//============================================================================= // // OpenMesh // Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen // www.openmesh.org // //----------------------------------------------------------------------------- // // License // // This library is free software; you can redistribute it and/or modify it // under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, version 2.1. // // This library is distributed in the hope that it will be useful, but // WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. // //----------------------------------------------------------------------------- // // $Revision: 1802 $ // $Date: 2008-05-19 11:55:07 +0200 (Mo, 19. Mai 2008) $ // //============================================================================= /** \file HeapT.hh A generic heap class **/ /** Martin, 26.12.2004: 1) replaced resize(size()-1) with pop_back(), since the later is more efficient 2) replaced interface_.set_heap_position(entry(0), -1); with reset_heap_position() 3) added const modifier to various functions TODO: in the moment the heap does not conform to the HeapInterface specification, i.e., copies are passed instead of references. This is especially important for set_heap_position(), where the reference argument is non-const. The specification should be changed to reflect that the heap actually (only?) works when the heap entry is nothing more but a handle. TODO: change the specification of HeapInterface to make less(), greater() and get_heap_position() const. Needs changing DecimaterT. Might break someone's code. */ //============================================================================= // // CLASS HeapT // //============================================================================= #ifndef OPENMESH_UTILS_HEAPT_HH #define OPENMESH_UTILS_HEAPT_HH //== INCLUDES ================================================================= #include "Config.hh" #include #include //== NAMESPACE ================================================================ namespace OpenMesh { // BEGIN_NS_OPENMESH namespace Utils { // BEGIN_NS_UTILS //== CLASS DEFINITION ========================================================= /** This class demonstrates the HeapInterface's interface. If you * want to build your customized heap you will have to specity a heap * interface class and use this class as a template parameter for the * class HeapT. This class defines the interface that this heap * interface has to implement. * * \see HeapT */ template struct HeapInterfaceT { /// Comparison of two HeapEntry's: strict less bool less(const HeapEntry& _e1, const HeapEntry& _e2); /// Comparison of two HeapEntry's: strict greater bool greater(const HeapEntry& _e1, const HeapEntry& _e2); /// Get the heap position of HeapEntry _e int get_heap_position(const HeapEntry& _e); /// Set the heap position of HeapEntry _e void set_heap_position(HeapEntry& _e, int _i); }; /** \class HeapT HeapT.hh * * An efficient, highly customizable heap. * * The main difference (and performace boost) of this heap compared * to e.g. the heap of the STL is that here to positions of the * heap's elements are accessible from the elements themself. * Therefore if one changes the priority of an element one does not * have to remove and re-insert this element, but can just call the * update(HeapEntry) method. * * This heap class is parameterized by two template arguments: * \li the class \c HeapEntry, that will be stored in the heap * \li the HeapInterface telling the heap how to compare heap entries and * how to store the heap positions in the heap entries. * * As an example how to use the class see declaration of class * Decimater::DecimaterT. * * \see HeapInterfaceT */ template class HeapT : private std::vector { private: typedef std::vector Base; public: /// Constructor HeapT() : HeapVector() {} /// Construct with a given \c HeapIterface. HeapT(const HeapInterface& _interface) : HeapVector(), interface_(_interface) {} /// Destructor. ~HeapT(){}; /// clear the heap void clear() { HeapVector::clear(); } /// is heap empty? bool empty() const { return HeapVector::empty(); } /// returns the size of heap unsigned int size() const { return HeapVector::size(); } /// reserve space for _n entries void reserve(unsigned int _n) { HeapVector::reserve(_n); } /// reset heap position to -1 (not in heap) void reset_heap_position(HeapEntry _h) { interface_.set_heap_position(_h, -1); } /// is an entry in the heap? bool is_stored(HeapEntry _h) { return interface_.get_heap_position(_h) != -1; } /// insert the entry _h void insert(HeapEntry _h) { push_back(_h); upheap(size()-1); } /// get the first entry HeapEntry front() const { assert(!empty()); return entry(0); } /// delete the first entry void pop_front() { assert(!empty()); reset_heap_position(entry(0)); if (size() > 1) { entry(0, entry(size()-1)); Base::pop_back(); downheap(0); } else { Base::pop_back(); } } /// remove an entry void remove(HeapEntry _h) { int pos = interface_.get_heap_position(_h); reset_heap_position(_h); assert(pos != -1); assert((unsigned int) pos < size()); // last item ? if ((unsigned int) pos == size()-1) { Base::pop_back(); } else { entry(pos, entry(size()-1)); // move last elem to pos Base::pop_back(); downheap(pos); upheap(pos); } } /** update an entry: change the key and update the position to reestablish the heap property. */ void update(HeapEntry _h) { int pos = interface_.get_heap_position(_h); assert(pos != -1); assert((unsigned int)pos < size()); downheap(pos); upheap(pos); } /// check heap condition bool check() { bool ok(true); unsigned int i, j; for (i=0; i HeapVector; /// Upheap. Establish heap property. void upheap(unsigned int _idx); /// Downheap. Establish heap property. void downheap(unsigned int _idx); /// Get the entry at index _idx inline HeapEntry entry(unsigned int _idx) const { assert(_idx < size()); return (Base::operator[](_idx)); } /// Set entry _h to index _idx and update _h's heap position. inline void entry(unsigned int _idx, HeapEntry _h) { assert(_idx < size()); Base::operator[](_idx) = _h; interface_.set_heap_position(_h, _idx); } /// Get parent's index inline unsigned int parent(unsigned int _i) { return (_i-1)>>1; } /// Get left child's index inline unsigned int left(unsigned int _i) { return (_i<<1)+1; } /// Get right child's index inline unsigned int right(unsigned int _i) { return (_i<<1)+2; } }; //== IMPLEMENTATION ========================================================== template void HeapT:: upheap(unsigned int _idx) { HeapEntry h = entry(_idx); unsigned int parentIdx; while ((_idx>0) && interface_.less(h, entry(parentIdx=parent(_idx)))) { entry(_idx, entry(parentIdx)); _idx = parentIdx; } entry(_idx, h); } //----------------------------------------------------------------------------- template void HeapT:: downheap(unsigned int _idx) { HeapEntry h = entry(_idx); unsigned int childIdx; unsigned int s = size(); while(_idx < s) { childIdx = left(_idx); if (childIdx >= s) break; if ((childIdx+1 < s) && (interface_.less(entry(childIdx+1), entry(childIdx)))) ++childIdx; if (interface_.less(h, entry(childIdx))) break; entry(_idx, entry(childIdx)); _idx = childIdx; } entry(_idx, h); } //============================================================================= } // END_NS_UTILS } // END_NS_OPENMESH //============================================================================= #endif // OSG_HEAP_HH defined //=============================================================================