/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2013 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * This file is part of OpenMesh. * * * * OpenMesh is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenMesh is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenMesh. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $Date$ * * * \*===========================================================================*/ /** \file ModQuadricT.cc Bodies of template member function. */ //============================================================================= // // CLASS ModQuadric - IMPLEMENTATION // //============================================================================= #define OPENMESH_DECIMATER_MODQUADRIC_CC //== INCLUDES ================================================================= #include //== NAMESPACE =============================================================== namespace OpenMesh { // BEGIN_NS_OPENMESH namespace Decimater { // BEGIN_NS_DECIMATER //== IMPLEMENTATION ========================================================== template void ModQuadricT:: initialize() { using Geometry::Quadricd; // alloc quadrics if (!quadrics_.is_valid()) Base::mesh().add_property( quadrics_ ); // clear quadrics typename Mesh::VertexIter v_it = Base::mesh().vertices_begin(), v_end = Base::mesh().vertices_end(); for (; v_it != v_end; ++v_it) Base::mesh().property(quadrics_, *v_it).clear(); // calc (normal weighted) quadric typename Mesh::FaceIter f_it = Base::mesh().faces_begin(), f_end = Base::mesh().faces_end(); typename Mesh::FaceVertexIter fv_it; typename Mesh::VertexHandle vh0, vh1, vh2; typedef Vec3d Vec3; double a,b,c,d, area; for (; f_it != f_end; ++f_it) { fv_it = Base::mesh().fv_iter(*f_it); vh0 = *fv_it; ++fv_it; vh1 = *fv_it; ++fv_it; vh2 = *fv_it; Vec3 v0, v1, v2; { using namespace OpenMesh; v0 = vector_cast(Base::mesh().point(vh0)); v1 = vector_cast(Base::mesh().point(vh1)); v2 = vector_cast(Base::mesh().point(vh2)); } Vec3 n = (v1-v0) % (v2-v0); area = n.norm(); if (area > FLT_MIN) { n /= area; area *= 0.5; } a = n[0]; b = n[1]; c = n[2]; d = -(vector_cast(Base::mesh().point(vh0))|n); Quadricd q(a, b, c, d); q *= area; Base::mesh().property(quadrics_, vh0) += q; Base::mesh().property(quadrics_, vh1) += q; Base::mesh().property(quadrics_, vh2) += q; } } //----------------------------------------------------------------------------- template void ModQuadricT::set_error_tolerance_factor(double _factor) { if (this->is_binary()) { if (_factor >= 0.0 && _factor <= 1.0) { // the smaller the factor, the smaller max_err_ gets // thus creating a stricter constraint // division by error_tolerance_factor_ is for normalization double max_err = max_err_ * _factor / this->error_tolerance_factor_; set_max_err(max_err); this->error_tolerance_factor_ = _factor; initialize(); } } } //============================================================================= } // END_NS_DECIMATER } // END_NS_OPENMESH //=============================================================================