/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2014 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * This file is part of OpenMesh. * * * * OpenMesh is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenMesh is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenMesh. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $Date$ * * * \*===========================================================================*/ //== INCLUDES ================================================================= #include #include #include #include #include #include #include //=== NAMESPACES ============================================================== namespace OpenMesh { namespace IO { //=== INSTANCIATE ============================================================= // register the PLYLoader singleton with MeshLoader _PLYWriter_ __PLYWriterInstance; _PLYWriter_& PLYWriter() { return __PLYWriterInstance; } //=== IMPLEMENTATION ========================================================== _PLYWriter_::_PLYWriter_() { IOManager().register_module(this); } //----------------------------------------------------------------------------- bool _PLYWriter_:: write(const std::string& _filename, BaseExporter& _be, Options _opt, std::streamsize _precision) const { // check exporter features if ( !check( _be, _opt ) ) return false; // check writer features if ( _opt.check(Options::FaceNormal) ) { // Face normals are not supported // Uncheck these options and output message that // they are not written out even though they were requested _opt.unset(Options::FaceNormal); omerr() << "[PLYWriter] : Warning: Face normals are not supported and thus not exported! " << std::endl; } if ( _opt.check(Options::FaceColor) ) { // Face normals are not supported // Uncheck these options and output message that // they are not written out even though they were requested _opt.unset(Options::FaceColor); omerr() << "[PLYWriter] : Warning: Face colors are not supported and thus not exported! " << std::endl; } options_ = _opt; // open file std::fstream out(_filename.c_str(), (_opt.check(Options::Binary) ? std::ios_base::binary | std::ios_base::out : std::ios_base::out) ); if (!out) { omerr() << "[PLYWriter] : cannot open file " << _filename << std::endl; return false; } if (!_opt.check(Options::Binary)) out.precision(_precision); // write to file bool result = (_opt.check(Options::Binary) ? write_binary(out, _be, _opt) : write_ascii(out, _be, _opt)); // return result out.close(); return result; } //----------------------------------------------------------------------------- bool _PLYWriter_:: write(std::ostream& _os, BaseExporter& _be, Options _opt, std::streamsize _precision) const { // check exporter features if ( !check( _be, _opt ) ) return false; // check writer features if ( _opt.check(Options::FaceNormal) || _opt.check(Options::FaceColor) ) // not supported yet return false; options_ = _opt; if (!_os.good()) { omerr() << "[PLYWriter] : cannot write to stream " << std::endl; return false; } if (!_opt.check(Options::Binary)) _os.precision(_precision); // write to file bool result = (_opt.check(Options::Binary) ? write_binary(_os, _be, _opt) : write_ascii(_os, _be, _opt)); return result; } //----------------------------------------------------------------------------- void _PLYWriter_::write_header(std::ostream& _out, BaseExporter& _be, Options& _opt) const { //writing header _out << "ply" << std::endl; if (_opt.is_binary()) { _out << "format "; if ( options_.check(Options::MSB) ) _out << "binary_big_endian "; else _out << "binary_little_endian "; _out << "1.0" << std::endl; } else _out << "format ascii 1.0" << std::endl; _out << "element vertex " << _be.n_vertices() << std::endl; _out << "property float x" << std::endl; _out << "property float y" << std::endl; _out << "property float z" << std::endl; if ( _opt.vertex_has_normal() ){ _out << "property float nx" << std::endl; _out << "property float ny" << std::endl; _out << "property float nz" << std::endl; } if ( _opt.vertex_has_texcoord() ){ _out << "property float u" << std::endl; _out << "property float v" << std::endl; } if ( _opt.vertex_has_color() ){ if ( _opt.color_is_float() ) { _out << "property float red" << std::endl; _out << "property float green" << std::endl; _out << "property float blue" << std::endl; if ( _opt.color_has_alpha() ) _out << "property float alpha" << std::endl; } else { _out << "property uchar red" << std::endl; _out << "property uchar green" << std::endl; _out << "property uchar blue" << std::endl; if ( _opt.color_has_alpha() ) _out << "property uchar alpha" << std::endl; } } _out << "element face " << _be.n_faces() << std::endl; _out << "property list uchar int vertex_indices" << std::endl; _out << "end_header" << std::endl; } //----------------------------------------------------------------------------- bool _PLYWriter_:: write_ascii(std::ostream& _out, BaseExporter& _be, Options _opt) const { unsigned int i, nV, nF; Vec3f v, n; OpenMesh::Vec3ui c; OpenMesh::Vec4ui cA; OpenMesh::Vec3f cf; OpenMesh::Vec4f cAf; OpenMesh::Vec2f t; VertexHandle vh; std::vector vhandles; write_header(_out, _be, _opt); if (_opt.color_is_float()) _out << std::fixed; // vertex data (point, normals, colors, texcoords) for (i=0, nV=int(_be.n_vertices()); i vhandles; write_header(_out, _be, _opt); // vertex data (point, normals, texcoords) for (i=0, nV=int(_be.n_vertices()); i vhandles; for (i=0, nF=int(_be.n_faces()); i