/*===========================================================================*\ * * * OpenMesh * * Copyright (C) 2001-2014 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * *---------------------------------------------------------------------------* * This file is part of OpenMesh. * * * * OpenMesh is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * * following exceptions: * * * * If other files instantiate templates or use macros * * or inline functions from this file, or you compile this file and * * link it with other files to produce an executable, this file does * * not by itself cause the resulting executable to be covered by the * * GNU Lesser General Public License. This exception does not however * * invalidate any other reasons why the executable file might be * * covered by the GNU Lesser General Public License. * * * * OpenMesh is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU Lesser General Public License for more details. * * * * You should have received a copy of the GNU LesserGeneral Public * * License along with OpenMesh. If not, * * see . * * * \*===========================================================================*/ /*===========================================================================*\ * * * $Revision$ * * $Date$ * * * \*===========================================================================*/ #include // -------------------- OpenMesh #include #include // ---------------------------------------------------------------------------- typedef OpenMesh::PolyMesh_ArrayKernelT<> MyMesh; // ---------------------------------------------------------------------------- // Build a simple cube and write it to std::cout int main() { MyMesh mesh; // generate vertices MyMesh::VertexHandle vhandle[8]; vhandle[0] = mesh.add_vertex(MyMesh::Point(-1, -1, 1)); vhandle[1] = mesh.add_vertex(MyMesh::Point( 1, -1, 1)); vhandle[2] = mesh.add_vertex(MyMesh::Point( 1, 1, 1)); vhandle[3] = mesh.add_vertex(MyMesh::Point(-1, 1, 1)); vhandle[4] = mesh.add_vertex(MyMesh::Point(-1, -1, -1)); vhandle[5] = mesh.add_vertex(MyMesh::Point( 1, -1, -1)); vhandle[6] = mesh.add_vertex(MyMesh::Point( 1, 1, -1)); vhandle[7] = mesh.add_vertex(MyMesh::Point(-1, 1, -1)); // generate (quadrilateral) faces std::vector face_vhandles; face_vhandles.clear(); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[3]); mesh.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[7]); face_vhandles.push_back(vhandle[6]); face_vhandles.push_back(vhandle[5]); face_vhandles.push_back(vhandle[4]); mesh.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[4]); face_vhandles.push_back(vhandle[5]); mesh.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[1]); face_vhandles.push_back(vhandle[5]); face_vhandles.push_back(vhandle[6]); mesh.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[3]); face_vhandles.push_back(vhandle[2]); face_vhandles.push_back(vhandle[6]); face_vhandles.push_back(vhandle[7]); mesh.add_face(face_vhandles); face_vhandles.clear(); face_vhandles.push_back(vhandle[0]); face_vhandles.push_back(vhandle[3]); face_vhandles.push_back(vhandle[7]); face_vhandles.push_back(vhandle[4]); mesh.add_face(face_vhandles); // write mesh to output.obj try { if ( !OpenMesh::IO::write_mesh(mesh, "output.off") ) { std::cerr << "Cannot write mesh to file 'output.off'" << std::endl; return 1; } } catch( std::exception& x ) { std::cerr << x.what() << std::endl; return 1; } return 0; }