#include #include #include #include #include namespace { class OpenMeshSmartRanges : public OpenMeshBase { protected: // This function is called before each test is run virtual void SetUp() { mesh_.clear(); // Add some vertices Mesh::VertexHandle vhandle[8]; vhandle[0] = mesh_.add_vertex(Mesh::Point(-1, -1, 1)); vhandle[1] = mesh_.add_vertex(Mesh::Point( 1, -1, 1)); vhandle[2] = mesh_.add_vertex(Mesh::Point( 1, 1, 1)); vhandle[3] = mesh_.add_vertex(Mesh::Point(-1, 1, 1)); vhandle[4] = mesh_.add_vertex(Mesh::Point(-1, -1, -1)); vhandle[5] = mesh_.add_vertex(Mesh::Point( 1, -1, -1)); vhandle[6] = mesh_.add_vertex(Mesh::Point( 1, 1, -1)); vhandle[7] = mesh_.add_vertex(Mesh::Point(-1, 1, -1)); // Add six faces to form a cube std::vector face_vhandles; face_vhandles.clear(); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[3]); mesh_.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[3]); mesh_.add_face(face_vhandles); //======================= face_vhandles.clear(); face_vhandles.push_back(vhandle[7]); face_vhandles.push_back(vhandle[6]); face_vhandles.push_back(vhandle[5]); mesh_.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[7]); face_vhandles.push_back(vhandle[5]); face_vhandles.push_back(vhandle[4]); mesh_.add_face(face_vhandles); //======================= face_vhandles.clear(); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[4]); mesh_.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[4]); face_vhandles.push_back(vhandle[5]); mesh_.add_face(face_vhandles); //======================= face_vhandles.clear(); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[5]); mesh_.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[5]); face_vhandles.push_back(vhandle[6]); mesh_.add_face(face_vhandles); //======================= face_vhandles.clear(); face_vhandles.push_back(vhandle[3]); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[6]); mesh_.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[3]); face_vhandles.push_back(vhandle[6]); face_vhandles.push_back(vhandle[7]); mesh_.add_face(face_vhandles); //======================= face_vhandles.clear(); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[3]); face_vhandles.push_back(vhandle[7]); mesh_.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[7]); face_vhandles.push_back(vhandle[4]); mesh_.add_face(face_vhandles); // Test setup: // // // 3 ======== 2 // / /| // / / | z // 0 ======== 1 | | // | | | | y // | 7 | 6 | / // | | / | / // | |/ |/ // 4 ======== 5 -------> x // // Check setup EXPECT_EQ(18u, mesh_.n_edges() ) << "Wrong number of Edges"; EXPECT_EQ(36u, mesh_.n_halfedges() ) << "Wrong number of HalfEdges"; EXPECT_EQ(8u, mesh_.n_vertices() ) << "Wrong number of vertices"; EXPECT_EQ(12u, mesh_.n_faces() ) << "Wrong number of faces"; } // This function is called after all tests are through virtual void TearDown() { // Do some final stuff with the member data here... mesh_.clear(); } // Member already defined in OpenMeshBase //Mesh mesh_; }; /* * ==================================================================== * Define tests below * ==================================================================== */ template struct F { int operator()(HandleT ) { return 1; } }; /* Test if smart ranges work */ TEST_F(OpenMeshSmartRanges, Sum) { auto one = [](OpenMesh::VertexHandle ) { return 1; }; EXPECT_EQ(mesh_.vertices().sum(one), mesh_.n_vertices()); EXPECT_EQ(mesh_.vertices().sum(F()), mesh_.n_vertices()); EXPECT_EQ(mesh_.halfedges().sum(F()), mesh_.n_halfedges()); EXPECT_EQ(mesh_.edges().sum(F()), mesh_.n_edges()); EXPECT_EQ(mesh_.faces().sum(F()), mesh_.n_faces()); for (auto vh : mesh_.vertices()) EXPECT_EQ(vh.vertices().sum(F()), mesh_.valence(vh)); for (auto vh : mesh_.vertices()) EXPECT_EQ(vh.faces().sum(F()), mesh_.valence(vh)); for (auto vh : mesh_.vertices()) EXPECT_EQ(vh.outgoing_halfedges().sum(F()), mesh_.valence(vh)); for (auto vh : mesh_.vertices()) EXPECT_EQ(vh.incoming_halfedges().sum(F()), mesh_.valence(vh)); for (auto fh : mesh_.faces()) EXPECT_EQ(fh.vertices().sum(F()), mesh_.valence(fh)); for (auto fh : mesh_.faces()) EXPECT_EQ(fh.halfedges().sum(F()), mesh_.valence(fh)); for (auto fh : mesh_.faces()) EXPECT_EQ(fh.edges().sum(F()), mesh_.valence(fh)); for (auto fh : mesh_.faces()) EXPECT_EQ(fh.faces().sum(F()), 3); } }