/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * This file is part of OpenMesh. * * * * OpenMesh is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenMesh is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenMesh. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $Date$ * * * \*===========================================================================*/ //============================================================================= // // CLASS PolyMeshT // //============================================================================= #ifndef OPENMESH_POLYMESHT_HH #define OPENMESH_POLYMESHT_HH //== INCLUDES ================================================================= #include #include #include #include //== NAMESPACES =============================================================== namespace OpenMesh { //== CLASS DEFINITION ========================================================= /** \class PolyMeshT PolyMeshT.hh Base type for a polygonal mesh. This is the base class for a polygonal mesh. It is parameterized by a mesh kernel that is given as a template argument. This class inherits all methods from its mesh kernel. \param Kernel: template argument for the mesh kernel \note You should use the predefined mesh-kernel combinations in \ref mesh_types_group \see \ref mesh_type */ template class PolyMeshT : public Kernel { public: /// Self type. Used to specify iterators/circulators. typedef PolyMeshT This; //--- item types --- //@{ /// Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT ) enum { IsPolyMesh = 1 }; enum { IsTriMesh = 0 }; static bool is_polymesh() { return true; } static bool is_trimesh() { return false; } //@} /// \name Mesh Items //@{ /// Scalar type typedef typename Kernel::Scalar Scalar; /// Coordinate type typedef typename Kernel::Point Point; /// Normal type typedef typename Kernel::Normal Normal; /// Color type typedef typename Kernel::Color Color; /// TexCoord1D type typedef typename Kernel::TexCoord1D TexCoord1D; /// TexCoord2D type typedef typename Kernel::TexCoord2D TexCoord2D; /// TexCoord3D type typedef typename Kernel::TexCoord3D TexCoord3D; /// Vertex type typedef typename Kernel::Vertex Vertex; /// Halfedge type typedef typename Kernel::Halfedge Halfedge; /// Edge type typedef typename Kernel::Edge Edge; /// Face type typedef typename Kernel::Face Face; //@} //--- handle types --- /// Handle for referencing the corresponding item typedef typename Kernel::VertexHandle VertexHandle; typedef typename Kernel::HalfedgeHandle HalfedgeHandle; typedef typename Kernel::EdgeHandle EdgeHandle; typedef typename Kernel::FaceHandle FaceHandle; typedef typename Kernel::VertexIter VertexIter; typedef typename Kernel::HalfedgeIter HalfedgeIter; typedef typename Kernel::EdgeIter EdgeIter; typedef typename Kernel::FaceIter FaceIter; typedef typename Kernel::ConstVertexIter ConstVertexIter; typedef typename Kernel::ConstHalfedgeIter ConstHalfedgeIter; typedef typename Kernel::ConstEdgeIter ConstEdgeIter; typedef typename Kernel::ConstFaceIter ConstFaceIter; //@} //--- circulators --- /** \name Mesh Circulators Refer to OpenMesh::Mesh::Iterators or \ref mesh_iterators for documentation. */ //@{ /// Circulator typedef typename Kernel::VertexVertexIter VertexVertexIter; typedef typename Kernel::VertexOHalfedgeIter VertexOHalfedgeIter; typedef typename Kernel::VertexIHalfedgeIter VertexIHalfedgeIter; typedef typename Kernel::VertexEdgeIter VertexEdgeIter; typedef typename Kernel::VertexFaceIter VertexFaceIter; typedef typename Kernel::FaceVertexIter FaceVertexIter; typedef typename Kernel::FaceHalfedgeIter FaceHalfedgeIter; typedef typename Kernel::FaceEdgeIter FaceEdgeIter; typedef typename Kernel::FaceFaceIter FaceFaceIter; typedef typename Kernel::ConstVertexVertexIter ConstVertexVertexIter; typedef typename Kernel::ConstVertexOHalfedgeIter ConstVertexOHalfedgeIter; typedef typename Kernel::ConstVertexIHalfedgeIter ConstVertexIHalfedgeIter; typedef typename Kernel::ConstVertexEdgeIter ConstVertexEdgeIter; typedef typename Kernel::ConstVertexFaceIter ConstVertexFaceIter; typedef typename Kernel::ConstFaceVertexIter ConstFaceVertexIter; typedef typename Kernel::ConstFaceHalfedgeIter ConstFaceHalfedgeIter; typedef typename Kernel::ConstFaceEdgeIter ConstFaceEdgeIter; typedef typename Kernel::ConstFaceFaceIter ConstFaceFaceIter; //@} // --- constructor/destructor PolyMeshT() {} virtual ~PolyMeshT() {} /** Uses default copy and assignment operator. Use them to assign two meshes of \b equal type. If the mesh types vary, use PolyMeshT::assign() instead. */ // --- creation --- inline VertexHandle new_vertex() { return Kernel::new_vertex(); } inline VertexHandle new_vertex(const Point& _p) { VertexHandle vh(Kernel::new_vertex()); set_point(vh, _p); return vh; } inline VertexHandle add_vertex(const Point& _p) { return new_vertex(_p); } // --- normal vectors --- /** \name Normal vector computation */ //@{ /** Calls update_face_normals() and update_vertex_normals() if these normals (i.e. the properties) exist */ void update_normals(); /// Update normal for face _fh void update_normal(FaceHandle _fh) { set_normal(_fh, calc_face_normal(_fh)); } /** Update normal vectors for all faces. \attention Needs the Attributes::Normal attribute for faces. */ void update_face_normals(); /** Calculate normal vector for face _fh. */ Normal calc_face_normal(FaceHandle _fh) const; /** Calculate normal vector for face (_p0, _p1, _p2). */ Normal calc_face_normal(const Point& _p0, const Point& _p1, const Point& _p2) const; // calculates the average of the vertices defining _fh void calc_face_centroid(FaceHandle _fh, Point& _pt) const; /// Update normal for vertex _vh void update_normal(VertexHandle _vh) { set_normal(_vh, calc_vertex_normal(_vh)); } /** Update normal vectors for all vertices. \attention Needs the Attributes::Normal attribute for faces and vertices. */ void update_vertex_normals(); /** Calculate normal vector for vertex _vh by averaging normals of adjacent faces. Face normals have to be computed first. \attention Needs the Attributes::Normal attribute for faces. */ Normal calc_vertex_normal(VertexHandle _vh) const; /** Different methods for calculation of the normal at _vh: - ..._fast - the default one - the same as calc vertex_normal() - needs the Attributes::Normal attribute for faces - ..._correct - works properly for non-triangular meshes - does not need any attributes - ..._loop - calculates loop surface normals - does not need any attributes */ void calc_vertex_normal_fast(VertexHandle _vh, Normal& _n) const; void calc_vertex_normal_correct(VertexHandle _vh, Normal& _n) const; void calc_vertex_normal_loop(VertexHandle _vh, Normal& _n) const; //@} // --- Geometry API - still in development --- /** Calculates the edge vector as the vector defined by the halfedge with id #0 (see below) */ void calc_edge_vector(EdgeHandle _eh, Normal& _edge_vec) const { calc_edge_vector(halfedge_handle(_eh,0), _edge_vec); } /** Calculates the edge vector as the difference of the the points defined by to_vertex_handle() and from_vertex_handle() */ void calc_edge_vector(HalfedgeHandle _heh, Normal& _edge_vec) const { _edge_vec = point(to_vertex_handle(_heh)); _edge_vec -= point(from_vertex_handle(_heh)); } // Calculates the length of the edge _eh Scalar calc_edge_length(EdgeHandle _eh) const { return calc_edge_length(halfedge_handle(_eh,0)); } /** Calculates the length of the edge _heh */ Scalar calc_edge_length(HalfedgeHandle _heh) const { return (Scalar)sqrt(calc_edge_sqr_length(_heh)); } Scalar calc_edge_sqr_length(EdgeHandle _eh) const { return calc_edge_sqr_length(halfedge_handle(_eh,0)); } Scalar calc_edge_sqr_length(HalfedgeHandle _heh) const { Normal edge_vec; calc_edge_vector(_heh, edge_vec); return edge_vec.sqrnorm(); } /** defines a consistent representation of a sector geometry: the halfedge _in_heh defines the sector orientation the vertex pointed by _in_heh defines the sector center _vec0 and _vec1 are resp. the first and the second vectors defining the sector */ void calc_sector_vectors(HalfedgeHandle _in_heh, Normal& _vec0, Normal& _vec1) const { calc_edge_vector(next_halfedge_handle(_in_heh), _vec0);//p2 - p1 calc_edge_vector(opposite_halfedge_handle(_in_heh), _vec1);//p0 - p1 } /** calculates the sector angle.\n * The vertex pointed by _in_heh defines the sector center * The angle will be calculated between the given halfedge and the next halfedge.\n * Seen from the center vertex this will be the next halfedge in clockwise direction.\n NOTE: only boundary concave sectors are treated correctly */ Scalar calc_sector_angle(HalfedgeHandle _in_heh) const { Normal v0, v1; calc_sector_vectors(_in_heh, v0, v1); Scalar denom = v0.norm()*v1.norm(); if (is_zero(denom)) { return 0; } Scalar cos_a = (v0 | v1) / denom; if (is_boundary(_in_heh)) {//determine if the boundary sector is concave or convex FaceHandle fh(face_handle(opposite_halfedge_handle(_in_heh))); Normal f_n(calc_face_normal(fh));//this normal is (for convex fh) OK Scalar sign_a = dot(cross(v0, v1), f_n); return angle(cos_a, sign_a); } else { return acos(sane_aarg(cos_a)); } } // calculate the cos and the sin of angle <(_in_heh,next_halfedge(_in_heh)) /* void calc_sector_angle_cos_sin(HalfedgeHandle _in_heh, Scalar& _cos_a, Scalar& _sin_a) const { Normal in_vec, out_vec; calc_edge_vector(_in_heh, in_vec); calc_edge_vector(next_halfedge_handle(_in_heh), out_vec); Scalar denom = in_vec.norm()*out_vec.norm(); if (is_zero(denom)) { _cos_a = 1; _sin_a = 0; } else { _cos_a = dot(in_vec, out_vec)/denom; _sin_a = cross(in_vec, out_vec).norm()/denom; } } */ /** calculates the normal (non-normalized) of the face sector defined by the angle <(_in_heh,next_halfedge(_in_heh)) */ void calc_sector_normal(HalfedgeHandle _in_heh, Normal& _sector_normal) const { Normal vec0, vec1; calc_sector_vectors(_in_heh, vec0, vec1); _sector_normal = cross(vec0, vec1);//(p2-p1)^(p0-p1) } /** calculates the area of the face sector defined by the angle <(_in_heh,next_halfedge(_in_heh)) NOTE: special cases (e.g. concave sectors) are not handled correctly */ Scalar calc_sector_area(HalfedgeHandle _in_heh) const { Normal sector_normal; calc_sector_normal(_in_heh, sector_normal); return sector_normal.norm()/2; } /** calculates the dihedral angle on the halfedge _heh \attention Needs the Attributes::Normal attribute for faces */ Scalar calc_dihedral_angle_fast(HalfedgeHandle _heh) const { CHECK(Kernel::has_face_normals()); if (is_boundary(edge_handle(_heh))) {//the dihedral angle at a boundary edge is 0 return 0; } const Normal& n0 = normal(face_handle(_heh)); const Normal& n1 = normal(face_handle(opposite_halfedge_handle(_heh))); Normal he; calc_edge_vector(_heh, he); Scalar da_cos = dot(n0, n1); //should be normalized, but we need only the sign Scalar da_sin_sign = dot(cross(n0, n1), he); return angle(da_cos, da_sin_sign); } /** calculates the dihedral angle on the edge _eh \attention Needs the Attributes::Normal attribute for faces */ Scalar calc_dihedral_angle_fast(EdgeHandle _eh) const { return calc_dihedral_angle_fast(halfedge_handle(_eh,0)); } // calculates the dihedral angle on the halfedge _heh Scalar calc_dihedral_angle(HalfedgeHandle _heh) const { if (is_boundary(edge_handle(_heh))) {//the dihedral angle at a boundary edge is 0 return 0; } Normal n0, n1, he; calc_sector_normal(_heh, n0); calc_sector_normal(opposite_halfedge_handle(_heh), n1); calc_edge_vector(_heh, he); Scalar denom = n0.norm()*n1.norm(); if (denom == Scalar(0)) { return 0; } Scalar da_cos = dot(n0, n1)/denom; //should be normalized, but we need only the sign Scalar da_sin_sign = dot(cross(n0, n1), he); return angle(da_cos, da_sin_sign); } // calculates the dihedral angle on the edge _eh Scalar calc_dihedral_angle(EdgeHandle _eh) const { return calc_dihedral_angle(halfedge_handle(_eh,0)); } /** tags an edge as a feature if its dihedral angle is larger than _angle_tresh returns the number of the found feature edges, requires edge_status property*/ uint find_feature_edges(Scalar _angle_tresh = OpenMesh::deg_to_rad(44.0)); // --- misc --- /// Face split (= 1-to-n split) inline void split(FaceHandle _fh, const Point& _p) { Kernel::split(_fh, add_vertex(_p)); } inline void split(FaceHandle _fh, VertexHandle _vh) { Kernel::split(_fh, _vh); } inline void split(EdgeHandle _eh, const Point& _p) { Kernel::split(_eh, add_vertex(_p)); } inline void split(EdgeHandle _eh, VertexHandle _vh) { Kernel::split(_eh, _vh); } }; //============================================================================= } // namespace OpenMesh //============================================================================= #if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_POLYMESH_C) # define OPENMESH_POLYMESH_TEMPLATES # include "PolyMeshT.cc" #endif //============================================================================= #endif // OPENMESH_POLYMESHT_HH defined //=============================================================================