/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2003 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * * * License * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published * * by the Free Software Foundation, version 2.1. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * * \*===========================================================================*/ //============================================================================= // // CLASS newClass // //============================================================================= #ifndef OPENMESH_UTILS_GLCONSTASSTRING_HH #define OPENMESH_UTILS_GLCONSTASSTRING_HH //== INCLUDES ================================================================= #include #include //== FORWARDDECLARATIONS ====================================================== //== NAMESPACES =============================================================== namespace OpenMesh { namespace Utils { //== CLASS DEFINITION ========================================================= inline const char *GLenum_as_string( GLenum _m ) { #define MODE(M) case M:return #M switch( _m ) { MODE(GL_POINTS); MODE(GL_LINES); MODE(GL_LINE_STRIP); MODE(GL_LINE_LOOP); MODE(GL_TRIANGLES); MODE(GL_TRIANGLE_STRIP); MODE(GL_TRIANGLE_FAN); MODE(GL_QUADS); MODE(GL_QUAD_STRIP); MODE(GL_POLYGON); default: return ""; } #undef MODE } //============================================================================= } // namespace Utils } // namespace OpenMesh //============================================================================= #endif // OPENMESH_UTILS_GLCONSTASSTRING_HH defined //=============================================================================