weights(UniformWeighting); break; case Base::Normal: compute_weights(CotWeighting); break; case Base::Tangential_and_Normal: compute_weights(UniformWeighting); break; } } //----------------------------------------------------------------------------- template void LaplaceSmootherT:: compute_weights(LaplaceWeighting _weighting) { typename Mesh::VertexIter v_it, v_end(Base::mesh_.vertices_end()); typename Mesh::EdgeIter e_it, e_end(Base::mesh_.edges_end()); typename Mesh::HalfedgeHandle heh0, heh1, heh2; typename Mesh::VertexHandle v0, v1; const typename Mesh::Point *p0, *p1, *p2; typename Mesh::Normal d0, d1; typename Mesh::Scalar weight, lb(-1.0), ub(1.0); // init vertex weights for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it) Base::mesh_.property(vertex_weights_, v_it) = 0.0; switch (_weighting) { // Uniform weighting case UniformWeighting: { for (e_it=Base::mesh_.edges_begin(); e_it!=e_end; ++e_it) { heh0 = Base::mesh_.halfedge_handle(e_it.handle(), 0); heh1 = Base::mesh_.halfedge_handle(e_it.handle(), 1); v0 = Base::mesh_.to_vertex_handle(heh0); v1 = Base::mesh_.to_vertex_handle(heh1); Base::mesh_.property(edge_weights_, e_it) = 1.0; Base::mesh_.property(vertex_weights_, v0) += 1.0; Base::mesh_.property(vertex_weights_, v1) += 1.0; } break; } // Cotangent weighting case CotWeighting: { for (e_it=Base::mesh_.edges_begin(); e_it!=e_end; ++e_it) { weight = 0.0; heh0 = Base::mesh_.halfedge_handle(e_it.handle(), 0); v0 = Base::mesh_.to_vertex_handle(heh0); p0 = &Base::mesh_.point(v0); heh1 = Base::mesh_.halfedge_handle(e_it.handle(), 1); v1 = Base::mesh_.to_vertex_handle(heh1); p1 = &Base::mesh_.point(v1); heh2 = Base::mesh_.next_halfedge_handle(heh0); p2 = &Base::mesh_.point(Base::mesh_.to_vertex_handle(heh2)); d0 = (*p0 - *p2); d0.normalize(); d1 = (*p1 - *p2); d1.normalize(); weight += 1.0 / tan(acos(std::max(lb, std::min(ub, dot(d0,d1) )))); heh2 = Base::mesh_.next_halfedge_handle(heh1); p2 = &Base::mesh_.point(Base::mesh_.to_vertex_handle(heh2)); d0 = (*p0 - *p2); d0.normalize(); d1 = (*p1 - *p2); d1.normalize(); weight += 1.0 / tan(acos(std::max(lb, std::min(ub, dot(d0,d1) )))); Base::mesh_.property(edge_weights_, e_it) = weight; Base::mesh_.property(vertex_weights_, v0) += weight; Base::mesh_.property(vertex_weights_, v1) += weight; } break; } } // invert vertex weights: // before: sum of edge weights // after: one over sum of edge weights for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it) { weight = Base::mesh_.property(vertex_weights_, v_it); if (weight) Base::mesh_.property(vertex_weights_, v_it) = 1.0 / weight; } } //============================================================================= } // namespace Smoother } // namespace OpenMesh //=============================================================================