//============================================================================= // // OpenMesh // Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //----------------------------------------------------------------------------- // // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, version 2.1. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //----------------------------------------------------------------------------- // // $Revision: 1800 $ // $Date: 2008-05-19 11:51:23 +0200 (Mo, 19. Mai 2008) $ // //============================================================================= //============================================================================= // // Class SoOpenMeshNode // // This class defines an basic inventor node to display an OpenMesh // //============================================================================= #ifndef OPENMESH_SOOPENMESHNODE_HH #define OPENMESH_SOOPENMESHNODE_HH //== INCLUDES ================================================================= #include #include #include //== NAMESPACES =============================================================== namespace OpenMesh { //== CLASS DEFINITION ========================================================= template class SoOpenMeshNodeT : public SoShape { SO_NODE_HEADER(SoOpenMeshNodeT); public: static void initClass(); SoOpenMeshNodeT(const Mesh* _mesh=0); void setMesh(const Mesh* mesh) { d_mesh = mesh; } protected: virtual void GLRender(SoGLRenderAction *action); virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er); virtual void generatePrimitives(SoAction *action); private: virtual ~SoOpenMeshNodeT() {}; // Draw faces as triangles / polygons void drawFaces(bool _send_normals) { typedef typename Mesh::Face Face; drawFaces(_send_normals, typename Face::IsTriangle()); } void drawFaces(bool _send_normals, OpenMesh::GenProg::Bool2Type); void drawFaces(bool _send_normals, OpenMesh::GenProg::Bool2Type); // Generate primitives void genPrimitives(SoAction* _action) { typedef typename Mesh::Face Face; genPrimitives(_action, typename Face::IsTriangle()); } void genPrimitives(SoAction* _action, OpenMesh::GenProg::Bool2Type); void genPrimitives(SoAction* _action, OpenMesh::GenProg::Bool2Type); const Mesh* mesh_; }; //============================================================================= } // namespace OpenMesh //============================================================================= #if defined(INCLUDE_TEMPLATES) && !defined(OPENMESH_SOOPENMESHNODE_CC) # define OPENMESH_SOOPENMESHMODE_TEMPLATES # include "SoOpenMeshNodeT.cc" #endif //============================================================================= #endif // OPENMESH_SOOPENMESHNODE_HH //=============================================================================