/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * This file is part of OpenMesh. * * * * OpenMesh is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenMesh is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenMesh. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $Date$ * * * \*===========================================================================*/ //============================================================================= // // Implements an reader module for OBJ files // //============================================================================= #ifndef __OBJREADER_HH__ #define __OBJREADER_HH__ //=== INCLUDES ================================================================ #include #include #include #include #include #include #include #include #include //== NAMESPACES =============================================================== namespace OpenMesh { namespace IO { //== IMPLEMENTATION =========================================================== /** Implementation of the OBJ format reader. */ class _OBJReader_ : public BaseReader { public: _OBJReader_(); virtual ~_OBJReader_() { } std::string get_description() const { return "Alias/Wavefront"; } std::string get_extensions() const { return "obj"; } bool read(const std::string& _filename, BaseImporter& _bi, Options& _opt); private: #ifndef DOXY_IGNORE_THIS class Material { public: Material() { cleanup(); } void cleanup() { Kd_is_set_ = false; Ka_is_set_ = false; Ks_is_set_ = false; Tr_is_set_ = false; map_Kd_is_set_ = false; } bool is_valid(void) const { return Kd_is_set_ || Ka_is_set_ || Ks_is_set_ || Tr_is_set_; } bool has_Kd(void) { return Kd_is_set_; } bool has_Ka(void) { return Ka_is_set_; } bool has_Ks(void) { return Ks_is_set_; } bool has_Tr(void) { return Tr_is_set_; } bool has_map_Kd(void) { return map_Kd_is_set_; } void set_Kd( float r, float g, float b ) { Kd_=Vec3f(r,g,b); Kd_is_set_=true; } void set_Ka( float r, float g, float b ) { Ka_=Vec3f(r,g,b); Ka_is_set_=true; } void set_Ks( float r, float g, float b ) { Ks_=Vec3f(r,g,b); Ks_is_set_=true; } void set_Tr( float t ) { Tr_=t; Tr_is_set_=true; } void set_map_Kd( std::string _name, int _index_Kd ) { map_Kd_ = _name, index_Kd_ = _index_Kd; map_Kd_is_set_ = true; }; const Vec3f& Kd( void ) const { return Kd_; } const Vec3f& Ka( void ) const { return Ka_; } const Vec3f& Ks( void ) const { return Ks_; } float Tr( void ) const { return Tr_; } const std::string& map_Kd( void ) { return map_Kd_ ; } const int& map_Kd_index( void ) { return index_Kd_ ; } private: Vec3f Kd_; bool Kd_is_set_; // diffuse Vec3f Ka_; bool Ka_is_set_; // ambient Vec3f Ks_; bool Ks_is_set_; // specular float Tr_; bool Tr_is_set_; // transperency std::string map_Kd_; int index_Kd_; bool map_Kd_is_set_; // Texture }; #endif typedef std::map MaterialList; MaterialList materials_; bool read_material( std::fstream& _in ); private: bool read(std::fstream& _in, BaseImporter& _bi, Options& _opt); std::string path_; }; //== TYPE DEFINITION ========================================================== extern _OBJReader_ __OBJReaderInstance; _OBJReader_& OBJReader(); //============================================================================= } // namespace IO } // namespace OpenMesh //============================================================================= #endif //=============================================================================