//============================================================================= // // OpenMesh // Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //----------------------------------------------------------------------------- // // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, version 2.1. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //----------------------------------------------------------------------------- // // $Revision: 1801 $ // $Date: 2008-05-19 11:53:56 +0200 (Mo, 19. Mai 2008) $ // //============================================================================= #ifndef OPENMESH_HANDLES_HH #define OPENMESH_HANDLES_HH //== INCLUDES ================================================================= #include #include //== NAMESPACES =============================================================== namespace OpenMesh { //== CLASS DEFINITION ========================================================= /// Base class for all handle types class BaseHandle { public: explicit BaseHandle(int _idx=-1) : idx_(_idx) {} /// Get the underlying index of this handle int idx() const { return idx_; } /// The handle is valid iff the index is not equal to -1. bool is_valid() const { return idx_ != -1; } /// reset handle to be invalid void reset() { idx_=-1; } /// reset handle to be invalid void invalidate() { idx_ = -1; } bool operator==(const BaseHandle& _rhs) const { return idx_ == _rhs.idx_; } bool operator!=(const BaseHandle& _rhs) const { return idx_ != _rhs.idx_; } bool operator<(const BaseHandle& _rhs) const { return idx_ < _rhs.idx_; } // this is to be used only by the iterators void __increment() { ++idx_; } void __decrement() { --idx_; } private: int idx_; }; //----------------------------------------------------------------------------- /// Write handle \c _hnd to stream \c _os inline std::ostream& operator<<(std::ostream& _os, const BaseHandle& _hnd) { return (_os << _hnd.idx()); } //----------------------------------------------------------------------------- /// Handle for a vertex entity struct VertexHandle : public BaseHandle { explicit VertexHandle(int _idx=-1) : BaseHandle(_idx) {} }; /// Handle for a halfedge entity struct HalfedgeHandle : public BaseHandle { explicit HalfedgeHandle(int _idx=-1) : BaseHandle(_idx) {} }; /// Handle for a edge entity struct EdgeHandle : public BaseHandle { explicit EdgeHandle(int _idx=-1) : BaseHandle(_idx) {} }; /// Handle for a face entity struct FaceHandle : public BaseHandle { explicit FaceHandle(int _idx=-1) : BaseHandle(_idx) {} }; //============================================================================= } // namespace OpenMesh //============================================================================= #endif // OPENMESH_HANDLES_HH //=============================================================================