/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * * * License * * * * This library is free software; you can redistribute it and/or modify it * * under the terms of the GNU Lesser General Public License as published * * by the Free Software Foundation, version 2.1. * * * * This library is distributed in the hope that it will be useful, but * * WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. * * * \*===========================================================================*/ //============================================================================= // // Implements the baseclass for MeshWriter exporter modules // //============================================================================= #ifndef __BASEEXPORTER_HH__ #define __BASEEXPORTER_HH__ //=== INCLUDES ================================================================ // STL #include // OpenMesh #include #include #include //=== NAMESPACES ============================================================== namespace OpenMesh { namespace IO { //=== EXPORTER ================================================================ /** Base class for exporter modules. The exporter modules provide an interface between the writer modules and the target data structure. */ class BaseExporter { public: virtual ~BaseExporter() { } // get vertex data virtual Vec3f point(VertexHandle _vh) const = 0; virtual Vec3f normal(VertexHandle _vh) const = 0; virtual Vec3uc color(VertexHandle _vh) const = 0; virtual Vec4uc colorA(VertexHandle _vh) const = 0; virtual Vec2f texcoord(VertexHandle _vh) const = 0; // get face data virtual unsigned int get_vhandles(FaceHandle _fh, std::vector& _vhandles) const=0; virtual Vec3f normal(FaceHandle _fh) const = 0; virtual Vec3uc color (FaceHandle _fh) const = 0; virtual Vec4uc colorA(FaceHandle _fh) const = 0; // get reference to base kernel virtual const BaseKernel* kernel() { return 0; } // query number of faces, vertices, normals, texcoords virtual size_t n_vertices() const = 0; virtual size_t n_faces() const = 0; virtual size_t n_edges() const = 0; // property information virtual bool is_triangle_mesh() const { return false; } virtual bool has_vertex_normals() const { return false; } virtual bool has_vertex_colors() const { return false; } virtual bool has_vertex_texcoords() const { return false; } virtual bool has_face_normals() const { return false; } virtual bool has_face_colors() const { return false; } }; //============================================================================= } // namespace IO } // namespace OpenMesh //============================================================================= #endif //=============================================================================