//============================================================================= // // OpenMesh // Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //----------------------------------------------------------------------------- // // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, version 2.1. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //----------------------------------------------------------------------------- // // $Revision: 1801 $ // $Date: 2008-05-19 11:53:56 +0200 (Mo, 19. Mai 2008) $ // //============================================================================= //============================================================================= // // Utils for generic/generative programming // //============================================================================= #ifndef OPENMESH_GENPROG_HH #define OPENMESH_GENPROG_HH //== INCLUDES ================================================================= #include //== NAMESPACES =============================================================== namespace OpenMesh { namespace GenProg { #ifndef DOXY_IGNORE_THIS //== IMPLEMENTATION =========================================================== /// This type maps \c true or \c false to different types. template struct Bool2Type { enum { my_bool = b }; }; /// This class generates different types from different \c int 's. template struct Int2Type { enum { my_int = i }; }; /// Handy typedef for Bool2Type classes typedef Bool2Type True; /// Handy typedef for Bool2Type classes typedef Bool2Type False; //----------------------------------------------------------------------------- /// compile time assertions template struct AssertCompile; template <> struct AssertCompile {}; //--- Template "if" w/ partial specialization --------------------------------- #if OM_PARTIAL_SPECIALIZATION template struct IF { typedef Then Result; }; /** Template \c IF w/ partial specialization \code typedef IF::Result ResultType; \endcode */ template struct IF { typedef Else Result; }; //--- Template "if" w/o partial specialization -------------------------------- #else struct SelectThen { template struct Select { typedef Then Result; }; }; struct SelectElse { template struct Select { typedef Else Result; }; }; template struct ChooseSelector { typedef SelectThen Result; }; template <> struct ChooseSelector { typedef SelectElse Result; }; /** Template \c IF w/o partial specialization. Use it like \code typedef IF::Result ResultType; \endcode */ template class IF { typedef typename ChooseSelector::Result Selector; public: typedef typename Selector::template Select::Result Result; }; #endif //============================================================================= #endif } // namespace GenProg } // namespace OpenMesh #define assert_compile(EXPR) GenProg::AssertCompile<(EXPR)>(); //============================================================================= #endif // OPENMESH_GENPROG_HH defined //=============================================================================