// Test if a halfedge lies at a boundary (is not adjacent to a face) bool is_boundary (HalfedgeHandle _heh) const // Test if an edge lies at a boundary bool is_boundary (EdgeHandle _eh) const // Test if a vertex is adjacent to a boundary edge bool is_boundary (VertexHandle _vh) const // Test if a face has at least one adjacent boundary edge. // If _check_vertex=true, this function also tests if at least one // of the adjacent vertices is a boundary vertex bool is_boundary (FaceHandle _fh, bool _check_vertex=false) const