//============================================================================= // // OpenMesh // Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //----------------------------------------------------------------------------- // // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, version 2.1. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //----------------------------------------------------------------------------- // // $Revision: 4333 $ // $Date: 2009-01-16 17:13:47 +0100 (Fr, 16. Jan 2009) $ // //============================================================================= //============================================================================= // // Helper Functions for binary reading / writing // //============================================================================= #ifndef OPENMESH_SR_RBO_HH #define OPENMESH_SR_RBO_HH //== INCLUDES ================================================================= #include // -------------------- STL #if defined(OM_CC_MIPS) # include // size_t #else # include // size_t #endif #include #include // -------------------- OpenMesh #include #include #include //== NAMESPACES =============================================================== namespace OpenMesh { namespace IO { //============================================================================= /** \name Handling binary input/output. These functions take care of swapping bytes to get the right Endian. */ //@{ //----------------------------------------------------------------------------- /** this does not compile for g++3.4 and higher, hence we comment the function body which will result in a linker error */ template < size_t N > inline void _reverse_byte_order_N(uint8_t* _val) { assert_compile(false); // compile_time_error__only_for_fundamental_types(_val); } template <> inline void _reverse_byte_order_N<1>(uint8_t* /*_val*/) { }; template <> inline void _reverse_byte_order_N<2>(uint8_t* _val) { _val[0] ^= _val[1]; _val[1] ^= _val[0]; _val[0] ^= _val[1]; } template <> inline void _reverse_byte_order_N<4>(uint8_t* _val) { _val[0] ^= _val[3]; _val[3] ^= _val[0]; _val[0] ^= _val[3]; // 0 <-> 3 _val[1] ^= _val[2]; _val[2] ^= _val[1]; _val[1] ^= _val[2]; // 1 <-> 2 } template <> inline void _reverse_byte_order_N<8>(uint8_t* _val) { _val[0] ^= _val[7]; _val[7] ^= _val[0]; _val[0] ^= _val[7]; // 0 <-> 7 _val[1] ^= _val[6]; _val[6] ^= _val[1]; _val[1] ^= _val[6]; // 1 <-> 6 _val[2] ^= _val[5]; _val[5] ^= _val[2]; _val[2] ^= _val[5]; // 2 <-> 5 _val[3] ^= _val[4]; _val[4] ^= _val[3]; _val[3] ^= _val[4]; // 3 <-> 4 } template <> inline void _reverse_byte_order_N<12>(uint8_t* _val) { _val[0] ^= _val[11]; _val[11] ^= _val[0]; _val[0] ^= _val[11]; // 0 <-> 11 _val[1] ^= _val[10]; _val[10] ^= _val[1]; _val[1] ^= _val[10]; // 1 <-> 10 _val[2] ^= _val[ 9]; _val[ 9] ^= _val[2]; _val[2] ^= _val[ 9]; // 2 <-> 9 _val[3] ^= _val[ 8]; _val[ 8] ^= _val[3]; _val[3] ^= _val[ 8]; // 3 <-> 8 _val[4] ^= _val[ 7]; _val[ 7] ^= _val[4]; _val[4] ^= _val[ 7]; // 4 <-> 7 _val[5] ^= _val[ 6]; _val[ 6] ^= _val[5]; _val[5] ^= _val[ 6]; // 5 <-> 6 } template <> inline void _reverse_byte_order_N<16>(uint8_t* _val) { _reverse_byte_order_N<8>(_val); _reverse_byte_order_N<8>(_val+8); std::swap(*(uint64_t*)_val, *(((uint64_t*)_val)+1)); } //----------------------------------------------------------------------------- // wrapper for byte reordering // reverting pointers makes no sense, hence forbid it. /** this does not compile for g++3.4 and higher, hence we comment the function body which will result in a linker error */ template inline T* reverse_byte_order(T* t) { // Should never reach this point. If so, then some operator were not // overloaded. Especially check for IO::binary<> specialization on // custom data types. // compile_time_error__cannot_do_that(a); assert_compile(false); return t; } inline void compile_time_error__no_fundamental_type() { // we should never reach this point assert(false); } // default action for byte reversal: cause an error to avoid // surprising behaviour! template T& reverse_byte_order( T& _t ) { omerr() << "Not defined for type " << typeid(T).name() << std::endl; compile_time_error__no_fundamental_type(); return _t; } template <> inline bool& reverse_byte_order(bool & _t) { return _t; } template <> inline char& reverse_byte_order(char & _t) { return _t; } #if defined(OM_CC_GCC) template <> inline signed char& reverse_byte_order(signed char & _t) { return _t; } #endif template <> inline uchar& reverse_byte_order(uchar& _t) { return _t; } // Instead do specializations for the necessary types #define REVERSE_FUNDAMENTAL_TYPE( T ) \ template <> inline T& reverse_byte_order( T& _t ) {\ _reverse_byte_order_N( reinterpret_cast(&_t) ); \ return _t; \ } // REVERSE_FUNDAMENTAL_TYPE(bool); // REVERSE_FUNDAMENTAL_TYPE(char); // REVERSE_FUNDAMENTAL_TYPE(uchar); REVERSE_FUNDAMENTAL_TYPE(int16_t); REVERSE_FUNDAMENTAL_TYPE(uint16_t); // REVERSE_FUNDAMENTAL_TYPE(int); // REVERSE_FUNDAMENTAL_TYPE(uint); REVERSE_FUNDAMENTAL_TYPE(unsigned long); REVERSE_FUNDAMENTAL_TYPE(int32_t); REVERSE_FUNDAMENTAL_TYPE(uint32_t); REVERSE_FUNDAMENTAL_TYPE(int64_t); REVERSE_FUNDAMENTAL_TYPE(uint64_t); REVERSE_FUNDAMENTAL_TYPE(float); REVERSE_FUNDAMENTAL_TYPE(double); REVERSE_FUNDAMENTAL_TYPE(long double); #undef REVERSE_FUNDAMENTAL_TYPE #if 0 #define REVERSE_VECTORT_TYPE( T ) \ template <> inline T& reverse_byte_order(T& _v) {\ for (size_t i; i< T::size_; ++i) \ _reverse_byte_order_N< sizeof(T::value_type) >( reinterpret_cast(&_v[i])); \ return _v; \ } #define REVERSE_VECTORT_TYPES( N ) \ REVERSE_VECTORT_TYPE( Vec##N##c ) \ REVERSE_VECTORT_TYPE( Vec##N##uc ) \ REVERSE_VECTORT_TYPE( Vec##N##s ) \ REVERSE_VECTORT_TYPE( Vec##N##us ) \ REVERSE_VECTORT_TYPE( Vec##N##i ) \ REVERSE_VECTORT_TYPE( Vec##N##ui ) \ REVERSE_VECTORT_TYPE( Vec##N##f ) \ REVERSE_VECTORT_TYPE( Vec##N##d ) \ REVERSE_VECTORT_TYPES(1) REVERSE_VECTORT_TYPES(2) REVERSE_VECTORT_TYPES(3) REVERSE_VECTORT_TYPES(4) REVERSE_VECTORT_TYPES(6) #undef REVERSE_VECTORT_TYPES #undef REVERSE_VECTORT_TYPE #endif template inline T reverse_byte_order(const T& a) { compile_timer_error__const_means_const(a); return a; } //@} //============================================================================= } // namespace IO } // namespace OpenMesh //============================================================================= #endif // OPENMESH_SR_RBO_HH defined //=============================================================================