#ifndef INCLUDE_UNITTESTS_TRIMESH_ITERATORS_HH #define INCLUDE_UNITTESTS_TRIMESH_ITERATORS_HH #include #include #include class OpenMeshIterators : public OpenMeshBase { protected: // This function is called before each test is run virtual void SetUp() { } // This function is called after all tests are through virtual void TearDown() { // Do some final stuff with the member data here... } // Member already defined in OpenMeshBase //Mesh mesh_; }; /* * ==================================================================== * Define tests below * ==================================================================== */ /* * Small VertexIterator Test */ TEST_F(OpenMeshIterators, VertexIter) { mesh_.clear(); // Add some vertices Mesh::VertexHandle vhandle[4]; vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0)); vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0)); vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0)); vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0)); // Add two faces std::vector face_vhandles; face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[0]); mesh_.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[3]); mesh_.add_face(face_vhandles); // Test setup: // 1 === 2 // | / | // | / | // | / | // 0 === 3 Mesh::VertexIter v_it=mesh_.vertices_begin(); Mesh::VertexIter v_end=mesh_.vertices_end(); EXPECT_EQ(0, v_it.handle().idx()) << "Index wrong for vertex iterator vertices_begin()"; ++v_it; EXPECT_EQ(1, v_it.handle().idx()) << "Index wrong in vertex iterator"; ++v_it; EXPECT_EQ(2, v_it.handle().idx()) << "Index wrong in vertex iterator"; ++v_it; EXPECT_EQ(3, v_it.handle().idx()) << "Index wrong in vertex iterator"; ++v_it; EXPECT_EQ(4, v_it.handle().idx()) << "Index wrong in vertex iterator"; // Check end iterator EXPECT_EQ(4, v_end.handle().idx()) << "Index wrong in vertex iterator for vertices_end()"; } /* * Small EdgeIterator Test */ TEST_F(OpenMeshIterators, EdgeIter) { mesh_.clear(); // Add some vertices Mesh::VertexHandle vhandle[4]; vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0)); vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0)); vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0)); vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0)); // Add two faces std::vector face_vhandles; face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[0]); mesh_.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[3]); mesh_.add_face(face_vhandles); // Test setup: // 1 === 2 // | / | // | / | // | / | // 0 === 3 Mesh::EdgeIter e_it = mesh_.edges_begin(); Mesh::EdgeIter e_end = mesh_.edges_end(); EXPECT_EQ(0, e_it.handle().idx()) << "Wrong start index in edge iterator"; EXPECT_EQ(5, e_end.handle().idx()) << "Wrong end index in edge iterator"; EXPECT_EQ(1, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "1: Wrong to vertex handle of halfedge 0"; EXPECT_EQ(2, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "1: Wrong from vertex handle of halfedge 0"; EXPECT_EQ(2, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "1: Wrong to vertex handle of halfedge 1"; EXPECT_EQ(1, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "1: Wrong from vertex handle of halfedge 1"; ++e_it; EXPECT_EQ(1, e_it.handle().idx()) << "Wrong index in edge iterator"; EXPECT_EQ(0, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "2: Wrong to vertex handle of halfedge 0"; EXPECT_EQ(1, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "2: Wrong from vertex handle of halfedge 0"; EXPECT_EQ(1, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "2: Wrong to vertex handle of halfedge 1"; EXPECT_EQ(0, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "2: Wrong from vertex handle of halfedge 1"; ++e_it; EXPECT_EQ(2, e_it.handle().idx()) << "Wrong index in edge iterator"; EXPECT_EQ(2, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "3: Wrong to vertex handle of halfedge 0"; EXPECT_EQ(0, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "3: Wrong from vertex handle of halfedge 0"; EXPECT_EQ(0, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "3: Wrong to vertex handle of halfedge 1"; EXPECT_EQ(2, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "3: Wrong from vertex handle of halfedge 1"; ++e_it; EXPECT_EQ(3, e_it.handle().idx()) << "Wrong index in edge iterator"; EXPECT_EQ(3, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "4: Wrong to vertex handle of halfedge 0"; EXPECT_EQ(0, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "4: Wrong from vertex handle of halfedge 0"; EXPECT_EQ(0, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "4: Wrong to vertex handle of halfedge 1"; EXPECT_EQ(3, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "4: Wrong from vertex handle of halfedge 1"; ++e_it; EXPECT_EQ(4, e_it.handle().idx()) << "Wrong index in edge iterator"; EXPECT_EQ(2, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "5: Wrong to vertex handle of halfedge 0"; EXPECT_EQ(3, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,0)).idx() ) << "5: Wrong from vertex handle of halfedge 0"; EXPECT_EQ(3, mesh_.to_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "5: Wrong to vertex handle of halfedge 1"; EXPECT_EQ(2, mesh_.from_vertex_handle(mesh_.halfedge_handle(e_it,1)).idx() ) << "5: Wrong from vertex handle of halfedge 1"; } /* * Test with a mesh with one deleted face */ TEST_F(OpenMeshIterators, FaceIterEmptyMeshOneDeletedFace) { mesh_.clear(); // request delete_face capability mesh_.request_vertex_status(); mesh_.request_edge_status(); mesh_.request_face_status(); // Add some vertices Mesh::VertexHandle vhandle[4]; vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0)); vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0)); vhandle[2] = mesh_.add_vertex(Mesh::Point(1, 1, 0)); // Add two faces std::vector face_vhandles; face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[0]); Mesh::FaceHandle fh = mesh_.add_face(face_vhandles); // Delete face but keep vertices bool const is_delete_isolated_vertex = false; mesh_.delete_face(fh, is_delete_isolated_vertex); // Test setup (Face deleted but vertices kept. // 1 === 2 // | / // | / // | / // 0 Mesh::FaceIter f_it = mesh_.faces_begin(); Mesh::FaceIter f_end = mesh_.faces_end(); EXPECT_EQ(0, f_it.handle().idx()) << "Wrong start index in FaceIterator"; EXPECT_EQ(1, f_end.handle().idx()) << "Wrong end index in FaceIterator"; ++f_it; EXPECT_EQ(1, f_it.handle().idx()) << "Wrong end index in FaceIterator after one step"; EXPECT_TRUE(f_it == f_end ) << "Iterator not at end for FaceIterator after one step"; Mesh::ConstFaceIter cf_it = mesh_.faces_begin(); Mesh::ConstFaceIter cf_end = mesh_.faces_end(); EXPECT_EQ(0, cf_it.handle().idx()) << "Wrong start index in ConstFaceIterator"; EXPECT_EQ(1, cf_end.handle().idx()) << "Wrong end index in ConstFaceIterator"; ++cf_it; EXPECT_EQ(1, cf_it.handle().idx()) << "Wrong end index in ConstFaceIterator after one step"; EXPECT_TRUE(cf_it == cf_end ) << "Iterator not at end for ConstFaceIterator after one step"; // Same with skipping iterators: f_it = mesh_.faces_sbegin(); f_end = mesh_.faces_end(); EXPECT_EQ(1, f_it.handle().idx()) << "Wrong start index in FaceIterator with skipping"; EXPECT_EQ(1, f_end.handle().idx()) << "Wrong end index in FaceIterator with skipping"; EXPECT_TRUE(f_it == f_end ) << "Iterator not at end for FaceIterator with skipping"; // Same with skipping iterators: cf_it = mesh_.faces_sbegin(); cf_end = mesh_.faces_end(); EXPECT_EQ(1, cf_it.handle().idx()) << "Wrong start index in ConstFaceIterator with skipping"; EXPECT_EQ(1, cf_end.handle().idx()) << "Wrong end index in ConstFaceIterator with skipping"; EXPECT_TRUE(cf_it == cf_end ) << "Iterator not at end for ConstFaceIterator with skipping"; mesh_.release_vertex_status(); mesh_.release_edge_status(); mesh_.release_face_status(); } #endif // INCLUDE GUARD